Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ALEXIAMOUSE
Anubis
Level 81
God Stats
8W - 9L
1,686 SR
Queue Stats
29W - 27L
1,630 Elo+
Party 1
Arachne
Arachne
AltDozder
Arachne
Level 127
God Stats
2W - 3L
1,231 SR
Queue Stats
209W - 204L
1,511 Elo+
Solo
Nu Wa
Nu Wa
jorgejnl
Nu Wa
Level 122
God Stats
5W - 4L
1,787 SR
Queue Stats
13W - 12L
1,764 Elo+
Solo
Team Averages
Level 128
1,541 SR
1,581 Elo+

VS

Team Averages
Level 94
1,519 SR
1,519 Elo+
Ullr
Ullr
 
Ullr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cravo313
Baron Samedi
Level 67
God Stats
7W - 4L
1,632 SR
Queue Stats
252W - 218L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
skwid77
Gilgamesh
Level 108
God Stats
18W - 12L
1,463 SR
Queue Stats
403W - 329L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 2 / 2
8,118
478
4,718
8,976
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
 
Artio
10
3 / 1 / 0
6,957
409
5,028
13,675
13,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
0 / 4 / 2
7,821
460
5,686
10,492
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
AltDozder
Arachne
15
1 / 2 / 1
8,420
495
4,418
14,431
7,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
jorgejnl
Nu Wa
10
0 / 5 / 1
6,749
397
8,413
8,609
2,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 0 / 2
9,504
559
10,676
6,677
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
 
Charybdis
15
2 / 0 / 1
8,849
521
6,600
11,003
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
 
Geb
13
1 / 2 / 5
8,113
477
4,713
13,322
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Cravo313
Baron Samedi
14
3 / 1 / 2
8,627
507
6,537
6,827
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
skwid77
Gilgamesh
16
5 / 1 / 3
9,477
557
8,556
9,552
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
14
14
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
2
0.5
L
Artio
 
Artio
3
1
0
3
W
Ullr
 
Ullr
3
0
2
4
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Geb
 
Geb
1
2
5
1.75
L
Anubis
0
4
2
0.25
L
Arachne
AltDozder
Arachne
1
2
1
0.75
W
Baron Samedi
Cravo313
Baron Samedi
3
1
2
4
L
Nu Wa
jorgejnl
Nu Wa
0
5
1
0.1
W
Gilgamesh
skwid77
Gilgamesh
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,263
Damage
37,082
56,183
Taken
47,381
30,354
Mitigated
26,252
20,954
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,718
2,969
324
3,063
8,976
2,437
0
491
8,485
0
61,864
L
Artio
 
Artio
5,028
523
1,076
4,190
13,675
13,018
0
4,286
9,389
16,585
0
W
Ullr
 
Ullr
10,676
5,068
0
2,549
6,677
3,224
3,062
1,636
5,041
0
75,809
W
Charybdis
 
Charybdis
6,600
3,142
0
6,735
11,003
3,700
750
3,377
7,626
0
71,591
W
Geb
 
Geb
4,713
589
0
2,089
13,322
10,120
262
5,842
7,480
27,226
0
L
Anubis
5,686
230
0
3,935
10,492
5,045
0
1,472
9,020
42,695
0
L
Arachne
AltDozder
Arachne
4,418
2,049
0
7,171
14,431
7,023
0
2,001
12,430
0
66,510
W
Baron Samedi
Cravo313
Baron Samedi
6,537
766
949
2,686
6,827
2,659
212
4,005
2,822
60,054
0
L
Nu Wa
jorgejnl
Nu Wa
8,413
1,415
0
1,195
8,609
2,831
468
5,801
2,808
45,980
0
W
Gilgamesh
skwid77
Gilgamesh
8,556
1,833
0
4,052
9,552
6,549
208
4,419
5,133
8,503
50,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,065
Gold Earned
44,570
468
Minions Killed
546
0
Camps Cleared
0
1,587,151
Distance Traveled
1,606,641
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,118
478
143
8
0
289,773
1
L
Artio
6,957
409
26
2
0
345,349
2
W
Ullr
9,504
559
138
8
0
313,786
5
W
Charybdis
8,849
521
121
7
0
282,267
4
W
Geb
8,113
477
52
3
0
344,131
3
L
Anubis
7,821
460
101
6
0
282,840
8
L
Arachne
8,420
495
118
7
0
396,530
3
W
Baron Samedi
8,627
507
119
7
0
331,526
7
L
Nu Wa
6,749
397
80
5
0
272,659
5
W
Gilgamesh
9,477
557
116
7
0
334,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role