Player Matchup

Awilix
Awilix
DJDolchy
Awilix
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,127 Elo+
Solo
Sol
Sol
IM-Jewin
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Susano
Susano
SgtREDMOND34
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
TokyoGhoul05843
Hel
Level 18
God Stats
9W - 2L
1,772 SR
Queue Stats
17W - 13L
1,394 Elo+
Solo
Bakasura
Bakasura
l_StayHydrated_l
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,554 SR
1,404 Elo+

VS

Team Averages
Level 10
1,466 SR
1,364 Elo+
Terra
Terra
Eleven2Many
Terra
Level 10
God Stats
1W - 3L
1,344 SR
Queue Stats
11W - 13L
1,302 Elo+
Party 2
Anubis
Anubis
Kovu_TheKid
Anubis
Level 26
God Stats
33W - 38L
1,332 SR
Queue Stats
57W - 72L
1,214 Elo+
Solo
Fenrir
Fenrir
LinkD1683
Fenrir
Level 12
God Stats
6W - 2L
1,652 SR
Queue Stats
11W - 13L
1,302 Elo+
Party 2
Susano
Susano
jambon_halal64
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Guan Yu
Guan Yu
philingmyslef
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DJDolchy
Awilix
11
2 / 5 / 2
7,530
396
4,548
11,309
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 4 / 2
8,691
457
6,754
9,804
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
14
2 / 9 / 7
8,762
461
5,232
12,146
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 6 / 3
8,882
467
9,183
12,482
3,409
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

5
1 / 5 / 1
6,092
321
230
4,038
812
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
8,267
435
2,074
4,860
3,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
8 / 3 / 1
10,524
554
12,714
13,644
6,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LinkD1683
Fenrir
9
4 / 2 / 5
7,155
377
5,301
6,608
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 8 / 6
8,834
465
7,694
13,269
4,828
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
4
0 / 3 / 0
5,670
298
118
2,335
740
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
16
Kills
22
29
Deaths
17
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
DJDolchy
Awilix
2
5
2
0.6
L
5
1
3
6.5
W
8
4
2
2.25
L
Anubis
8
3
1
2.83
L
Fenrir
LinkD1683
Fenrir
4
2
5
3.25
W
Susano
2
9
7
0.61
W
3
6
3
0.75
L
5
8
6
1
W
1
5
1
0.3
L
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,947
Damage
27,901
49,779
Taken
40,716
14,090
Mitigated
18,022
14,765
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DJDolchy
Awilix
4,548
2,988
0
1,325
11,309
2,790
122
3,374
7,935
0
25,348
L
2,074
654
373
1,743
4,860
3,603
854
1,237
3,623
13,938
0
W
6,754
2,912
0
2,669
9,804
3,345
2,606
2,925
6,879
24,255
3,033
L
Anubis
12,714
810
334
7,778
13,644
6,615
1,812
5,522
8,122
72,447
0
L
Fenrir
LinkD1683
Fenrir
5,301
2,034
0
920
6,608
2,236
672
2,113
4,495
0
16,178
W
Susano
5,232
1,506
0
0
12,146
3,734
244
2,993
9,153
0
33,857
W
9,183
1,454
5,247
5,279
12,482
3,409
538
5,412
7,070
36,823
0
L
7,694
747
0
350
13,269
4,828
480
5,772
7,497
0
30,672
W
230
230
0
245
4,038
812
0
84
3,954
0
6,427
L
Guan Yu
118
0
0
85
2,335
740
10
447
1,888
0
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
40,450
234
Minions Killed
255
0
Camps Cleared
0
1,321,023
Distance Traveled
1,118,326
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,530
396
46
2
0
288,277
4
L
Terra
8,267
435
32
2
0
215,288
1
W
Sol
8,691
457
50
3
0
246,393
1
L
Anubis
10,524
554
137
7
0
291,397
0
L
Fenrir
7,155
377
25
1
0
232,809
1
W
Susano
8,762
461
65
3
0
319,202
1
W
Hel
8,882
467
59
3
0
323,454
2
L
Susano
8,834
465
48
3
0
290,929
1
W
Bakasura
6,092
321
14
1
0
143,697
0
L
Guan Yu
5,670
298
13
1
0
87,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role