Player Matchup

Terra
Terra
Beenibb
Terra
Level 28
God Stats
1W - 1L
1,697 SR
Queue Stats
165W - 158L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
FS4MARINE
Jing Wei
Level 49
God Stats
1W - 2L
1,570 SR
Queue Stats
133W - 122L
1,385 Elo+
Party 1
Chaac
Chaac
HMUGOATED
Chaac
Level 19
God Stats
24W - 23L
1,496 SR
Queue Stats
29W - 38L
1,343 Elo+
Party 1
Team Averages
Level 32
1,588 SR
1,376 Elo+

VS

Team Averages
Level 69
1,531 SR
1,341 Elo+
Cthulhu
Cthulhu
FluffyPanda1161
Cthulhu
Level 17
God Stats
7W - 7L
1,414 SR
Queue Stats
17W - 22L
1,328 Elo+
Solo
Zeus
Zeus
JcAtZzZ
Zeus
Level 103
God Stats
9W - 8L
1,494 SR
Queue Stats
86W - 118L
1,350 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KxNet928
Ah Muzen Cab
Level 88
God Stats
15W - 14L
1,685 SR
Queue Stats
99W - 130L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beenibb
Terra
9
0 / 3 / 0
5,671
567
1,567
8,414
5,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
FS4MARINE
Jing Wei
10
0 / 3 / 0
5,908
591
4,550
10,471
3,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
HMUGOATED
Chaac
8
0 / 3 / 0
5,623
562
5,032
9,604
5,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 5
7,676
768
7,935
6,250
5,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
JcAtZzZ
Zeus
11
5 / 0 / 4
7,365
737
14,252
4,172
1,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KxNet928
Ah Muzen Cab
11
1 / 0 / 4
6,586
659
1,921
5,451
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
Beenibb
Terra
0
3
0
0
L
Jing Wei
FS4MARINE
Jing Wei
0
3
0
0
W
3
0
5
5.5
L
Chaac
HMUGOATED
Chaac
0
3
0
0
W
Zeus
JcAtZzZ
Zeus
5
0
4
7
W
Ah Muzen Cab
KxNet928
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,149
Damage
24,108
28,489
Taken
15,873
14,403
Mitigated
9,047
7,732
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Beenibb
Terra
1,567
201
910
1,341
8,414
5,233
0
6,857
1,557
4,206
506
L
Jing Wei
FS4MARINE
Jing Wei
4,550
3,337
0
1,597
10,471
3,733
280
8,186
2,285
0
24,328
W
7,935
854
185
1,339
6,250
5,302
0
528
5,345
16,387
0
L
Chaac
HMUGOATED
Chaac
5,032
755
195
3,689
9,604
5,437
0
7,381
2,223
0
13,053
W
Zeus
JcAtZzZ
Zeus
14,252
1,906
309
476
4,172
1,287
140
859
2,989
32,250
0
W
Ah Muzen Cab
KxNet928
Ah Muzen Cab
1,921
443
186
2,401
5,451
2,458
467
737
4,630
0
22,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,202
Gold Earned
21,627
96
Minions Killed
109
2
Camps Cleared
7
485,019
Distance Traveled
575,824
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,671
567
10
1
1
153,173
2
L
Jing Wei
5,908
591
59
6
1
180,859
0
W
Cthulhu
7,676
768
13
1
0
208,647
1
L
Chaac
5,623
562
27
3
0
150,987
0
W
Zeus
7,365
737
56
6
1
173,470
2
W
Ah Muzen Cab
6,586
659
40
4
6
193,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role