Player Matchup

Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kuroka Nekomata
Freya
Level 80
God Stats
216W - 181L
1,525 SR
Queue Stats
452W - 474L
1,441 Elo+
Solo
Kali
Kali
Slayer_Vrt_
Kali
Level 99
God Stats
8W - 3L
1,480 SR
Queue Stats
98W - 96L
1,467 Elo+
Party 1
Achilles
Achilles
sX_LeTl_Xs
Achilles
Level 86
God Stats
8W - 5L
1,468 SR
Queue Stats
62W - 52L
1,477 Elo+
Party 1
Team Averages
Level 103
1,495 SR
1,477 Elo+

VS

Team Averages
Level 78
1,374 SR
1,400 Elo+
Sun Wukong
Sun Wukong
NaveSilva
Sun Wukong
Level 107
God Stats
2W - 4L
1,136 SR
Queue Stats
438W - 579L
1,389 Elo+
Party 3
Artio
Artio
SrChriss252
Artio
Level 86
God Stats
5W - 7L
1,449 SR
Queue Stats
70W - 67L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
finnrd
Ao Kuang
Level 67
God Stats
9W - 8L
1,318 SR
Queue Stats
218W - 352L
1,341 Elo+
Party 3
Anhur
Anhur
iKeA_XxMeliarexX
Anhur
Level 66
God Stats
2W - 1L
1,702 SR
Queue Stats
162W - 140L
1,491 Elo+
Party 2
Discordia
Discordia
yoshimp17
Discordia
Level 65
God Stats
2W - 4L
1,266 SR
Queue Stats
162W - 226L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 3 / 4
7,687
549
8,550
9,252
2,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
 
Cerberus
12
1 / 3 / 4
7,197
514
5,416
12,612
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 3
8,640
617
8,695
9,333
4,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 2 / 3
7,182
513
4,663
11,572
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
sX_LeTl_Xs
Achilles
14
2 / 1 / 0
7,497
536
9,116
9,608
9,738
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NaveSilva
Sun Wukong
11
0 / 2 / 1
6,811
487
4,554
11,077
7,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 4 / 4
6,092
435
4,594
13,149
8,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
finnrd
Ao Kuang
12
3 / 3 / 1
7,096
507
7,500
9,936
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
4 / 4 / 2
6,447
461
9,069
8,109
1,650
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
yoshimp17
Discordia
12
1 / 5 / 1
6,973
498
3,980
6,080
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
10
10
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
3
4
2
W
Cerberus
 
Cerberus
1
3
4
1
W
7
1
3
8.5
L
Sun Wukong
NaveSilva
Sun Wukong
0
2
1
0.25
W
4
2
3
2.75
L
2
4
4
1
L
Ao Kuang
finnrd
Ao Kuang
3
3
1
1.17
L
4
4
2
1.25
W
Achilles
sX_LeTl_Xs
Achilles
2
1
0
2
L
Discordia
yoshimp17
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,440
Damage
29,697
52,377
Taken
48,351
26,694
Mitigated
23,359
20,497
Healing
14,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,550
4,541
243
2,966
9,252
2,439
2,830
2,119
7,133
0
43,023
W
Cerberus
 
Cerberus
5,416
465
0
4,572
12,612
5,878
851
3,225
9,383
30,716
0
W
8,695
2,492
0
5,987
9,333
4,709
1,273
4,763
4,284
49,591
0
L
Sun Wukong
NaveSilva
Sun Wukong
4,554
767
0
3,998
11,077
7,250
0
2,212
8,865
0
41,437
W
4,663
1,704
188
5,945
11,572
3,930
636
3,330
8,142
0
19,717
L
4,594
892
475
3,447
13,149
8,940
0
3,714
9,435
15,945
0
L
Ao Kuang
finnrd
Ao Kuang
7,500
1,553
0
4,745
9,936
3,584
0
4,650
5,286
29,379
8,908
L
9,069
5,108
0
1,128
8,109
1,650
0
3,100
5,009
0
33,526
W
Achilles
sX_LeTl_Xs
Achilles
9,116
1,246
0
596
9,608
9,738
740
1,629
7,979
16,443
31,343
L
Discordia
yoshimp17
Discordia
3,980
35
0
676
6,080
1,935
0
2,896
3,184
39,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,203
Gold Earned
33,419
433
Minions Killed
309
0
Camps Cleared
0
1,207,975
Distance Traveled
1,252,745
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,687
549
80
6
0
227,782
3
W
Cerberus
7,197
514
109
8
0
250,453
2
W
Freya
8,640
617
100
7
0
228,606
3
L
Sun Wukong
6,811
487
86
6
0
258,736
6
W
Kali
7,182
513
44
3
0
262,464
1
L
Artio
6,092
435
21
2
0
271,909
3
L
Ao Kuang
7,096
507
60
4
0
275,276
0
L
Anhur
6,447
461
67
5
0
227,488
2
W
Achilles
7,497
536
100
7
0
238,670
2
L
Discordia
6,973
498
75
5
0
219,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role