Player Matchup

Anubis
Anubis
Cachumbo22
Anubis
Level 29
God Stats
19W - 12L
1,350 SR
Queue Stats
162W - 152L
1,486 Elo+
Party 1
Amaterasu
Amaterasu
Devantier19
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 129L
1,592 Elo+
Solo
Neith
Neith
Kirbis
Neith
Level 13
God Stats
4W - 2L
1,587 SR
Queue Stats
6W - 7L
1,483 Elo+
Solo
Nemesis
Nemesis
atopeconpaquito
Nemesis
Level 28
God Stats
25W - 26L
1,523 SR
Queue Stats
82W - 89L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
marckama
Baba Yaga
Level 27
God Stats
5W - 4L
1,490 SR
Queue Stats
50W - 37L
1,539 Elo+
Party 1
Team Averages
Level 25
1,490 SR
1,512 Elo+

VS

Team Averages
Level 11
1,428 SR
1,412 Elo+
Freya
Freya
Deesnads
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,614 Elo+
Solo
Izanami
Izanami
Jastaqq
Izanami
Level 9
God Stats
5W - 8L
1,542 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 2
Heimdallr
Heimdallr
Sh3riff33
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 3
Horus
Horus
demon12plays
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,415 Elo+
Party 3
Ymir
Ymir
k1dooo
Ymir
Level 4
God Stats
0W - 4L
1,096 SR
Queue Stats
0W - 6L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cachumbo22
Anubis
19
11 / 5 / 9
13,489
519
19,372
17,019
8,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Devantier19
Amaterasu
20
6 / 3 / 6
14,582
561
20,095
20,220
21,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kirbis
Neith
18
5 / 0 / 6
12,407
477
10,260
14,202
6,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 2 / 9
14,362
552
12,764
14,147
8,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
marckama
Baba Yaga
19
6 / 2 / 8
13,043
502
18,026
17,343
12,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Deesnads
Freya
20
4 / 3 / 2
13,518
520
16,976
21,602
8,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
Jastaqq
Izanami
18
3 / 11 / 4
11,670
449
10,564
18,797
6,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Sh3riff33
Heimdallr
13
1 / 13 / 4
8,914
343
10,691
19,687
6,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 3 / 5
10,821
416
8,879
20,495
17,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ymir
k1dooo
Ymir
15
2 / 6 / 3
10,844
417
6,824
24,003
25,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
36
Kills
12
12
Deaths
36
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cachumbo22
Anubis
11
5
9
3.1
L
Freya
Deesnads
Freya
4
3
2
1.67
W
Amaterasu
Devantier19
Amaterasu
6
3
6
3
L
Izanami
Jastaqq
Izanami
3
11
4
0.45
W
Neith
Kirbis
Neith
5
0
6
8
L
Heimdallr
Sh3riff33
Heimdallr
1
13
4
0.23
W
8
2
9
6.25
L
2
3
5
1.5
L
Ymir
k1dooo
Ymir
2
6
3
0.58
W
Baba Yaga
marckama
Baba Yaga
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,517
Damage
53,934
82,931
Taken
104,584
58,570
Mitigated
63,938
32,609
Healing
22,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cachumbo22
Anubis
19,372
2,615
0
8,529
17,019
8,898
2,710
6,187
10,339
82,430
0
L
Freya
Deesnads
Freya
16,976
6,296
0
11,265
21,602
8,072
0
9,256
12,346
112,049
0
W
Amaterasu
Devantier19
Amaterasu
20,095
9,691
0
8,573
20,220
21,848
2,900
7,324
12,209
0
107,508
L
Izanami
Jastaqq
Izanami
10,564
7,101
0
1,591
18,797
6,210
600
5,256
13,541
0
85,318
W
Neith
Kirbis
Neith
10,260
3,887
0
3,628
14,202
6,708
7,149
3,566
10,360
0
82,494
L
Heimdallr
Sh3riff33
Heimdallr
10,691
3,938
0
1,748
19,687
6,685
0
9,347
10,340
0
40,250
W
12,764
5,569
0
7,362
14,147
8,344
0
1,538
12,346
0
124,689
L
8,879
3,048
813
4,059
20,495
17,455
0
6,419
14,076
12,948
41,388
L
Ymir
k1dooo
Ymir
6,824
1,704
0
2,944
24,003
25,516
0
7,205
16,798
35,470
0
W
Baba Yaga
marckama
Baba Yaga
18,026
1,493
64
4,453
17,343
12,772
426
7,175
9,947
74,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,883
Gold Earned
55,767
702
Minions Killed
517
0
Camps Cleared
0
2,526,594
Distance Traveled
2,240,600
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,489
519
121
5
0
454,316
1
L
Freya
13,518
520
182
7
0
468,701
10
W
Amaterasu
14,582
561
161
6
0
507,842
9
L
Izanami
11,670
449
130
5
0
413,418
3
W
Neith
12,407
477
122
5
0
453,382
0
L
Heimdallr
8,914
343
59
2
0
439,939
0
W
Nemesis
14,362
552
183
7
0
569,551
3
L
Horus
10,821
416
78
3
0
492,270
4
L
Ymir
10,844
417
68
3
0
426,272
1
W
Baba Yaga
13,043
502
115
4
0
541,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role