Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HoMTiazol PR
Izanami
Level 85
God Stats
7W - 14L
1,467 SR
Queue Stats
181W - 185L
1,465 Elo+
Solo
Hel
Hel
Shesnotwrxy
Hel
Level 36
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
SmiteThoughith
Agni
Level 36
God Stats
7W - 3L
1,651 SR
Queue Stats
107W - 115L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
jedus2007
Gilgamesh
Level 29
God Stats
0W - 1L
1,182 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,451 SR
1,473 Elo+

VS

Team Averages
Level 66
1,627 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
blueshyguy69
King Arthur
Level 41
God Stats
7W - 1L
1,815 SR
Queue Stats
189W - 175L
1,409 Elo+
Solo
Cliodhna
Cliodhna
cagethelonewolf
Cliodhna
Level 112
God Stats
12W - 9L
1,563 SR
Queue Stats
147W - 158L
1,406 Elo+
Solo
Zeus
Zeus
rangerslover
Zeus
Level 101
God Stats
4W - 1L
1,706 SR
Queue Stats
93W - 107L
1,428 Elo+
Solo
Persephone
Persephone
xTheGamerGirlxx
Persephone
Level 58
God Stats
10W - 8L
1,548 SR
Queue Stats
75W - 81L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 4 / 3
6,527
544
3,636
7,965
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
HoMTiazol PR
Izanami
9
3 / 4 / 1
6,071
506
3,644
6,898
1,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 3
5,391
449
592
5,676
3,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 2 / 1
6,737
561
5,346
5,404
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
jedus2007
Gilgamesh
10
2 / 4 / 2
5,987
499
2,352
9,089
4,281
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 4 / 3
6,607
551
7,165
6,569
1,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
blueshyguy69
King Arthur
11
3 / 3 / 1
6,803
567
2,774
6,233
3,946
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
11
2 / 1 / 1
6,330
528
4,628
6,207
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
8 / 1 / 2
7,512
626
5,651
7,491
2,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
xTheGamerGirlxx
Persephone
10
0 / 1 / 2
6,049
504
1,440
4,747
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
17
18
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
4
3
1.13
W
Neith
 
Neith
4
4
3
1.38
L
Izanami
HoMTiazol PR
Izanami
3
4
1
0.88
L
0
4
3
0.38
L
1
2
1
0.75
W
King Arthur
blueshyguy69
King Arthur
3
3
1
1.17
W
Cliodhna
2
1
1
2.5
L
Gilgamesh
jedus2007
Gilgamesh
2
4
2
0.75
W
8
1
2
9
W
Persephone
xTheGamerGirlxx
Persephone
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
21,658
35,032
Taken
31,247
13,676
Mitigated
11,247
8,812
Healing
9,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,636
2,479
0
3,064
7,965
2,744
624
922
7,043
0
25,790
W
Neith
 
Neith
7,165
4,126
83
2,344
6,569
1,696
707
1,054
5,515
0
30,364
L
Izanami
HoMTiazol PR
Izanami
3,644
2,327
0
618
6,898
1,595
0
1,092
5,806
0
25,359
L
592
135
784
1,957
5,676
3,616
0
1,910
3,766
11,076
0
L
5,346
223
7
1,247
5,404
1,440
0
1,475
3,929
37,659
0
W
King Arthur
blueshyguy69
King Arthur
2,774
478
0
760
6,233
3,946
520
64
6,012
0
31,753
W
Cliodhna
4,628
400
0
2,413
6,207
2,003
0
863
5,344
0
35,597
L
Gilgamesh
jedus2007
Gilgamesh
2,352
482
0
1,135
9,089
4,281
658
1,692
7,397
0
20,152
W
5,651
1,189
0
2,069
7,491
2,261
185
2,170
5,321
35,066
0
W
Persephone
xTheGamerGirlxx
Persephone
1,440
165
118
1,878
4,747
1,341
814
1,787
2,939
27,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
33,301
272
Minions Killed
316
0
Camps Cleared
0
1,085,303
Distance Traveled
1,089,413
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,527
544
77
6
0
236,859
4
W
Neith
6,607
551
52
4
0
192,746
0
L
Izanami
6,071
506
59
5
0
187,787
3
L
Hel
5,391
449
21
2
0
220,966
1
L
Agni
6,737
561
72
6
0
218,326
3
W
King Arthur
6,803
567
69
6
0
208,694
3
W
Cliodhna
6,330
528
75
6
0
263,803
0
L
Gilgamesh
5,987
499
43
4
0
221,365
0
W
Zeus
7,512
626
62
5
0
197,533
2
W
Persephone
6,049
504
58
5
0
226,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role