Player Matchup

Baron Samedi
Baron Samedi
Emxima76
Baron Samedi
Level 88
God Stats
8W - 2L
1,669 SR
Queue Stats
172W - 208L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
Sprite_2077
Sylvanus
Level 40
God Stats
4W - 2L
1,503 SR
Queue Stats
11W - 12L
1,445 Elo+
Solo
Ne Zha
Ne Zha
Xeno_Shiners
Ne Zha
Level 47
God Stats
3W - 6L
1,423 SR
Queue Stats
110W - 138L
1,450 Elo+
Party 1
Team Averages
Level 58
1,532 SR
1,455 Elo+

VS

Team Averages
Level 62
1,399 SR
1,245 Elo+
Sylvanus
Sylvanus
HESSAN_ALREMAS
Sylvanus
Level 147
God Stats
10W - 14L
1,571 SR
Queue Stats
160W - 141L
1,567 Elo+
Solo
Scylla
Scylla
Sersanper7
Scylla
Level 12
God Stats
5W - 15L
1,248 SR
Queue Stats
10W - 35L
1,089 Elo+
Party 2
Cliodhna
Cliodhna
angelraul11797
Cliodhna
Level 27
God Stats
2W - 4L
1,378 SR
Queue Stats
32W - 90L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emxima76
Baron Samedi
13
4 / 1 / 12
7,912
791
9,317
5,121
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Sprite_2077
Sylvanus
12
4 / 0 / 12
7,861
786
2,708
8,683
7,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ne Zha
12
9 / 2 / 5
8,335
834
6,955
5,247
1,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 0
7,231
723
3,828
6,184
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Sersanper7
Scylla
9
0 / 8 / 2
6,391
639
2,825
7,633
1,982
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
9
1 / 6 / 0
6,081
608
4,287
8,431
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
3
3
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Emxima76
Baron Samedi
4
1
12
10
L
Sylvanus
2
3
0
0.67
L
Scylla
Sersanper7
Scylla
0
8
2
0.13
W
Sylvanus
Sprite_2077
Sylvanus
4
0
12
10
W
Ne Zha
9
2
5
5.75
L
Cliodhna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,980
Damage
10,940
19,051
Taken
22,248
10,916
Mitigated
7,229
10,624
Healing
2,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Emxima76
Baron Samedi
9,317
1,083
1,634
1,369
5,121
2,000
350
2,339
2,782
35,520
0
L
Sylvanus
3,828
853
284
1,745
6,184
2,936
0
4,128
2,056
14,936
3,054
L
Scylla
Sersanper7
Scylla
2,825
282
0
0
7,633
1,982
0
4,443
3,190
9,570
0
W
Sylvanus
Sprite_2077
Sylvanus
2,708
870
2,752
4,195
8,683
7,342
509
2,989
5,694
7,373
0
W
Ne Zha
6,955
1,475
0
674
5,247
1,574
572
1,546
3,701
0
22,047
L
Cliodhna
4,287
108
0
628
8,431
2,311
0
3,686
4,745
0
16,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
19,703
112
Minions Killed
83
5
Camps Cleared
4
576,832
Distance Traveled
416,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,912
791
64
6
2
178,433
0
L
Sylvanus
7,231
723
35
4
2
145,702
1
L
Scylla
6,391
639
16
2
0
137,127
2
W
Sylvanus
7,861
786
18
2
0
206,787
4
W
Ne Zha
8,335
834
30
3
3
191,612
0
L
Cliodhna
6,081
608
32
3
2
134,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role