Player Matchup

Olorun
Olorun
AImightyboards
Olorun
Level 27
God Stats
8W - 9L
1,489 SR
Queue Stats
36W - 36L
1,258 Elo+
Solo
Danzaburou
Danzaburou
GamingCobra1049
Danzaburou
Level 28
God Stats
6W - 7L
1,470 SR
Queue Stats
59W - 61L
1,381 Elo+
Solo
Osiris
Osiris
Luck13_13
Osiris
Level 17
God Stats
7W - 7L
1,466 SR
Queue Stats
33W - 46L
1,231 Elo+
Solo
King Arthur
King Arthur
Shimowaa
King Arthur
Level 16
God Stats
17W - 13L
1,726 SR
Queue Stats
66W - 71L
1,312 Elo+
Solo
Tsukuyomi
Tsukuyomi
xFaith16
Tsukuyomi
Level 26
God Stats
5W - 4L
1,601 SR
Queue Stats
66W - 62L
1,351 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,307 Elo+

VS

Team Averages
Level 17
1,336 SR
1,236 Elo+
Artio
Artio
DaniCapela
Artio
Level 14
God Stats
1W - 1L
1,273 SR
Queue Stats
3W - 5L
1,015 Elo+
Party 1
Tiamat
Tiamat
MarcosBr29-
Tiamat
Level 18
God Stats
11W - 9L
1,396 SR
Queue Stats
11W - 12L
1,213 Elo+
Party 1
Da Ji
Da Ji
PrincessLilly8
Da Ji
Level 5
God Stats
2W - 0L
1,577 SR
Queue Stats
2W - 2L
1,213 Elo+
Solo
Yemoja
Yemoja
Universo_Monito
Yemoja
Level 29
God Stats
6W - 3L
1,302 SR
Queue Stats
88W - 105L
1,355 Elo+
Solo
Heimdallr
Heimdallr
statue6551
Heimdallr
Level 18
God Stats
9W - 4L
1,131 SR
Queue Stats
72W - 60L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 4
10,618
531
6,666
14,151
3,843
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
GamingCobra1049
Danzaburou
6
1 / 2 / 0
6,584
329
1,140
3,591
904
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Luck13_13
Osiris
13
0 / 5 / 4
8,000
400
3,001
12,683
6,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Shimowaa
King Arthur
15
4 / 2 / 5
9,670
484
10,267
12,531
9,277
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
xFaith16
Tsukuyomi
14
7 / 2 / 7
9,300
465
13,196
12,632
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
1 / 6 / 5
8,082
404
3,078
13,550
14,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
17
7 / 2 / 1
10,377
519
14,030
9,490
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 0
7,884
394
0
13,454
3,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 7
8,527
426
7,260
18,050
15,717
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
statue6551
Heimdallr
16
8 / 2 / 0
10,896
545
8,893
8,551
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
17
Kills
17
20
Deaths
19
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
W
Artio
1
6
5
0.58
L
Danzaburou
GamingCobra1049
Danzaburou
1
2
0
0.5
L
Osiris
Luck13_13
Osiris
0
5
4
0.4
W
Tiamat
7
2
1
3.75
W
0
3
0
0
L
King Arthur
Shimowaa
King Arthur
4
2
5
3.25
W
1
6
7
0.75
W
Heimdallr
statue6551
Heimdallr
8
2
0
4
L
Tsukuyomi
xFaith16
Tsukuyomi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
33,261
55,588
Taken
63,095
24,998
Mitigated
42,860
10,161
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,666
3,406
206
3,237
14,151
3,843
164
5,722
8,370
48,956
0
W
Artio
3,078
416
0
1,452
13,550
14,176
376
911
12,639
23,601
0
L
Danzaburou
GamingCobra1049
Danzaburou
1,140
492
0
711
3,591
904
0
2,141
1,194
0
14,559
L
Osiris
Luck13_13
Osiris
3,001
1,222
0
1,907
12,683
6,814
535
4,228
8,276
0
41,627
W
Tiamat
14,030
709
0
2,866
9,490
5,824
2,895
910
8,580
65,527
0
W
0
0
0
4,123
13,454
3,642
324
0
13,454
0
46,352
L
King Arthur
Shimowaa
King Arthur
10,267
1,431
0
1,900
12,531
9,277
446
4,756
7,544
3,823
54,421
W
7,260
1,849
1,112
2,049
18,050
15,717
624
3,933
14,117
26,006
0
W
Heimdallr
statue6551
Heimdallr
8,893
2,864
0
2,554
8,551
3,501
2,929
1,841
6,710
0
64,851
L
Tsukuyomi
xFaith16
Tsukuyomi
13,196
3,239
0
2,200
12,632
4,160
0
6,580
5,835
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
45,766
391
Minions Killed
387
0
Camps Cleared
0
1,574,199
Distance Traveled
1,632,229
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,618
531
96
5
0
360,187
0
W
Artio
8,082
404
34
2
0
361,779
1
L
Danzaburou
6,584
329
29
1
0
106,630
1
L
Osiris
8,000
400
77
4
0
332,209
0
W
Tiamat
10,377
519
132
7
0
374,500
1
W
Da Ji
7,884
394
73
4
0
308,159
0
L
King Arthur
9,670
484
123
6
0
368,606
1
W
Yemoja
8,527
426
21
1
0
339,744
3
W
Heimdallr
10,896
545
127
6
0
248,047
0
L
Tsukuyomi
9,300
465
66
3
0
406,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role