Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Corndog0121
Nemesis
Level 8
God Stats
14W - 8L
1,558 SR
Queue Stats
20W - 19L
1,248 Elo+
Solo
Artemis
Artemis
Crabman05
Artemis
Level 20
God Stats
3W - 3L
1,597 SR
Queue Stats
31W - 32L
1,392 Elo+
Solo
Thor
Thor
OldLenientSpider
Thor
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo
Charybdis
Charybdis
q_htown
Charybdis
Level 22
God Stats
52W - 46L
1,510 SR
Queue Stats
105W - 97L
1,403 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,395 Elo+

VS

Team Averages
Level 15
1,538 SR
1,288 Elo+
Merlin
Merlin
Bxbyycurlz
Merlin
Level 27
God Stats
2W - 1L
1,797 SR
Queue Stats
69W - 60L
1,355 Elo+
Solo
Thor
Thor
ChucklezRage1
Thor
Level 7
God Stats
0W - 2L
1,246 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Thoth
Thoth
SUPER_HIPPY9
Thoth
Level 28
God Stats
5W - 12L
1,287 SR
Queue Stats
141W - 171L
1,297 Elo+
Solo
Geb
Geb
TrustfulArrow26
Geb
Level 7
God Stats
2W - 3L
1,860 SR
Queue Stats
3W - 7L
1,322 Elo+
Solo
Izanami
Izanami
Zebragir45
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
9 / 2 / 20
11,800
1,180
14,679
17,259
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Corndog0121
Nemesis
18
7 / 0 / 17
11,058
1,106
13,052
7,621
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Crabman05
Artemis
20
25 / 1 / 11
13,463
1,346
36,158
6,884
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 11
9,831
983
8,918
9,420
3,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
q_htown
Charybdis
17
2 / 0 / 11
9,842
984
6,270
3,949
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bxbyycurlz
Merlin
15
1 / 8 / 2
9,169
917
9,533
13,460
5,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 3
8,953
895
3,135
15,795
5,136
15
2 / 9 / 2
8,969
897
12,759
15,607
4,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 13 / 4
9,256
926
3,627
26,623
13,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Zebragir45
Izanami
15
1 / 8 / 3
8,912
891
5,384
18,410
6,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
19
45
Kills
5
5
Deaths
45
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
2
20
9.5
L
Merlin
Bxbyycurlz
Merlin
1
8
2
0.25
L
1
7
3
0.36
W
Nemesis
Corndog0121
Nemesis
7
0
17
15.5
W
Artemis
Crabman05
Artemis
25
1
11
30.5
W
2
2
11
3.75
L
2
9
2
0.33
L
0
13
4
0.15
L
Izanami
Zebragir45
Izanami
1
8
3
0.31
W
Charybdis
q_htown
Charybdis
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,077
Damage
34,438
45,133
Taken
89,895
27,885
Mitigated
34,189
7,943
Healing
2,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,679
1,943
194
4,951
17,259
16,600
0
10,489
6,673
29,145
0
L
Merlin
Bxbyycurlz
Merlin
9,533
1,136
0
0
13,460
5,019
0
2,327
10,953
33,792
0
L
3,135
743
0
380
15,795
5,136
0
1,445
14,169
0
12,202
W
Nemesis
Corndog0121
Nemesis
13,052
7,444
0
204
7,621
3,670
0
3,947
3,674
0
19,081
W
Artemis
Crabman05
Artemis
36,158
23,886
0
1,528
6,884
2,663
0
4,326
2,558
0
54,113
W
8,918
1,477
0
0
9,420
3,455
0
5,410
4,010
0
21,805
L
12,759
2,651
0
1,834
15,607
4,516
0
2,166
13,300
23,639
0
L
3,627
1,185
0
777
26,623
13,486
0
4,628
21,337
14,489
0
L
Izanami
Zebragir45
Izanami
5,384
2,792
0
0
18,410
6,032
0
2,768
15,457
0
12,776
W
Charybdis
q_htown
Charybdis
6,270
4,289
0
1,066
3,949
1,497
0
1,747
2,202
0
24,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,994
Gold Earned
45,259
167
Minions Killed
130
5
Camps Cleared
2
858,500
Distance Traveled
766,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,800
1,180
33
3
1
203,227
0
L
Merlin
9,169
917
53
5
1
131,604
1
L
Thor
8,953
895
25
3
0
173,398
2
W
Nemesis
11,058
1,106
11
1
2
192,874
1
W
Artemis
13,463
1,346
47
5
0
165,405
1
W
Thor
9,831
983
33
3
1
160,622
0
L
Thoth
8,969
897
24
2
0
118,807
0
L
Geb
9,256
926
8
1
0
173,072
1
L
Izanami
8,912
891
20
2
1
169,918
0
W
Charybdis
9,842
984
43
4
1
136,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role