Player Matchup

Zeus
Zeus
Mr Koshr
Zeus
Level 87
God Stats
8W - 4L
1,594 SR
Queue Stats
228W - 219L
1,397 Elo+
Party 3
Charybdis
Charybdis
NandyGlock
Charybdis
Level 126
God Stats
3W - 2L
1,379 SR
Queue Stats
160W - 168L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
Onearm83
Cthulhu
Level 108
God Stats
15W - 10L
1,545 SR
Queue Stats
520W - 502L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
VikingPOLITIKS
Baba Yaga
Level 83
God Stats
3W - 10L
1,537 SR
Queue Stats
189W - 181L
1,404 Elo+
Party 3
Jing Wei
Jing Wei
irfrit
Jing Wei
Level 112
God Stats
0W - 2L
1,270 SR
Queue Stats
98W - 93L
1,392 Elo+
Party 1
Team Averages
Level 103
1,465 SR
1,398 Elo+

VS

Team Averages
Level 84
1,553 SR
1,404 Elo+
Agni
Agni
Anasetsuken
Agni
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
26W - 25L
1,496 Elo+
Party 2
Fenrir
Fenrir
EnemyofFate
Fenrir
Level 38
God Stats
2W - 2L
1,478 SR
Queue Stats
15W - 30L
1,321 Elo+
Party 2
Artio
Artio
HanAlistar
Artio
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
Rapha RAS
Hou Yi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,337 Elo+
Solo
Ah Puch
Ah Puch
SoLV EDDY
Ah Puch
Level 140
God Stats
1W - 0L
1,573 SR
Queue Stats
48W - 32L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 9 / 11
12,551
661
30,023
18,288
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
NandyGlock
Charybdis
20
7 / 9 / 9
12,693
668
14,082
22,631
9,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Onearm83
Cthulhu
20
5 / 6 / 11
13,399
705
21,761
36,527
34,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
VikingPOLITIKS
Baba Yaga
20
3 / 5 / 14
12,580
662
20,760
17,547
7,598
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
irfrit
Jing Wei
19
3 / 7 / 12
12,000
632
12,897
18,713
7,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
13,741
723
16,412
17,115
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
20
5 / 6 / 17
12,909
679
16,271
34,280
19,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
20
4 / 6 / 23
13,162
693
13,247
24,999
34,131
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Rapha RAS
Hou Yi
20
6 / 5 / 15
13,297
700
12,634
18,540
7,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SoLV EDDY
Ah Puch
20
12 / 3 / 16
14,881
783
38,891
22,136
10,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
123
24
Kills
36
36
Deaths
24
57
Assists
87
Player
Kills
Deaths
Assists
KDA
W
9
4
16
4.25
W
Fenrir
5
6
17
2.25
W
Artio
4
6
23
2.58
L
Zeus
6
9
11
1.28
L
Charybdis
NandyGlock
Charybdis
7
9
9
1.28
L
Cthulhu
Onearm83
Cthulhu
5
6
11
1.75
W
Hou Yi
Rapha RAS
Hou Yi
6
5
15
2.7
W
Ah Puch
SoLV EDDY
Ah Puch
12
3
16
6.67
L
Baba Yaga
VikingPOLITIKS
Baba Yaga
3
5
14
2
L
Jing Wei
irfrit
Jing Wei
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,523
Damage
97,455
113,706
Taken
117,070
66,373
Mitigated
80,054
42,010
Healing
54,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,412
2,483
413
6,218
17,115
7,986
361
10,764
6,351
43,775
0
W
Fenrir
16,271
4,108
942
10,328
34,280
19,892
1,186
17,419
16,190
0
21,793
W
Artio
13,247
1,304
4,380
7,433
24,999
34,131
420
13,329
11,670
18,961
0
L
Zeus
30,023
3,669
2,436
1,976
18,288
7,227
72
11,816
6,472
51,207
0
L
Charybdis
NandyGlock
Charybdis
14,082
8,303
639
4,744
22,631
9,352
1,530
14,891
7,740
0
25,206
L
Cthulhu
Onearm83
Cthulhu
21,761
1,502
3,597
14,598
36,527
34,273
0
18,176
18,351
46,374
0
W
Hou Yi
Rapha RAS
Hou Yi
12,634
3,888
1,300
5,538
18,540
7,924
2,028
15,230
3,310
0
28,542
W
Ah Puch
SoLV EDDY
Ah Puch
38,891
277
4,893
13,158
22,136
10,121
1,541
15,802
6,334
76,662
0
L
Baba Yaga
VikingPOLITIKS
Baba Yaga
20,760
1,172
4,085
5,357
17,547
7,598
37
13,962
3,585
44,714
0
L
Jing Wei
irfrit
Jing Wei
12,897
8,762
1,648
2,930
18,713
7,923
730
9,705
9,008
0
24,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,223
Gold Earned
67,990
208
Minions Killed
169
0
Camps Cleared
0
1,503,550
Distance Traveled
1,688,518
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,741
723
53
3
0
325,429
0
W
Fenrir
12,909
679
11
1
0
351,540
0
W
Artio
13,162
693
8
0
0
350,293
1
L
Zeus
12,551
661
41
2
0
272,173
0
L
Charybdis
12,693
668
45
2
0
263,509
0
L
Cthulhu
13,399
705
38
2
0
317,488
0
W
Hou Yi
13,297
700
35
2
0
309,193
1
W
Ah Puch
14,881
783
62
3
0
352,063
1
L
Baba Yaga
12,580
662
50
3
0
360,175
0
L
Jing Wei
12,000
632
34
2
0
290,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role