Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JohnyCarr1234
Chang'e
Level 106
God Stats
5W - 2L
1,639 SR
Queue Stats
272W - 242L
1,497 Elo+
Solo
Loki
Loki
Som3F00L6720
Loki
Level 89
God Stats
4W - 4L
1,318 SR
Queue Stats
145W - 160L
1,463 Elo+
Solo
Artemis
Artemis
mactheday
Artemis
Level 157
God Stats
8W - 5L
1,684 SR
Queue Stats
881W - 866L
1,516 Elo+
Solo
Rama
Rama
nitrogoose
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 165L
1,450 Elo+
Solo
Team Averages
Level 121
1,528 SR
1,485 Elo+

VS

Team Averages
Level 116
1,608 SR
1,500 Elo+
Rama
Rama
Austeremuffin
Rama
Level 60
God Stats
2W - 1L
1,842 SR
Queue Stats
66W - 82L
1,448 Elo+
Solo
Nike
Nike
J-Xeltia
Nike
Level 128
God Stats
3W - 2L
1,641 SR
Queue Stats
133W - 148L
1,525 Elo+
Solo
Ra
Ra
JZero-YT
Ra
Level 150
God Stats
1W - 3L
1,611 SR
Queue Stats
120W - 92L
1,545 Elo+
Party 1
Khepri
Khepri
justhbs
Khepri
Level 83
God Stats
4W - 7L
1,268 SR
Queue Stats
381W - 404L
1,500 Elo+
Solo
Xbalanque
Xbalanque
neday
Xbalanque
Level 159
God Stats
13W - 10L
1,678 SR
Queue Stats
743W - 737L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 5 / 13
9,114
911
13,865
20,340
17,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
16
3 / 3 / 15
9,269
927
9,734
13,135
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 5
9,010
901
5,172
6,819
2,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
mactheday
Artemis
15
3 / 3 / 12
9,183
918
12,332
9,788
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 13
9,479
948
10,197
9,963
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
7,669
767
6,448
10,963
5,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
2 / 3 / 10
8,277
828
7,614
10,828
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 4 / 8
9,572
957
14,649
8,590
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
justhbs
Khepri
15
1 / 4 / 12
8,660
866
5,619
16,048
24,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
neday
Xbalanque
15
7 / 4 / 5
9,527
953
10,995
9,124
4,556
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
60
19
Kills
16
16
Deaths
20
58
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
5
13
2.3
L
1
5
9
1.1
L
Nike
2
3
10
2.33
L
5
4
8
2.25
W
Chang'e
3
3
15
3.5
W
4
4
5
1.63
L
Khepri
justhbs
Khepri
1
4
12
1.75
W
Artemis
mactheday
Artemis
3
3
12
3
L
Xbalanque
neday
Xbalanque
7
4
5
2.38
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,300
Damage
45,325
60,045
Taken
55,553
31,795
Mitigated
49,939
29,001
Healing
18,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,865
2,209
2,023
5,407
20,340
17,603
217
5,852
14,321
0
21,078
L
6,448
3,030
92
550
10,963
5,396
0
1,507
9,456
0
13,267
L
Nike
7,614
295
1,065
1,321
10,828
10,122
899
2,042
8,786
0
13,829
L
14,649
629
6,611
2,843
8,590
4,898
488
1,318
7,272
33,816
0
W
Chang'e
9,734
1,336
6,879
5,082
13,135
4,602
812
5,091
7,855
25,029
0
W
5,172
724
617
399
6,819
2,048
535
2,845
3,934
0
12,469
L
Khepri
justhbs
Khepri
5,619
383
936
1,843
16,048
24,967
372
3,817
12,231
10,397
0
W
Artemis
mactheday
Artemis
12,332
5,854
1,752
2,488
9,788
3,560
2,010
3,431
6,233
0
25,329
L
Xbalanque
neday
Xbalanque
10,995
3,804
1,208
1,598
9,124
4,556
1,709
1,050
8,074
0
18,165
W
10,197
5,187
1,248
3,106
9,963
3,982
1,754
3,049
6,781
0
25,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,055
Gold Earned
43,705
119
Minions Killed
100
0
Camps Cleared
0
917,198
Distance Traveled
863,294
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,114
911
20
2
0
178,702
0
L
Rama
7,669
767
9
1
0
141,153
0
L
Nike
8,277
828
14
1
0
171,476
0
L
Ra
9,572
957
48
5
0
194,054
1
W
Chang'e
9,269
927
30
3
0
185,071
0
W
Loki
9,010
901
10
1
0
207,153
0
L
Khepri
8,660
866
12
1
0
179,304
2
W
Artemis
9,183
918
20
2
0
159,977
0
L
Xbalanque
9,527
953
17
2
0
177,307
2
W
Rama
9,479
948
39
4
0
186,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role