Player Matchup

Vamana
Vamana
Joskin
Vamana
Level 148
God Stats
6W - 10L
1,598 SR
Queue Stats
66W - 83L
1,394 Elo+
Party 2
Neith
Neith
KIFIR070707
Neith
Level 21
God Stats
10W - 12L
1,499 SR
Queue Stats
88W - 128L
1,422 Elo+
Solo
Thoth
Thoth
OptimusPrimeCZ
Thoth
Level 28
God Stats
1W - 4L
1,178 SR
Queue Stats
20W - 30L
1,407 Elo+
Party 2
Team Averages
Level 66
1,425 SR
1,408 Elo+

VS

Team Averages
Level 14
1,452 SR
1,362 Elo+
Guan Yu
Guan Yu
Fedoro
Guan Yu
Level 28
God Stats
3W - 2L
1,703 SR
Queue Stats
12W - 13L
1,490 Elo+
Solo
Scylla
Scylla
GravityZeco
Scylla
Level 8
God Stats
4W - 3L
1,293 SR
Queue Stats
69W - 69L
1,254 Elo+
Party 1
Cernunnos
Cernunnos
Nossh
Cernunnos
Level 7
God Stats
2W - 5L
1,359 SR
Queue Stats
3W - 10L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Joskin
Vamana
13
4 / 5 / 6
9,719
648
9,220
20,844
21,366
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 4
9,871
658
8,457
11,347
3,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 8
9,291
619
7,508
10,555
3,431
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fedoro
Guan Yu
13
1 / 5 / 11
9,597
640
4,029
12,524
10,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
16
8 / 1 / 5
11,300
753
17,225
5,090
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Nossh
Cernunnos
15
5 / 4 / 9
10,561
704
13,993
12,514
4,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
10
Kills
14
14
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Fedoro
Guan Yu
1
5
11
1.3
W
Scylla
8
1
5
10.5
L
Vamana
Joskin
Vamana
4
5
6
1.4
L
4
4
4
1.5
W
Cernunnos
Nossh
Cernunnos
5
4
9
2.38
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,185
Damage
35,247
42,746
Taken
30,128
28,762
Mitigated
16,882
12,359
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Fedoro
Guan Yu
4,029
562
2,576
3,186
12,524
10,892
504
4,074
8,450
25
12,715
W
Scylla
17,225
1,054
0
1,790
5,090
1,605
800
724
4,366
59,802
0
L
Vamana
Joskin
Vamana
9,220
4,281
0
7,038
20,844
21,366
32
6,358
14,486
0
30,799
L
8,457
1,991
0
3,980
11,347
3,965
31
6,318
4,926
0
29,463
W
Cernunnos
Nossh
Cernunnos
13,993
6,571
0
2,236
12,514
4,385
1,241
3,252
9,262
0
35,694
L
7,508
172
310
1,031
10,555
3,431
27
5,220
5,335
31,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,881
Gold Earned
31,458
148
Minions Killed
176
4
Camps Cleared
8
758,664
Distance Traveled
810,202
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,597
640
32
2
2
269,926
5
W
Scylla
11,300
753
87
6
5
282,973
3
L
Vamana
9,719
648
52
3
2
260,640
1
L
Neith
9,871
658
53
4
0
273,872
0
W
Cernunnos
10,561
704
57
4
1
257,303
2
L
Thoth
9,291
619
43
3
2
224,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role