Player Matchup

Ra
Ra
DtlaNatsu
Ra
Level 66
God Stats
4W - 2L
1,196 SR
Queue Stats
90W - 186L
1,287 Elo+
Party 2
Chaac
Chaac
S0WARA
Chaac
Level 66
God Stats
2W - 2L
1,407 SR
Queue Stats
102W - 197L
1,306 Elo+
Party 2
Izanami
Izanami
VaSh1144
Izanami
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,661 Elo+
Solo
Team Averages
Level 67
1,368 SR
1,418 Elo+

VS

Team Averages
Level 15
1,400 SR
1,138 Elo+
Nemesis
Nemesis
Jasl_93
Nemesis
Level 27
God Stats
6W - 11L
1,514 SR
Queue Stats
13W - 23L
1,289 Elo+
Solo
Ra
Ra
Party4illuminati
Ra
Level 4
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Thor
Thor
xlamyo420
Thor
Level 13
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 15
8,917
743
9,537
8,049
3,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
S0WARA
Chaac
15
12 / 2 / 11
10,761
897
10,836
10,430
10,026
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
VaSh1144
Izanami
15
12 / 2 / 12
10,326
861
15,524
9,484
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jasl_93
Nemesis
12
4 / 9 / 2
9,055
755
8,164
15,725
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 12 / 2
6,820
568
3,502
10,429
3,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
3 / 6 / 2
8,289
691
6,890
15,902
8,519
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
27
Kills
7
7
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
Nemesis
Jasl_93
Nemesis
4
9
2
0.56
L
0
12
2
0.08
W
Chaac
S0WARA
Chaac
12
2
11
8.75
W
Izanami
VaSh1144
Izanami
12
2
12
9
L
Thor
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,897
Damage
18,556
27,963
Taken
42,056
17,273
Mitigated
17,101
10,209
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,537
360
1,585
3,136
8,049
3,964
323
1,385
6,664
36,671
0
L
Nemesis
Jasl_93
Nemesis
8,164
3,955
0
1,936
15,725
5,482
0
2,792
12,492
0
21,577
L
3,502
847
436
172
10,429
3,100
0
1,503
8,671
16,767
0
W
Chaac
S0WARA
Chaac
10,836
1,615
312
3,484
10,430
10,026
207
1,574
8,856
0
20,580
W
Izanami
VaSh1144
Izanami
15,524
9,847
0
1,692
9,484
3,283
1,740
1,201
8,283
0
39,767
L
Thor
6,890
1,207
0
0
15,902
8,519
0
4,362
11,147
0
13,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,004
Gold Earned
24,164
124
Minions Killed
64
8
Camps Cleared
1
599,758
Distance Traveled
553,102
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,917
743
52
4
5
200,781
5
L
Nemesis
9,055
755
19
2
1
200,906
0
L
Ra
6,820
568
32
3
0
160,636
0
W
Chaac
10,761
897
16
1
1
217,633
0
W
Izanami
10,326
861
56
5
2
181,344
1
L
Thor
8,289
691
13
1
0
191,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role