Player Matchup

Loki
Loki
Cacharrillo
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,056 Elo+
Party 3
Ymir
Ymir
Eithmarc
Ymir
Level 6
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 6L
1,056 Elo+
Party 3
Nemesis
Nemesis
EvadeBhches
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Fps_Goldie
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Ville010
Neith
Level 21
God Stats
18W - 21L
1,533 SR
Queue Stats
21W - 25L
1,307 Elo+
Solo
Team Averages
Level 8
1,499 SR
1,284 Elo+

VS

Team Averages
Level 24
1,422 SR
1,364 Elo+
Thor
Thor
LeM4gnifiqu3
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
Okami Towns
Artemis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Nemesis
Nemesis
Urukod_Aidan
Nemesis
Level 9
God Stats
7W - 10L
1,273 SR
Queue Stats
13W - 16L
1,255 Elo+
Party 1
Olorun
Olorun
Urukod_L3KSUS
Olorun
Level 14
God Stats
15W - 16L
1,336 SR
Queue Stats
15W - 17L
1,287 Elo+
Party 1
Sun Wukong
Sun Wukong
kostroma_3
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 73L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 11 / 1
6,825
455
3,494
10,937
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
8
1 / 12 / 5
6,278
419
4,033
18,880
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
EvadeBhches
Nemesis
12
7 / 2 / 0
8,027
535
3,805
8,465
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Fps_Goldie
Yemoja
10
1 / 2 / 1
6,081
405
1,580
5,607
3,407
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Ville010
Neith
13
1 / 0 / 2
7,586
506
4,140
4,105
1,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 6 / 11
7,901
527
7,238
8,523
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Okami Towns
Artemis
13
17 / 4 / 2
8,976
598
16,558
7,071
1,958
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
Urukod_Aidan
Nemesis
13
1 / 0 / 1
7,589
506
3,296
6,692
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 0
7,388
493
3,771
8,620
2,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
kostroma_3
Sun Wukong
12
0 / 1 / 0
6,989
466
1,808
5,925
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
27
27
Deaths
15
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
11
1
0.41
L
Ymir
1
12
5
0.29
L
Nemesis
EvadeBhches
Nemesis
7
2
0
3.5
L
Yemoja
Fps_Goldie
Yemoja
1
2
1
0.75
W
7
6
11
2.08
W
Artemis
Okami Towns
Artemis
17
4
2
4.5
W
Nemesis
Urukod_Aidan
Nemesis
1
0
1
1.5
W
2
4
0
0.5
L
Neith
Ville010
Neith
1
0
2
2
W
Sun Wukong
kostroma_3
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,052
Damage
32,671
47,994
Taken
36,831
22,031
Mitigated
11,901
4,721
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,494
1,517
0
224
10,937
2,126
0
383
10,554
0
15,949
L
Ymir
4,033
2,150
0
276
18,880
12,149
234
0
18,880
9,751
0
L
Nemesis
EvadeBhches
Nemesis
3,805
1,442
0
1,680
8,465
2,571
1,228
1,663
6,802
0
25,379
L
Yemoja
Fps_Goldie
Yemoja
1,580
630
681
654
5,607
3,407
275
1,365
4,242
12,173
0
W
7,238
3,577
0
1,377
8,523
2,709
633
3,042
5,481
0
17,179
W
Artemis
Okami Towns
Artemis
16,558
11,872
0
2,522
7,071
1,958
1,549
1,061
6,010
0
39,129
W
Nemesis
Urukod_Aidan
Nemesis
3,296
1,120
0
3,030
6,692
2,360
0
682
6,010
0
42,018
W
3,771
2,207
0
1,986
8,620
2,578
924
849
7,771
34,568
0
L
Neith
Ville010
Neith
4,140
1,959
0
1,206
4,105
1,778
2,235
360
3,745
0
49,268
W
Sun Wukong
kostroma_3
Sun Wukong
1,808
783
0
2,563
5,925
2,296
984
49
5,876
0
37,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,797
Gold Earned
38,843
217
Minions Killed
321
0
Camps Cleared
0
1,302,400
Distance Traveled
1,312,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,825
455
26
2
0
282,375
0
L
Ymir
6,278
419
9
1
0
241,784
0
L
Nemesis
8,027
535
53
4
0
263,064
1
L
Yemoja
6,081
405
20
1
0
236,624
1
W
Thor
7,901
527
22
1
0
245,979
2
W
Artemis
8,976
598
51
3
0
244,802
0
W
Nemesis
7,589
506
103
7
0
340,405
0
W
Olorun
7,388
493
62
4
0
240,974
0
L
Neith
7,586
506
109
7
0
278,553
0
W
Sun Wukong
6,989
466
83
6
0
240,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role