Player Matchup

Bellona
Bellona
NotNasir
Bellona
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 51L
1,349 Elo+
Solo
Susano
Susano
brightlegacy77
Susano
Level 40
God Stats
5W - 1L
1,932 SR
Queue Stats
201W - 101L
1,783 Elo+
Party 1
Zhong Kui
Zhong Kui
xXAlphaOmégaXx77
Zhong Kui
Level 86
God Stats
9W - 3L
1,855 SR
Queue Stats
178W - 104L
1,743 Elo+
Party 1
Team Averages
Level 44
1,762 SR
1,625 Elo+

VS

Team Averages
Level 42
1,553 SR
1,618 Elo+
Medusa
Medusa
StripedPajamaBoy
Medusa
Level 46
God Stats
15W - 6L
1,740 SR
Queue Stats
241W - 144L
1,731 Elo+
Party 2
Zhong Kui
Zhong Kui
hELP11
Zhong Kui
Level 27
God Stats
3W - 5L
1,379 SR
Queue Stats
66W - 79L
1,386 Elo+
Solo
Sylvanus
Sylvanus
wellfire69162
Sylvanus
Level 52
God Stats
5W - 5L
1,541 SR
Queue Stats
394W - 197L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NotNasir
Bellona
13
4 / 5 / 10
10,032
717
7,582
12,142
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 1 / 9
9,913
708
15,502
11,533
6,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 2 / 6
10,446
746
15,052
14,828
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
9,754
697
11,027
11,467
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
hELP11
Zhong Kui
12
2 / 5 / 5
8,638
617
9,306
13,581
8,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
wellfire69162
Sylvanus
12
2 / 5 / 5
9,371
669
7,765
20,836
23,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
16
Kills
7
8
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
NotNasir
Bellona
4
5
10
1.8
L
3
6
4
0.83
W
4
1
9
8.5
L
Zhong Kui
hELP11
Zhong Kui
2
5
5
0.9
L
Sylvanus
wellfire69162
Sylvanus
2
5
5
0.9
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,136
Damage
28,098
38,503
Taken
45,884
29,513
Mitigated
36,165
10,030
Healing
10,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
NotNasir
Bellona
7,582
1,669
0
1,468
12,142
12,345
757
4,448
7,694
343
28,483
L
11,027
5,052
0
350
11,467
4,644
949
2,876
8,388
0
51,227
W
15,502
3,191
0
1,504
11,533
6,219
1,033
5,508
6,025
0
42,549
L
Zhong Kui
hELP11
Zhong Kui
9,306
326
0
2,269
13,581
8,481
48
4,759
8,648
21,711
0
L
Sylvanus
wellfire69162
Sylvanus
7,765
2,298
2,856
4,829
20,836
23,040
216
6,265
14,155
15,311
0
W
15,052
3,925
725
6,333
14,828
10,949
1,374
7,788
7,040
42,416
4,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
27,763
174
Minions Killed
127
9
Camps Cleared
3
738,858
Distance Traveled
644,649
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,032
717
43
3
4
222,621
1
L
Medusa
9,754
697
78
6
2
216,932
6
W
Susano
9,913
708
59
4
1
274,568
2
L
Zhong Kui
8,638
617
29
2
0
209,443
0
L
Sylvanus
9,371
669
20
1
1
218,274
3
W
Zhong Kui
10,446
746
72
5
4
241,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role