Player Matchup

Izanami
Izanami
CheapLOL
Izanami
Level 12
God Stats
4W - 3L
1,834 SR
Queue Stats
50W - 39L
1,499 Elo+
Solo
Set
Set
LesliVizers
Set
Level 11
God Stats
0W - 1L
1,333 SR
Queue Stats
5W - 2L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
NoGreenPass
Gilgamesh
Level 7
God Stats
1W - 2L
1,425 SR
Queue Stats
20W - 21L
1,511 Elo+
Solo
Cerberus
Cerberus
blooddiamondzz00
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 81L
1,482 Elo+
Solo
Tiamat
Tiamat
АwesomeFox
Tiamat
Level 143
God Stats
0W - 2L
1,545 SR
Queue Stats
50W - 57L
1,485 Elo+
Party 1
Team Averages
Level 40
1,527 SR
1,541 Elo+

VS

Team Averages
Level 22
1,601 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Devantier19
Mercury
Level 27
God Stats
7W - 6L
1,664 SR
Queue Stats
144W - 129L
1,582 Elo+
Solo
Ares
Ares
Dudoser3228
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,517 Elo+
Solo
Izanami
Izanami
LevraiRsama
Izanami
Level 12
God Stats
33W - 21L
1,551 SR
Queue Stats
50W - 40L
1,523 Elo+
Solo
Janus
Janus
bellatos
Janus
Level 23
God Stats
3W - 2L
1,787 SR
Queue Stats
47W - 47L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheapLOL
Izanami
11
6 / 2 / 2
6,808
681
9,620
6,597
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
5,287
529
2,669
7,093
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
NoGreenPass
Gilgamesh
6
0 / 4 / 0
4,064
406
712
5,187
1,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
2 / 2 / 3
5,297
530
3,371
8,180
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
8
2 / 3 / 1
5,247
525
3,696
5,449
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
5 / 0 / 1
6,781
678
4,972
5,232
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Devantier19
Mercury
11
6 / 0 / 2
6,492
649
4,952
7,129
1,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 1 / 6
5,881
588
3,699
7,926
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LevraiRsama
Izanami
8
1 / 5 / 2
4,890
489
4,017
5,874
681
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
bellatos
Janus
9
1 / 4 / 5
5,715
572
4,040
4,693
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
15
15
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
1
5.5
L
Izanami
CheapLOL
Izanami
6
2
2
3.5
W
Mercury
Devantier19
Mercury
6
0
2
7
W
2
1
6
5
L
0
4
1
0.13
W
Izanami
LevraiRsama
Izanami
1
5
2
0.4
L
Gilgamesh
NoGreenPass
Gilgamesh
0
4
0
0
W
Janus
bellatos
Janus
1
4
5
0.88
L
2
2
3
1.75
L
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
21,680
32,506
Taken
30,854
12,280
Mitigated
9,102
9,086
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,972
945
0
1,102
5,232
2,284
1,740
478
4,702
680
33,903
L
Izanami
CheapLOL
Izanami
9,620
6,747
0
2,253
6,597
1,494
0
1,252
5,309
0
48,696
W
Mercury
Devantier19
Mercury
4,952
2,888
0
1,762
7,129
1,777
0
1,887
5,078
0
36,382
W
3,699
537
0
2,577
7,926
3,408
46
2,066
5,804
10,632
0
L
2,669
1,249
0
2,174
7,093
2,064
0
1,637
5,384
0
28,129
W
Izanami
LevraiRsama
Izanami
4,017
3,370
0
1,448
5,874
681
0
755
5,119
0
18,160
L
Gilgamesh
NoGreenPass
Gilgamesh
712
40
0
1,060
5,187
1,112
0
111
5,076
0
12,795
W
Janus
bellatos
Janus
4,040
483
0
1,079
4,693
952
680
1,454
3,084
28,393
0
L
3,371
628
0
2,041
8,180
5,197
0
2,394
5,764
14,134
0
L
Tiamat
3,696
430
0
1,558
5,449
2,413
0
2,184
3,086
23,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
29,759
270
Minions Killed
256
0
Camps Cleared
0
832,808
Distance Traveled
995,351
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,781
678
74
7
0
198,338
3
L
Izanami
6,808
681
95
10
0
180,590
3
W
Mercury
6,492
649
68
7
0
237,083
3
W
Ares
5,881
588
15
2
0
214,439
5
L
Set
5,287
529
72
7
0
172,150
0
W
Izanami
4,890
489
33
3
0
178,260
0
L
Gilgamesh
4,064
406
26
3
0
103,093
0
W
Janus
5,715
572
66
7
0
167,231
1
L
Cerberus
5,297
530
36
4
0
199,824
2
L
Tiamat
5,247
525
41
4
0
177,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role