Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Bryan_VC504
Freya
Level 22
God Stats
5W - 4L
1,655 SR
Queue Stats
178W - 208L
1,264 Elo+
Solo
Osiris
Osiris
Luck13_13
Osiris
Level 17
God Stats
7W - 7L
1,318 SR
Queue Stats
33W - 46L
1,215 Elo+
Solo
Tiamat
Tiamat
PandaKhay53
Tiamat
Level 15
God Stats
1W - 0L
1,346 SR
Queue Stats
1W - 2L
1,266 Elo+
Solo
Set
Set
moda_mood
Set
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,251 Elo+
Party 1
Team Averages
Level 17
1,464 SR
1,299 Elo+

VS

Team Averages
Level 13
1,510 SR
1,366 Elo+
Ares
Ares
Jovanny_2010
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nieve2362
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Solo
Ratatoskr
Ratatoskr
Savage_Wolf290
Ratatoskr
Level 7
God Stats
14W - 19L
1,371 SR
Queue Stats
16W - 20L
1,214 Elo+
Solo
Zeus
Zeus
XxBeowolfxX27
Zeus
Level 25
God Stats
0W - 4L
1,407 SR
Queue Stats
7W - 13L
1,172 Elo+
Solo
Sun Wukong
Sun Wukong
xX DMACK777 Xx
Sun Wukong
Level 25
God Stats
2W - 4L
1,771 SR
Queue Stats
81W - 78L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 0 / 4
6,795
680
3,939
2,547
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
9 / 1 / 4
6,807
681
5,732
5,614
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
Luck13_13
Osiris
9
0 / 1 / 3
5,839
584
461
2,965
1,134
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
9
5 / 2 / 5
6,025
603
2,986
3,922
1,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 6
5,677
568
1,818
4,927
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 2
4,368
437
1,067
10,986
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Nieve2362
Morgan Le Fay
6
1 / 7 / 1
4,792
479
720
5,011
1,479
Ratatoskr
Savage_Wolf290
Ratatoskr
7
0 / 5 / 1
4,730
473
2,071
5,186
1,292
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
3,726
373
79
1,164
80
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
xX DMACK777 Xx
Sun Wukong
8
2 / 1 / 2
5,276
528
1,948
5,014
1,944
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
3
5
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
4
8
W
9
1
4
11
L
0
9
2
0.11
W
Osiris
Luck13_13
Osiris
0
1
3
1.5
L
Morgan Le Fay
Nieve2362
Morgan Le Fay
1
7
1
0.21
W
Tiamat
5
2
5
3.75
L
Ratatoskr
Savage_Wolf290
Ratatoskr
0
5
1
0.1
L
0
1
0
0
W
1
1
6
4
L
Sun Wukong
xX DMACK777 Xx
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
5,885
19,975
Taken
27,361
6,302
Mitigated
9,654
5,276
Healing
1,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,939
2,521
0
284
2,547
703
3,564
502
2,045
0
31,327
W
5,732
2,858
0
1,751
5,614
1,592
966
514
5,100
20,707
0
L
1,067
295
0
173
10,986
4,859
76
3,302
7,684
8,475
0
W
Osiris
Luck13_13
Osiris
461
356
0
487
2,965
1,134
840
31
2,934
0
16,414
L
Morgan Le Fay
Nieve2362
Morgan Le Fay
720
236
0
20
5,011
1,479
0
1,945
3,066
5,434
0
W
Tiamat
2,986
273
0
840
3,922
1,485
1,131
554
3,368
15,501
0
L
Ratatoskr
Savage_Wolf290
Ratatoskr
2,071
391
0
157
5,186
1,292
130
2,235
2,951
0
18,754
L
79
36
0
92
1,164
80
0
0
1,164
3,853
0
W
1,818
838
0
1,914
4,927
1,388
540
265
4,662
0
22,298
L
Sun Wukong
xX DMACK777 Xx
Sun Wukong
1,948
497
0
964
5,014
1,944
579
1,236
3,778
0
18,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,143
Gold Earned
22,892
215
Minions Killed
102
0
Camps Cleared
0
850,882
Distance Traveled
773,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,795
680
67
7
0
172,903
0
W
Freya
6,807
681
32
3
0
186,627
0
L
Ares
4,368
437
8
1
0
182,596
0
W
Osiris
5,839
584
43
4
0
142,883
0
L
Morgan Le Fay
4,792
479
10
1
0
192,088
0
W
Tiamat
6,025
603
26
3
0
162,271
1
L
Ratatoskr
4,730
473
45
5
0
171,678
1
L
Zeus
3,726
373
9
1
0
36,089
0
W
Set
5,677
568
47
5
0
186,198
1
L
Sun Wukong
5,276
528
30
3
0
190,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role