Player Matchup

Chaac
Chaac
ARM33err3eee
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
CystGasm
Ra
Level 11
God Stats
1W - 1L
1,279 SR
Queue Stats
6W - 4L
1,676 Elo+
Party 1
Bastet
Bastet
Ghettotastic3fo7
Bastet
Level 149
God Stats
4W - 0L
1,579 SR
Queue Stats
64W - 61L
1,458 Elo+
Party 1
Skadi
Skadi
Stroung4x
Skadi
Level 31
God Stats
4W - 6L
1,401 SR
Queue Stats
62W - 59L
1,730 Elo+
Solo
Bacchus
Bacchus
Type2ia BSawyer
Bacchus
Level 27
God Stats
2W - 3L
1,232 SR
Queue Stats
38W - 43L
1,380 Elo+
Solo
Team Averages
Level 47
1,398 SR
1,549 Elo+

VS

Team Averages
Level 16
1,493 SR
1,486 Elo+
Cthulhu
Cthulhu
Dennisnr1472
Cthulhu
Level 16
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 5L
1,401 Elo+
Solo
Nemesis
Nemesis
Kususa
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
missytardis
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
shackalina
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
sora setsuko
Scylla
Level 29
God Stats
2W - 3L
1,503 SR
Queue Stats
21W - 18L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 6
7,858
655
7,750
8,669
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 1 / 7
8,046
671
8,060
8,744
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 0 / 3
7,680
640
4,609
4,340
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
Stroung4x
Skadi
11
7 / 2 / 4
7,202
600
6,687
8,044
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
8 / 1 / 8
7,690
641
6,711
5,693
3,180
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dennisnr1472
Cthulhu
6
0 / 7 / 0
4,707
392
3,518
11,109
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Kususa
Nemesis
5
0 / 13 / 1
4,608
384
2,367
10,682
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 1
7,069
589
2,396
7,668
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
8
1 / 7 / 2
5,938
495
1,180
8,818
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
7
0 / 8 / 0
4,913
409
2,349
7,903
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
39
Kills
4
4
Deaths
41
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
W
8
1
7
11.5
L
Cthulhu
Dennisnr1472
Cthulhu
0
7
0
0
W
9
0
3
10.5
L
Nemesis
Kususa
Nemesis
0
13
1
0.04
W
Skadi
Stroung4x
Skadi
7
2
4
4.5
W
8
1
8
12
L
3
6
1
0.58
L
Sobek
1
7
2
0.29
L
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,817
Damage
11,810
35,490
Taken
46,180
15,053
Mitigated
19,556
13,926
Healing
3,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,750
2,512
0
3,756
8,669
4,863
1,564
2,982
5,198
3,867
34,228
W
8,060
1,099
623
3,178
8,744
3,257
754
2,378
6,046
47,300
0
L
Cthulhu
Dennisnr1472
Cthulhu
3,518
557
0
618
11,109
7,767
684
1,074
9,991
16,889
0
W
4,609
744
0
3,052
4,340
1,256
0
607
3,713
0
32,709
L
Nemesis
Kususa
Nemesis
2,367
1,148
0
471
10,682
2,031
0
4,165
6,409
0
7,207
W
Skadi
Stroung4x
Skadi
6,687
4,973
106
1,821
8,044
2,497
1,594
1,432
6,612
0
29,846
W
6,711
695
68
1,322
5,693
3,180
1,019
1,273
4,420
26,332
0
L
2,396
361
27
1,247
7,668
2,604
420
1,818
5,782
18,376
0
L
Sobek
1,180
155
0
581
8,818
5,663
0
3,900
4,886
4,152
0
L
Scylla
2,349
572
0
1,023
7,903
1,491
218
3,987
3,656
16,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
27,235
327
Minions Killed
124
0
Camps Cleared
0
1,171,705
Distance Traveled
1,030,959
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,858
655
69
6
0
248,630
0
W
Ra
8,046
671
93
8
0
225,559
1
L
Cthulhu
4,707
392
25
2
0
230,331
0
W
Bastet
7,680
640
67
6
0
290,000
2
L
Nemesis
4,608
384
13
1
0
188,932
1
W
Skadi
7,202
600
43
4
0
206,153
0
W
Bacchus
7,690
641
55
5
0
201,363
0
L
Hades
7,069
589
44
4
0
212,486
0
L
Sobek
5,938
495
4
0
0
187,720
0
L
Scylla
4,913
409
38
3
0
211,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role