Player Matchup

Cerberus
Cerberus
KURTTU4
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Solo
Medusa
Medusa
KrypticWisdom
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,432 Elo+
Solo
Cabrakan
Cabrakan
LEADERMUTILATOR
Cabrakan
Level 10
God Stats
0W - 2L
1,241 SR
Queue Stats
13W - 10L
1,418 Elo+
Solo
Ymir
Ymir
SebaRemix
Ymir
Level 27
God Stats
0W - 1L
1,464 SR
Queue Stats
22W - 34L
1,355 Elo+
Party 2
Nemesis
Nemesis
Shyz_Esparta
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,441 SR
1,478 Elo+

VS

Team Averages
Level 41
1,540 SR
1,518 Elo+
Geb
Geb
 
Geb
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Mei1029
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 51L
1,395 Elo+
Solo
Discordia
Discordia
RuisuHoku
Discordia
Level 147
God Stats
3W - 0L
1,699 SR
Queue Stats
26W - 18L
1,606 Elo+
Party 1
Camazotz
Camazotz
oLuaaan
Camazotz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 119L
1,434 Elo+
Solo
Medusa
Medusa
shakybab
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KURTTU4
Cerberus
14
0 / 13 / 1
8,287
829
2,747
29,003
26,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 7 / 0
9,528
953
9,674
15,216
6,032
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
14
0 / 10 / 1
8,268
827
3,507
21,014
14,213
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
14
0 / 6 / 2
8,737
874
8,159
25,188
24,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Shyz_Esparta
Nemesis
14
0 / 16 / 1
8,312
831
4,309
23,044
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 0 / 25
10,245
1,025
7,933
4,740
5,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Mei1029
Bastet
20
28 / 1 / 19
12,879
1,288
40,103
9,118
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
RuisuHoku
Discordia
18
9 / 0 / 29
11,637
1,164
26,589
3,257
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
oLuaaan
Camazotz
17
5 / 1 / 29
10,245
1,025
15,364
12,731
4,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
shakybab
Medusa
17
8 / 0 / 21
10,159
1,016
10,212
3,758
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
174
2
Kills
51
52
Deaths
2
5
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
25
13.5
L
Cerberus
KURTTU4
Cerberus
0
13
1
0.04
L
2
7
0
0.29
L
Cabrakan
0
10
1
0.05
W
Bastet
Mei1029
Bastet
28
1
19
37.5
W
Discordia
RuisuHoku
Discordia
9
0
29
23.5
L
Ymir
0
6
2
0.17
L
Nemesis
Shyz_Esparta
Nemesis
0
16
1
0.03
W
Camazotz
oLuaaan
Camazotz
5
1
29
19.5
W
Medusa
shakybab
Medusa
8
0
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,396
Damage
100,201
113,465
Taken
33,604
81,008
Mitigated
17,248
5,935
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,933
1,593
248
1,015
4,740
5,519
0
2,431
2,309
17,569
0
L
Cerberus
KURTTU4
Cerberus
2,747
853
0
4,136
29,003
26,815
0
9,148
19,855
9,064
0
L
9,674
5,275
0
0
15,216
6,032
0
3,328
11,888
0
36,961
L
Cabrakan
3,507
168
0
250
21,014
14,213
0
7,772
13,242
8,768
0
W
Bastet
Mei1029
Bastet
40,103
13,806
0
5,075
9,118
3,815
0
3,779
5,339
0
53,061
W
Discordia
RuisuHoku
Discordia
26,589
1,899
216
933
3,257
1,309
0
1,360
1,897
46,697
0
L
Ymir
8,159
1,345
0
1,153
25,188
24,602
0
5,031
20,157
21,180
0
L
Nemesis
Shyz_Esparta
Nemesis
4,309
1,931
0
396
23,044
9,346
0
9,243
13,801
0
20,901
W
Camazotz
oLuaaan
Camazotz
15,364
8,428
0
8,714
12,731
4,857
0
4,739
7,992
0
21,689
W
Medusa
shakybab
Medusa
10,212
3,476
0
0
3,758
1,748
0
2,104
1,654
0
15,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
55,165
134
Minions Killed
133
3
Camps Cleared
6
791,624
Distance Traveled
932,264
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,245
1,025
13
1
1
171,326
3
L
Cerberus
8,287
829
23
2
0
166,921
1
L
Medusa
9,528
953
49
5
1
165,544
0
L
Cabrakan
8,268
827
14
1
1
148,967
0
W
Bastet
12,879
1,288
25
3
0
209,816
0
W
Discordia
11,637
1,164
71
7
1
199,021
0
L
Ymir
8,737
874
21
2
0
144,075
1
L
Nemesis
8,312
831
27
3
1
166,117
1
W
Camazotz
10,245
1,025
10
1
3
187,405
0
W
Medusa
10,159
1,016
14
1
1
164,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role