Player Matchup

Cabrakan
Cabrakan
Qchris0393
Cabrakan
Level 27
God Stats
8W - 7L
1,679 SR
Queue Stats
222W - 224L
1,536 Elo+
Solo
Arachne
Arachne
RPaulyG
Arachne
Level 18
God Stats
1W - 2L
1,777 SR
Queue Stats
19W - 13L
1,712 Elo+
Party 1
Olorun
Olorun
Sneaky_Penguin--
Olorun
Level 24
God Stats
5W - 11L
1,540 SR
Queue Stats
67W - 56L
1,705 Elo+
Party 1
King Arthur
King Arthur
a_God_420
King Arthur
Level 23
God Stats
8W - 12L
1,578 SR
Queue Stats
81W - 66L
1,662 Elo+
Solo
Apollo
Apollo
luism1997
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,510 Elo+
Solo
Team Averages
Level 19
1,615 SR
1,625 Elo+

VS

Team Averages
Level 19
1,609 SR
1,581 Elo+
Ra
Ra
FlatGebSociety
Ra
Level 18
God Stats
5W - 0L
1,725 SR
Queue Stats
162W - 87L
1,773 Elo+
Solo
Vamana
Vamana
Homem_Lamem
Vamana
Level 18
God Stats
18W - 17L
1,674 SR
Queue Stats
38W - 41L
1,513 Elo+
Solo
Chaac
Chaac
OnyxRR
Chaac
Level 16
God Stats
12W - 9L
1,609 SR
Queue Stats
24W - 17L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
ProfessorWoodie
Erlang Shen
Level 29
God Stats
13W - 10L
1,539 SR
Queue Stats
49W - 44L
1,500 Elo+
Solo
Anhur
Anhur
Quotacheeto
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Qchris0393
Cabrakan
14
1 / 2 / 5
9,501
475
6,166
14,989
13,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
RPaulyG
Arachne
20
5 / 2 / 2
11,708
585
7,224
16,104
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 7 / 1
10,110
506
8,606
18,626
6,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
a_God_420
King Arthur
17
3 / 5 / 3
10,696
535
8,219
16,902
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
luism1997
Apollo
15
2 / 9 / 1
9,853
493
8,677
16,617
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 11
12,513
626
14,675
12,790
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
5
0 / 4 / 0
6,273
314
637
3,513
902
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
OnyxRR
Chaac
15
3 / 5 / 5
9,480
474
7,332
15,776
16,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ProfessorWoodie
Erlang Shen
18
11 / 4 / 3
11,510
576
18,448
17,169
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
7 / 1 / 4
10,803
540
9,840
13,027
6,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
16
Kills
25
25
Deaths
16
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
Vamana
0
4
0
0
W
Chaac
OnyxRR
Chaac
3
5
5
1.1
W
Erlang Shen
ProfessorWoodie
Erlang Shen
11
4
3
3.13
L
Cabrakan
Qchris0393
Cabrakan
1
2
5
1.75
W
7
1
4
9
L
Arachne
RPaulyG
Arachne
5
2
2
3
L
5
7
1
0.79
L
King Arthur
a_God_420
King Arthur
3
5
3
0.9
L
Apollo
luism1997
Apollo
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
50,932
83,238
Taken
62,275
43,646
Mitigated
39,042
24,755
Healing
25,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,675
1,308
2,234
7,342
12,790
5,340
0
4,268
8,433
106,215
0
W
Vamana
637
98
0
267
3,513
902
0
158
3,082
0
7,598
W
Chaac
OnyxRR
Chaac
7,332
1,768
28
5,150
15,776
16,936
488
2,767
12,865
224
39,448
W
Erlang Shen
ProfessorWoodie
Erlang Shen
18,448
8,099
0
5,842
17,169
9,594
0
3,529
13,419
0
81,229
L
Cabrakan
Qchris0393
Cabrakan
6,166
658
0
2,314
14,989
13,345
0
2,051
12,681
36,688
0
W
9,840
5,240
0
4,674
13,027
6,270
0
4,222
8,753
0
74,699
L
Arachne
RPaulyG
Arachne
7,224
4,375
0
8,779
16,104
8,837
157
2,915
13,068
0
94,689
L
8,606
3,493
570
7,449
18,626
6,763
654
5,194
13,033
75,359
0
L
King Arthur
a_God_420
King Arthur
8,219
1,579
382
4,176
16,902
10,590
1,259
3,076
13,605
0
71,792
L
Apollo
luism1997
Apollo
8,677
5,173
0
1,085
16,617
4,111
0
939
15,064
0
59,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,868
Gold Earned
50,579
558
Minions Killed
505
0
Camps Cleared
0
1,807,425
Distance Traveled
1,635,627
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,513
626
199
10
0
417,518
0
W
Vamana
6,273
314
19
1
0
118,986
0
W
Chaac
9,480
474
61
3
0
346,747
2
W
Erlang Shen
11,510
576
109
5
0
402,346
8
L
Cabrakan
9,501
475
44
2
0
329,565
9
W
Anhur
10,803
540
117
6
0
350,030
7
L
Arachne
11,708
585
146
7
0
413,920
2
L
Olorun
10,110
506
124
6
0
326,712
3
L
King Arthur
10,696
535
139
7
0
349,943
5
L
Apollo
9,853
493
105
5
0
387,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role