Player Matchup

Cthulhu
Cthulhu
BrigadierBooty
Cthulhu
Level 29
God Stats
2W - 2L
1,521 SR
Queue Stats
3W - 12L
1,196 Elo+
Party 1
Discordia
Discordia
Nairobi00
Discordia
Level 77
God Stats
1W - 5L
1,456 SR
Queue Stats
11W - 61L
1,108 Elo+
Party 1
Izanami
Izanami
Roharm
Izanami
Level 88
God Stats
0W - 4L
1,435 SR
Queue Stats
8W - 61L
1,053 Elo+
Party 1
Team Averages
Level 65
1,471 SR
1,119 Elo+

VS

Team Averages
Level 34
1,489 SR
1,254 Elo+
Ao Kuang
Ao Kuang
FirstSarius
Ao Kuang
Level 46
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 2L
1,113 Elo+
Solo
Anubis
Anubis
Josarf
Anubis
Level 38
God Stats
8W - 8L
1,245 SR
Queue Stats
141W - 196L
1,293 Elo+
Solo
Ne Zha
Ne Zha
ganZZo
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
10,017
626
5,513
8,543
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Nairobi00
Discordia
14
3 / 7 / 2
10,551
659
9,268
12,716
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Roharm
Izanami
14
5 / 7 / 2
10,572
661
11,679
11,910
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FirstSarius
Ao Kuang
14
5 / 3 / 4
11,157
697
8,746
15,423
5,986
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Josarf
Anubis
16
6 / 4 / 5
11,032
690
11,614
14,421
6,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
ganZZo
Ne Zha
14
4 / 2 / 6
10,710
669
9,267
11,416
6,175
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Ao Kuang
FirstSarius
Ao Kuang
5
3
4
2.33
W
Anubis
Josarf
Anubis
6
4
5
2.13
L
Discordia
Nairobi00
Discordia
3
7
2
0.57
L
Izanami
Roharm
Izanami
5
7
2
0.86
W
Ne Zha
ganZZo
Ne Zha
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,460
Damage
29,627
33,169
Taken
41,260
12,495
Mitigated
18,941
2,548
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,513
528
91
523
8,543
6,739
0
5,002
3,541
14,194
0
W
Ao Kuang
FirstSarius
Ao Kuang
8,746
2,661
0
4,318
15,423
5,986
1,411
4,198
11,225
39,581
0
W
Anubis
Josarf
Anubis
11,614
868
0
6,067
14,421
6,780
834
6,121
8,300
44,517
0
L
Discordia
Nairobi00
Discordia
9,268
954
0
906
12,716
2,811
351
7,718
4,998
29,000
0
L
Izanami
Roharm
Izanami
11,679
6,775
0
1,028
11,910
2,945
920
8,712
3,198
0
42,264
W
Ne Zha
ganZZo
Ne Zha
9,267
3,567
79
4,610
11,416
6,175
621
5,516
5,900
104
27,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
32,899
121
Minions Killed
153
6
Camps Cleared
7
717,815
Distance Traveled
845,116
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,017
626
16
1
0
242,228
6
W
Ao Kuang
11,157
697
46
3
4
278,823
3
W
Anubis
11,032
690
54
3
3
268,956
4
L
Discordia
10,551
659
42
3
3
241,175
4
L
Izanami
10,572
661
63
4
3
234,412
10
W
Ne Zha
10,710
669
53
3
0
297,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role