Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
SiLeNtKiLLz890
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 75L
1,336 Elo+
Party 2
Zeus
Zeus
badboyblane13
Zeus
Level 83
God Stats
3W - 2L
1,564 SR
Queue Stats
97W - 152L
1,378 Elo+
Party 2
Team Averages
Level 56
1,521 SR
1,405 Elo+

VS

Team Averages
Level 35
1,381 SR
1,281 Elo+
Scylla
Scylla
PATRONIO_old
Scylla
Level 10
God Stats
3W - 5L
1,254 SR
Queue Stats
5W - 11L
1,244 Elo+
Party 1
Yemoja
Yemoja
drathaal
Yemoja
Level 68
God Stats
35W - 37L
1,455 SR
Queue Stats
71W - 126L
1,281 Elo+
Solo
Tiamat
Tiamat
partizan-rus34
Tiamat
Level 26
God Stats
0W - 2L
1,435 SR
Queue Stats
9W - 14L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 7
7,630
636
2,450
6,888
2,511
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 7
8,516
710
6,078
7,105
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 0 / 3
8,867
739
16,161
8,264
2,912
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 6 / 1
7,311
609
4,499
9,823
2,775
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
drathaal
Yemoja
10
0 / 1 / 0
6,604
550
5,792
10,380
4,904
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
7,161
597
5,987
9,655
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
7
4.5
L
Scylla
1
6
1
0.25
W
3
1
7
6.5
W
6
0
3
7.5
L
Yemoja
drathaal
Yemoja
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
16,278
22,257
Taken
29,858
8,058
Mitigated
11,647
8,333
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,450
138
264
1,294
6,888
2,511
734
5,882
930
7,675
0
L
Scylla
4,499
363
0
0
9,823
2,775
35
7,268
2,555
9,972
0
W
6,078
2,249
0
1,364
7,105
2,635
1,091
5,604
1,407
0
33,320
W
16,161
974
33
5,378
8,264
2,912
207
4,877
3,331
50,507
0
L
Yemoja
drathaal
Yemoja
5,792
397
717
1,343
10,380
4,904
130
6,013
4,367
15,091
0
L
5,987
38
0
440
9,655
3,968
82
6,324
3,331
26,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,013
Gold Earned
21,076
129
Minions Killed
84
7
Camps Cleared
3
602,101
Distance Traveled
579,906
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,630
636
7
1
0
188,357
2
L
Scylla
7,311
609
10
1
1
196,741
0
W
Skadi
8,516
710
71
6
3
204,449
3
W
Zeus
8,867
739
51
4
4
209,295
4
L
Yemoja
6,604
550
20
2
1
181,746
2
L
Tiamat
7,161
597
54
5
1
201,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role