Player Matchup

Izanami
Izanami
Eliiwasa
Izanami
Level 12
God Stats
5W - 2L
1,346 SR
Queue Stats
8W - 6L
1,381 Elo+
Solo
Cthulhu
Cthulhu
RipperTheKid
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 17L
1,259 Elo+
Party 3
Heimdallr
Heimdallr
SaiberShot
Heimdallr
Level 28
God Stats
2W - 3L
1,375 SR
Queue Stats
22W - 24L
1,369 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sasukaua
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,581 SR
Queue Stats
1W - 2L
1,163 Elo+
Solo
Ares
Ares
cristian_robert1
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,356 Elo+
Solo
Team Averages
Level 21
1,461 SR
1,306 Elo+

VS

Team Averages
Level 20
1,433 SR
1,429 Elo+
Ravana
Ravana
DFelfman
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,444 Elo+
Party 2
Bellona
Bellona
Gabiruza1
Bellona
Level 35
God Stats
8W - 10L
1,463 SR
Queue Stats
107W - 130L
1,375 Elo+
Party 2
Mercury
Mercury
KhakiLawyer9631
Mercury
Level 28
God Stats
1W - 7L
1,202 SR
Queue Stats
73W - 109L
1,360 Elo+
Party 1
Thoth
Thoth
ShadowJujuzinha
Thoth
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,716 Elo+
Solo
Osiris
Osiris
StarPoet4093516
Osiris
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 93L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eliiwasa
Izanami
16
3 / 3 / 6
10,617
559
7,234
10,131
3,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RipperTheKid
Cthulhu
14
4 / 2 / 20
10,044
529
11,338
15,444
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
SaiberShot
Heimdallr
17
12 / 2 / 8
11,906
627
13,859
12,766
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Sasukaua
Morgan Le Fay
15
14 / 6 / 3
10,808
569
17,012
11,411
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 5 / 5
9,156
482
8,868
13,629
16,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DFelfman
Ravana
12
5 / 8 / 4
8,391
442
10,131
15,148
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Gabiruza1
Bellona
16
6 / 3 / 6
10,118
533
12,252
17,994
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 6 / 5
8,120
427
6,464
16,290
5,518
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 11 / 1
9,817
517
9,916
15,478
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 7 / 1
5,614
295
326
7,998
2,225

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
35
Kills
18
18
Deaths
35
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
DFelfman
Ravana
5
8
4
0.88
W
Izanami
Eliiwasa
Izanami
3
3
6
2
L
Bellona
Gabiruza1
Bellona
6
3
6
3
L
2
6
5
0.75
W
Cthulhu
RipperTheKid
Cthulhu
4
2
20
7
W
Heimdallr
SaiberShot
Heimdallr
12
2
8
8
W
Morgan Le Fay
Sasukaua
Morgan Le Fay
14
6
3
2.58
L
5
11
1
0.5
L
0
7
1
0.07
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,311
Damage
39,089
63,381
Taken
72,908
45,541
Mitigated
23,682
11,133
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DFelfman
Ravana
10,131
3,857
0
2,373
15,148
5,275
840
7,216
7,459
0
35,081
W
Izanami
Eliiwasa
Izanami
7,234
4,686
0
2,491
10,131
3,953
8,401
0
10,131
0
65,787
L
Bellona
Gabiruza1
Bellona
12,252
3,040
0
789
17,994
7,243
299
9,284
8,192
0
54,037
L
6,464
4,744
0
0
16,290
5,518
299
8,008
8,113
0
34,462
W
Cthulhu
RipperTheKid
Cthulhu
11,338
477
428
3,590
15,444
15,943
522
2,947
12,147
25,282
0
W
Heimdallr
SaiberShot
Heimdallr
13,859
6,306
0
2,968
12,766
5,279
6,278
3,659
8,815
0
66,100
W
Morgan Le Fay
Sasukaua
Morgan Le Fay
17,012
957
0
1,656
11,411
4,214
2,829
1,818
9,485
45,592
0
L
9,916
127
62
837
15,478
3,421
0
5,906
8,722
47,012
0
L
326
192
0
0
7,998
2,225
0
4,467
3,204
0
1,249
W
8,868
666
0
0
13,629
16,152
518
672
12,887
26,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
42,060
414
Minions Killed
297
0
Camps Cleared
0
1,732,266
Distance Traveled
1,582,941
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,391
442
57
3
0
336,601
0
W
Izanami
10,617
559
149
8
0
367,909
0
L
Bellona
10,118
533
92
5
0
382,325
5
L
Mercury
8,120
427
66
3
0
366,787
0
W
Cthulhu
10,044
529
32
2
0
353,038
1
W
Heimdallr
11,906
627
121
6
0
362,231
1
W
Morgan Le Fay
10,808
569
71
4
0
338,157
3
L
Thoth
9,817
517
81
4
0
383,703
0
L
Osiris
5,614
295
1
0
0
113,525
0
W
Ares
9,156
482
41
2
0
310,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role