Player Matchup

Hades
Hades
Brumbus07
Hades
Level 26
God Stats
11W - 13L
1,216 SR
Queue Stats
74W - 82L
1,268 Elo+
Solo
Zeus
Zeus
FreezePoP64
Zeus
Level 29
God Stats
31W - 8L
1,730 SR
Queue Stats
151W - 94L
1,659 Elo+
Solo
Nu Wa
Nu Wa
LadygagakillsBri
Nu Wa
Level 28
God Stats
315W - 279L
1,528 SR
Queue Stats
425W - 446L
1,497 Elo+
Solo
Artemis
Artemis
Mr Tomcat13
Artemis
Level 27
God Stats
13W - 13L
1,685 SR
Queue Stats
180W - 189L
1,441 Elo+
Solo
Bastet
Bastet
Serritos17
Bastet
Level 27
God Stats
1W - 1L
1,239 SR
Queue Stats
79W - 76L
1,429 Elo+
Solo
Team Averages
Level 27
1,480 SR
1,459 Elo+

VS

Team Averages
Level 24
1,592 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DivineKappa
Hun Batz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,459 Elo+
Solo
Cerberus
Cerberus
OMENofRIPTOR
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,440 Elo+
Solo
Izanami
Izanami
gamerho80
Izanami
Level 29
God Stats
11W - 6L
1,691 SR
Queue Stats
95W - 85L
1,492 Elo+
Solo
Nu Wa
Nu Wa
mrslegitm16
Nu Wa
Level 25
God Stats
38W - 20L
1,769 SR
Queue Stats
50W - 31L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brumbus07
Hades
18
2 / 1 / 20
9,783
978
7,822
6,079
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
22 / 0 / 18
13,833
1,383
35,561
4,645
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 0 / 20
11,797
1,180
13,326
2,194
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Mr Tomcat13
Artemis
18
7 / 3 / 22
10,514
1,051
12,864
9,438
2,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Serritos17
Bastet
18
5 / 3 / 26
11,202
1,120
16,021
15,282
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

291

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 8 / 5
9,070
907
5,120
17,761
6,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
DivineKappa
Hun Batz
15
4 / 9 / 2
9,786
979
9,713
16,228
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
OMENofRIPTOR
Cerberus
15
0 / 10 / 4
9,383
938
2,863
25,489
16,165
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
gamerho80
Izanami
15
1 / 7 / 3
9,008
901
6,086
16,046
5,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 11 / 4
9,114
911
10,557
16,124
5,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
25
45
Kills
7
7
Deaths
45
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
8
5
0.44
W
Hades
Brumbus07
Hades
2
1
20
12
L
Hun Batz
DivineKappa
Hun Batz
4
9
2
0.56
W
22
0
18
31
W
9
0
20
19
W
Artemis
Mr Tomcat13
Artemis
7
3
22
6
L
Cerberus
OMENofRIPTOR
Cerberus
0
10
4
0.2
W
Bastet
Serritos17
Bastet
5
3
26
6
L
Izanami
gamerho80
Izanami
1
7
3
0.36
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,594
Damage
34,339
37,638
Taken
91,648
14,643
Mitigated
38,275
7,629
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,120
2,914
219
1,105
17,761
6,200
0
11,962
5,377
0
26,851
W
Hades
Brumbus07
Hades
7,822
634
0
934
6,079
3,006
0
1,724
4,176
18,218
0
L
Hun Batz
DivineKappa
Hun Batz
9,713
2,637
0
190
16,228
5,256
0
8,688
7,098
0
20,620
W
35,561
2,531
105
1,573
4,645
1,457
0
2,115
2,436
52,717
0
W
13,326
4,656
0
503
2,194
758
0
1,328
708
40,132
0
W
Artemis
Mr Tomcat13
Artemis
12,864
7,302
0
1,675
9,438
2,760
0
2,002
7,252
0
24,369
L
Cerberus
OMENofRIPTOR
Cerberus
2,863
440
0
2,569
25,489
16,165
0
12,522
12,361
18,720
0
W
Bastet
Serritos17
Bastet
16,021
4,706
0
2,839
15,282
6,662
0
5,484
9,646
0
35,112
L
Izanami
gamerho80
Izanami
6,086
3,363
0
20
16,046
5,268
0
11,183
4,357
0
40,128
L
10,557
2,181
0
540
16,124
5,386
0
9,952
5,746
34,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
46,361
196
Minions Killed
207
9
Camps Cleared
6
861,209
Distance Traveled
817,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,070
907
49
5
2
166,366
0
W
Hades
9,783
978
32
3
0
146,038
0
L
Hun Batz
9,786
979
16
2
1
172,195
0
W
Zeus
13,833
1,383
50
5
3
184,991
0
W
Nu Wa
11,797
1,180
55
6
0
195,408
0
W
Artemis
10,514
1,051
21
2
2
157,033
0
L
Cerberus
9,383
938
27
3
1
143,758
0
W
Bastet
11,202
1,120
38
4
4
177,739
0
L
Izanami
9,008
901
69
7
2
176,987
0
L
Nu Wa
9,114
911
46
5
0
158,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role