Player Matchup

Ymir
Ymir
 
Ymir
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Cythrous
Charybdis
Level 17
God Stats
1W - 3L
1,300 SR
Queue Stats
57W - 46L
1,404 Elo+
Solo
Awilix
Awilix
Eolay
Awilix
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,301 Elo+
Solo
Thoth
Thoth
Manaczek
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,332 Elo+
Solo
Bellona
Bellona
pidril06666
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,197 Elo+
Party 1
Team Averages
Level 8
1,460 SR
1,347 Elo+

VS

Team Averages
Level 47
1,432 SR
1,404 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ApesPapes
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,272 Elo+
Party 2
Persephone
Persephone
Kyaoist
Persephone
Level 68
God Stats
14W - 17L
1,447 SR
Queue Stats
97W - 90L
1,462 Elo+
Party 2
Yemoja
Yemoja
Miley11
Yemoja
Level 8
God Stats
2W - 2L
1,213 SR
Queue Stats
5W - 5L
1,272 Elo+
Party 2
Bakasura
Bakasura
thoiran
Bakasura
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 31L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 0
6,937
408
1,747
10,692
9,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Cythrous
Charybdis
13
3 / 4 / 1
8,153
480
7,884
12,519
4,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Eolay
Awilix
10
0 / 5 / 3
6,317
372
744
8,839
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thoth
Manaczek
Thoth
11
3 / 8 / 1
7,504
441
9,654
11,207
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
pidril06666
Bellona
11
1 / 4 / 0
6,966
410
2,431
13,324
9,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 0 / 1
9,786
576
7,251
5,965
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
ApesPapes
Izanami
15
5 / 2 / 5
9,353
550
11,946
10,018
3,484
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Kyaoist
Persephone
15
7 / 1 / 3
10,423
613
11,871
8,682
3,014
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Miley11
Yemoja
12
1 / 3 / 3
8,048
473
2,109
8,172
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
thoiran
Bakasura
16
7 / 1 / 3
9,933
584
7,431
11,886
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
24
24
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Achilles
 
Achilles
4
0
1
4.5
W
Izanami
ApesPapes
Izanami
5
2
5
3.75
L
Charybdis
Cythrous
Charybdis
3
4
1
0.88
L
Awilix
Eolay
Awilix
0
5
3
0.3
W
Persephone
Kyaoist
Persephone
7
1
3
8.5
L
Thoth
Manaczek
Thoth
3
8
1
0.44
W
Yemoja
Miley11
Yemoja
1
3
3
0.83
L
Bellona
pidril06666
Bellona
1
4
0
0.25
W
Bakasura
thoiran
Bakasura
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
40,608
56,581
Taken
44,723
28,578
Mitigated
24,045
12,051
Healing
12,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,747
945
0
1,486
10,692
9,479
120
3,147
7,002
16,423
0
W
Achilles
 
Achilles
7,251
1,714
0
2,793
5,965
6,152
1,982
1,252
4,685
0
51,333
W
Izanami
ApesPapes
Izanami
11,946
8,962
0
3,902
10,018
3,484
3,284
1,716
8,208
0
64,181
L
Charybdis
Cythrous
Charybdis
7,884
3,499
0
5,176
12,519
4,077
884
2,951
9,423
0
54,626
L
Awilix
Eolay
Awilix
744
468
0
774
8,839
2,513
0
1,505
7,334
0
8,643
W
Persephone
Kyaoist
Persephone
11,871
924
0
2,596
8,682
3,014
919
4,596
3,693
53,932
0
L
Thoth
Manaczek
Thoth
9,654
623
0
904
11,207
2,997
64
4,170
6,962
38,213
0
W
Yemoja
Miley11
Yemoja
2,109
596
185
799
8,172
7,010
302
2,309
5,765
6,668
0
L
Bellona
pidril06666
Bellona
2,431
474
0
3,711
13,324
9,512
341
2,207
10,980
7,658
36,096
W
Bakasura
thoiran
Bakasura
7,431
5,780
0
2,253
11,886
4,385
329
1,486
10,268
0
68,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
47,543
317
Minions Killed
440
0
Camps Cleared
0
1,495,815
Distance Traveled
1,562,316
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,937
408
37
2
0
316,662
0
W
Achilles
9,786
576
110
6
0
309,998
1
W
Izanami
9,353
550
117
7
0
305,717
2
L
Charybdis
8,153
480
115
7
0
251,046
3
L
Awilix
6,317
372
26
2
0
259,123
1
W
Persephone
10,423
613
85
5
0
305,037
7
L
Thoth
7,504
441
65
4
0
307,304
4
W
Yemoja
8,048
473
10
1
0
252,666
0
L
Bellona
6,966
410
74
4
0
361,680
1
W
Bakasura
9,933
584
118
7
0
388,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role