Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Lunnox
Chang'e
Level 114
God Stats
6W - 6L
1,521 SR
Queue Stats
564W - 522L
1,540 Elo+
Party 1
Janus
Janus
fKingDragos
Janus
Level 149
God Stats
6W - 3L
1,460 SR
Queue Stats
47W - 33L
1,575 Elo+
Solo
Hun Batz
Hun Batz
rapha0424668
Hun Batz
Level 102
God Stats
22W - 21L
1,608 SR
Queue Stats
582W - 569L
1,549 Elo+
Party 3
Zhong Kui
Zhong Kui
Старикашка
Zhong Kui
Level 90
God Stats
1W - 3L
1,172 SR
Queue Stats
481W - 468L
1,524 Elo+
Party 1
Team Averages
Level 112
1,452 SR
1,538 Elo+

VS

Team Averages
Level 105
1,557 SR
1,524 Elo+
Rama
Rama
ERZWxlf
Rama
Level 103
God Stats
8W - 5L
1,466 SR
Queue Stats
441W - 501L
1,517 Elo+
Solo
Loki
Loki
YmirShagsYerMa
Loki
Level 112
God Stats
2W - 1L
1,321 SR
Queue Stats
451W - 441L
1,513 Elo+
Party 2
Ymir
Ymir
aleixcastese
Ymir
Level 103
God Stats
38W - 46L
1,453 SR
Queue Stats
324W - 361L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
oEx0P4iiN
Erlang Shen
Level 140
God Stats
2W - 0L
1,945 SR
Queue Stats
39W - 45L
1,502 Elo+
Solo
Raijin
Raijin
vulturecore
Raijin
Level 69
God Stats
11W - 6L
1,601 SR
Queue Stats
169W - 156L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 2
5,300
482
5,224
7,564
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Lunnox
Chang'e
8
0 / 5 / 3
5,244
477
3,728
9,854
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 0
6,571
597
4,922
5,761
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
rapha0424668
Hun Batz
9
3 / 5 / 1
5,882
535
3,389
8,395
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
5,091
463
3,758
7,383
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ERZWxlf
Rama
11
4 / 2 / 4
6,364
579
7,760
7,521
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 4
7,535
685
8,145
5,791
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 0 / 7
6,852
623
4,932
7,578
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
oEx0P4iiN
Erlang Shen
12
5 / 1 / 1
7,270
661
6,929
9,754
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
12
2 / 2 / 1
7,014
638
1,561
4,390
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
21
21
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
2
0.33
W
Rama
ERZWxlf
Rama
4
2
4
3
L
Chang'e
Lunnox
Chang'e
0
5
3
0.3
W
7
1
4
9
W
3
0
7
6.5
L
3
4
0
0.75
W
Erlang Shen
oEx0P4iiN
Erlang Shen
5
1
1
5.5
L
Hun Batz
rapha0424668
Hun Batz
3
5
1
0.7
W
Raijin
2
2
1
1.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
29,327
38,957
Taken
35,034
14,497
Mitigated
17,948
10,482
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,224
3,701
0
3,424
7,564
1,588
178
1,332
6,232
0
28,760
W
Rama
ERZWxlf
Rama
7,760
6,697
0
2,656
7,521
2,197
59
1,649
5,872
0
38,158
L
Chang'e
Lunnox
Chang'e
3,728
813
903
2,494
9,854
5,022
160
2,819
6,995
16,923
0
W
8,145
2,740
0
2,891
5,791
1,760
0
1,660
4,131
0
40,303
W
4,932
1,035
0
2,823
7,578
4,765
0
2,632
4,946
24,705
0
L
4,922
626
0
654
5,761
1,385
0
945
4,766
37,967
0
W
Erlang Shen
oEx0P4iiN
Erlang Shen
6,929
2,643
0
4,343
9,754
7,692
652
3,879
5,875
3,010
35,409
L
Hun Batz
rapha0424668
Hun Batz
3,389
861
0
665
8,395
2,982
0
1,718
6,641
0
22,417
W
Raijin
1,561
200
0
438
4,390
1,534
335
2,650
1,740
39,335
0
L
3,758
510
0
2,342
7,383
3,520
0
191
7,192
24,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
35,035
263
Minions Killed
340
0
Camps Cleared
0
1,033,815
Distance Traveled
1,109,574
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,300
482
60
5
0
191,555
3
W
Rama
6,364
579
63
6
0
205,247
4
L
Chang'e
5,244
477
32
3
0
194,541
6
W
Loki
7,535
685
68
6
0
231,996
5
W
Ymir
6,852
623
40
4
0
229,157
5
L
Janus
6,571
597
79
7
0
218,908
6
W
Erlang Shen
7,270
661
77
7
0
227,972
1
L
Hun Batz
5,882
535
45
4
0
226,710
1
W
Raijin
7,014
638
92
8
0
215,202
2
L
Zhong Kui
5,091
463
47
4
0
202,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role