Player Matchup

Scylla
Scylla
Masters
Arakhnic
Scylla
Masters
Level 160
God Stats
4W - 8L
1,750 SR
Queue Stats
310W - 268L
2,791 MMR
Solo
Kuzenbo
Kuzenbo
Diamond I
Black18Wolf
Kuzenbo
Diamond I
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 35L
2,672 MMR
Solo
Chernobog
Chernobog
Diamond I
FidoTheZombie
Chernobog
Diamond I
Level 146
God Stats
0W - 3L
1,760 SR
Queue Stats
238W - 219L
2,658 MMR
Solo
Geb
Geb
Diamond I
TTrizle
Geb
Diamond I
Level 84
God Stats
0W - 2L
1,365 SR
Queue Stats
358W - 352L
2,509 MMR
Party 1
Thanatos
Thanatos
Masters
vmsfroggy
Thanatos
Masters
Level 154
God Stats
4W - 3L
1,848 SR
Queue Stats
297W - 278L
2,704 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,645 SR
2,667 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,593 SR
2,428 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
Alex8Duke
Nu Wa
Diamond I
Level 141
God Stats
3W - 5L
1,615 SR
Queue Stats
126W - 100L
2,748 MMR
Solo
Ravana
Ravana
Masters
Burtchÿ
Ravana
Masters
Level 160
God Stats
5W - 6L
1,650 SR
Queue Stats
510W - 485L
2,683 MMR
Solo
Neith
Neith
Diamond IV
PuertoRicanPapi
Neith
Diamond IV
Level 39
God Stats
3W - 0L
1,699 SR
Queue Stats
78W - 53L
2,557 MMR
Party 2
Chaac
Chaac
Diamond III
italianpapi
Chaac
Diamond III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
2,652 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arakhnic
Scylla
14
3 / 4 / 1
8,313
462
10,862
10,022
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
Black18Wolf
Kuzenbo
11
0 / 5 / 5
7,241
402
7,540
21,576
26,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
FidoTheZombie
Chernobog
12
1 / 9 / 0
7,553
420
6,721
15,678
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
12
2 / 9 / 4
7,866
437
5,785
17,904
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
vmsfroggy
Thanatos
15
2 / 4 / 3
9,126
507
8,618
17,902
11,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AchillesOdinCamazotz

VS

Bans
CliodhnaLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 3 / 12
7,946
441
12,693
14,545
16,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Alex8Duke
Nu Wa
15
3 / 1 / 10
9,691
538
11,447
7,649
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Burtchÿ
Ravana
19
8 / 3 / 8
11,017
612
10,873
8,801
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
15 / 0 / 3
11,435
635
20,618
12,563
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 1 / 6
10,463
581
12,267
17,331
16,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
31
31
Deaths
8
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
12
2.67
W
Nu Wa
Alex8Duke
Nu Wa
3
1
10
8
L
Scylla
Arakhnic
Scylla
3
4
1
0.88
L
Kuzenbo
Black18Wolf
Kuzenbo
0
5
5
0.5
W
Ravana
Burtchÿ
Ravana
8
3
8
4
L
Chernobog
FidoTheZombie
Chernobog
1
9
0
0.11
W
15
0
3
16.5
L
Geb
2
9
4
0.44
W
3
1
6
6
L
Thanatos
vmsfroggy
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
67,898
83,082
Taken
60,889
51,763
Mitigated
47,135
24,593
Healing
23,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,693
1,454
284
3,594
14,545
16,949
37
8,533
5,842
27,748
0
W
Nu Wa
Alex8Duke
Nu Wa
11,447
1,251
0
1,090
7,649
2,901
1,301
5,568
2,031
71,514
0
L
Scylla
Arakhnic
Scylla
10,862
1,857
0
875
10,022
3,226
0
3,943
5,696
65,251
0
L
Kuzenbo
Black18Wolf
Kuzenbo
7,540
2,745
286
4,964
21,576
26,320
0
9,270
10,931
23,972
0
W
Ravana
Burtchÿ
Ravana
10,873
2,615
0
2,146
8,801
4,514
0
4,109
4,564
0
86,983
L
Chernobog
FidoTheZombie
Chernobog
6,721
4,379
0
2,566
15,678
3,660
0
3,077
11,712
0
50,665
W
20,618
9,740
240
7,143
12,563
5,797
181
3,078
9,485
0
88,922
L
Geb
5,785
830
0
3,300
17,904
6,846
0
4,738
12,592
37,731
0
W
12,267
3,157
0
9,314
17,331
16,974
60
3,729
12,930
11,888
67,306
L
Thanatos
vmsfroggy
Thanatos
8,618
2,651
0
12,602
17,902
11,711
0
3,385
14,188
5,618
51,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,099
Gold Earned
50,552
458
Minions Killed
611
0
Camps Cleared
0
1,668,628
Distance Traveled
1,819,554
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,946
441
29
2
0
347,494
3
W
Nu Wa
9,691
538
141
8
0
358,672
5
L
Scylla
8,313
462
129
7
0
324,727
6
L
Kuzenbo
7,241
402
25
1
0
349,030
2
W
Ravana
11,017
612
131
7
0
392,293
1
L
Chernobog
7,553
420
100
6
0
289,452
6
W
Neith
11,435
635
155
9
0
352,063
6
L
Geb
7,866
437
75
4
0
348,758
1
W
Chaac
10,463
581
155
9
0
369,032
1
L
Thanatos
9,126
507
129
7
0
356,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role