Player Matchup

Anubis
Anubis
Cthulhu451
Anubis
Level 41
God Stats
16W - 17L
1,485 SR
Queue Stats
21W - 20L
1,305 Elo+
Solo
Achilles
Achilles
DandyTimlin
Achilles
Level 45
God Stats
12W - 17L
1,307 SR
Queue Stats
133W - 174L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
MadMonkeyMBR
Nu Wa
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 220L
1,316 Elo+
Party 3
Izanami
Izanami
kittiegh0st
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 237L
1,321 Elo+
Party 3
Khepri
Khepri
shorttimlin
Khepri
Level 31
God Stats
4W - 6L
1,147 SR
Queue Stats
85W - 125L
1,242 Elo+
Party 1
Team Averages
Level 43
1,388 SR
1,295 Elo+

VS

Team Averages
Level 52
1,475 SR
1,415 Elo+
Nike
Nike
CosmicAwkward
Nike
Level 105
God Stats
0W - 1L
1,510 SR
Queue Stats
8W - 7L
1,494 Elo+
Party 2
Chronos
Chronos
Cosmicgaming117
Chronos
Level 65
God Stats
7W - 4L
1,446 SR
Queue Stats
7W - 7L
1,475 Elo+
Party 2
Neith
Neith
XxGoku-_-PowerxX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Loki
Loki
akmiguelito
Loki
Level 44
God Stats
20W - 20L
1,459 SR
Queue Stats
134W - 159L
1,337 Elo+
Solo
Aphrodite
Aphrodite
frog1345
Aphrodite
Level 41
God Stats
4W - 7L
1,461 SR
Queue Stats
183W - 226L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cthulhu451
Anubis
15
4 / 2 / 2
8,744
547
8,463
6,572
3,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
DandyTimlin
Achilles
14
7 / 3 / 1
8,825
552
5,204
9,060
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 9
8,759
547
11,471
7,667
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kittiegh0st
Izanami
10
1 / 6 / 9
6,937
434
3,051
8,071
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
10
1 / 5 / 5
6,937
434
2,555
11,875
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
8,071
504
4,129
9,840
7,136
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
6 / 3 / 2
8,540
534
9,609
11,731
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 7 / 3
6,045
378
5,062
10,438
3,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 3 / 4
9,150
572
5,478
11,485
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
frog1345
Aphrodite
10
1 / 2 / 7
7,636
477
5,159
8,460
2,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
18
19
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
6
3
2
2.33
W
Anubis
Cthulhu451
Anubis
4
2
2
2.5
W
Achilles
DandyTimlin
Achilles
7
3
1
2.5
W
3
3
9
2.5
L
2
7
3
0.5
L
7
3
4
3
L
Aphrodite
frog1345
Aphrodite
1
2
7
2.25
W
Izanami
kittiegh0st
Izanami
1
6
9
0.92
W
Khepri
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
29,437
43,245
Taken
51,954
24,240
Mitigated
19,379
10,741
Healing
17,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,129
187
0
125
9,840
7,136
226
4,411
5,217
0
43,237
L
9,609
1,697
0
2,441
11,731
2,835
45
6,538
4,787
44,748
0
W
Anubis
Cthulhu451
Anubis
8,463
567
0
2,850
6,572
3,616
1,096
959
5,613
61,819
0
W
Achilles
DandyTimlin
Achilles
5,204
754
0
3,707
9,060
3,826
0
1,512
7,548
0
52,681
W
11,471
2,097
47
1,677
7,667
2,671
1,389
4,737
2,930
45,759
0
L
5,062
2,389
0
666
10,438
3,251
0
3,889
6,469
0
14,351
L
5,478
917
0
4,855
11,485
3,573
642
4,591
6,646
0
51,264
L
Aphrodite
frog1345
Aphrodite
5,159
1,148
4,743
4,713
8,460
2,584
80
1,942
6,346
36,318
0
W
Izanami
kittiegh0st
Izanami
3,051
1,955
0
633
8,071
2,704
1,654
3,851
4,220
0
31,599
W
Khepri
2,555
294
0
1,827
11,875
11,423
301
3,709
8,166
10,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,202
Gold Earned
39,442
397
Minions Killed
368
0
Camps Cleared
0
1,380,617
Distance Traveled
1,343,251
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,071
504
102
6
0
289,524
2
L
Chronos
8,540
534
85
5
0
289,368
0
W
Anubis
8,744
547
126
8
0
273,538
4
W
Achilles
8,825
552
99
6
0
289,389
3
W
Nu Wa
8,759
547
88
6
0
273,580
7
L
Neith
6,045
378
25
2
0
205,841
0
L
Loki
9,150
572
98
6
0
280,435
3
L
Aphrodite
7,636
477
58
4
0
278,083
0
W
Izanami
6,937
434
75
5
0
264,535
4
W
Khepri
6,937
434
9
1
0
279,575
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role