Player Matchup

Bellona
Bellona
Hawky3
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,639 Elo+
Solo
Kukulkan
Kukulkan
JustForFun21
Kukulkan
Level 17
God Stats
0W - 1L
1,572 SR
Queue Stats
28W - 23L
1,532 Elo+
Solo
Anubis
Anubis
NinjaNickLivePC
Anubis
Level 17
God Stats
46W - 37L
1,484 SR
Queue Stats
59W - 64L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
ThirstedFirst
Sun Wukong
Level 25
God Stats
4W - 4L
1,558 SR
Queue Stats
75W - 69L
1,583 Elo+
Solo
Chronos
Chronos
XXMONARKAXX
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,530 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,573 Elo+

VS

Team Averages
Level 38
1,765 SR
1,665 Elo+
Chronos
Chronos
CTCD
Chronos
Level 28
God Stats
3W - 0L
1,753 SR
Queue Stats
84W - 21L
1,839 Elo+
Party 1
Olorun
Olorun
KyleRittennhouse
Olorun
Level 16
God Stats
1W - 0L
1,743 SR
Queue Stats
60W - 38L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
SlimeWalker
Danzaburou
Level 29
God Stats
4W - 1L
1,779 SR
Queue Stats
97W - 57L
1,685 Elo+
Party 1
Apollo
Apollo
reus11748
Apollo
Level 5
God Stats
2W - 0L
1,730 SR
Queue Stats
13W - 9L
1,551 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
uPsilon74
Ah Muzen Cab
Level 114
God Stats
2W - 0L
1,819 SR
Queue Stats
54W - 36L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hawky3
Bellona
18
11 / 2 / 4
11,759
653
15,501
15,010
13,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
JustForFun21
Kukulkan
16
4 / 2 / 6
9,883
549
14,891
8,575
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 8 / 1
7,927
440
4,084
9,116
2,336
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ThirstedFirst
Sun Wukong
12
2 / 6 / 3
8,046
447
8,283
14,015
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
XXMONARKAXX
Chronos
13
0 / 8 / 0
7,358
409
6,381
12,430
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CTCD
Chronos
16
1 / 4 / 0
9,378
521
6,628
12,172
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 3 / 14
10,278
571
4,233
19,117
18,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
SlimeWalker
Danzaburou
17
15 / 3 / 3
12,255
681
15,243
13,446
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
reus11748
Apollo
15
5 / 5 / 5
10,278
571
8,026
13,552
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
uPsilon74
Ah Muzen Cab
13
2 / 3 / 4
9,187
510
6,583
10,143
5,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
18
Kills
26
26
Deaths
18
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
CTCD
Chronos
1
4
0
0.25
L
Bellona
Hawky3
Bellona
11
2
4
6.5
L
Kukulkan
JustForFun21
Kukulkan
4
2
6
3.5
W
3
3
14
3.33
L
1
8
1
0.19
W
Danzaburou
SlimeWalker
Danzaburou
15
3
3
5.5
L
Sun Wukong
ThirstedFirst
Sun Wukong
2
6
3
0.58
L
Chronos
XXMONARKAXX
Chronos
0
8
0
0
W
Apollo
reus11748
Apollo
5
5
5
1.5
W
Ah Muzen Cab
uPsilon74
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,140
Damage
40,713
59,146
Taken
68,430
27,193
Mitigated
39,858
17,283
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CTCD
Chronos
6,628
3,061
0
2,929
12,172
5,073
5,564
756
11,416
61,874
7,402
L
Bellona
Hawky3
Bellona
15,501
5,128
0
5,286
15,010
13,871
104
2,786
12,224
285
65,211
L
Kukulkan
JustForFun21
Kukulkan
14,891
1,463
0
2,912
8,575
2,337
0
386
8,189
68,186
0
W
4,233
1,729
2,447
5,292
19,117
18,546
367
11,602
7,207
23,312
0
L
4,084
350
246
1,555
9,116
2,336
285
677
8,439
43,367
0
W
Danzaburou
SlimeWalker
Danzaburou
15,243
7,755
0
4,572
13,446
5,668
6,149
3,834
9,498
0
86,739
L
Sun Wukong
ThirstedFirst
Sun Wukong
8,283
3,139
0
4,626
14,015
5,609
0
4,082
9,933
0
39,404
L
Chronos
XXMONARKAXX
Chronos
6,381
3,102
0
2,658
12,430
3,040
1,625
2,102
10,328
52,219
0
W
Apollo
reus11748
Apollo
8,026
5,578
0
2,387
13,552
5,184
1,635
5,661
7,805
0
50,802
W
Ah Muzen Cab
uPsilon74
Ah Muzen Cab
6,583
1,992
0
2,310
10,143
5,387
294
3,240
6,863
0
50,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,973
Gold Earned
51,376
465
Minions Killed
488
0
Camps Cleared
0
1,505,662
Distance Traveled
1,505,860
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,378
521
108
6
0
295,801
3
L
Bellona
11,759
653
115
6
0
340,741
2
L
Kukulkan
9,883
549
124
7
0
343,276
1
W
Olorun
10,278
571
27
2
0
302,758
3
L
Anubis
7,927
440
65
4
0
291,075
0
W
Danzaburou
12,255
681
154
9
0
310,799
2
L
Sun Wukong
8,046
447
68
4
0
259,797
4
L
Chronos
7,358
409
93
5
0
270,773
2
W
Apollo
10,278
571
104
6
0
320,982
2
W
Ah Muzen Cab
9,187
510
95
5
0
275,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role