Player Matchup

Rama
Rama
Godasura09
Rama
Level 123
God Stats
0W - 1L
1,248 SR
Queue Stats
20W - 23L
1,523 Elo+
Solo
Hel
Hel
Timelessoul
Hel
Level 109
God Stats
7W - 4L
1,698 SR
Queue Stats
101W - 99L
1,466 Elo+
Solo
Chaac
Chaac
samedirules
Chaac
Level 61
God Stats
1W - 4L
1,536 SR
Queue Stats
85W - 111L
1,420 Elo+
Solo
Team Averages
Level 98
1,494 SR
1,470 Elo+

VS

Team Averages
Level 71
1,507 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Barredó
Gilgamesh
Level 102
God Stats
3W - 0L
1,521 SR
Queue Stats
16W - 21L
1,371 Elo+
Party 1
Freya
Freya
Hlprutskid
Freya
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,432 Elo+
Party 1
Arachne
Arachne
sbb31
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,801
650
6,087
9,548
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 6 / 3
7,889
657
6,857
10,283
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 7 / 2
7,230
603
7,644
12,453
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barredó
Gilgamesh
14
8 / 0 / 10
9,820
818
11,031
9,823
5,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
13
6 / 5 / 12
9,160
763
10,365
9,265
3,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
sbb31
Arachne
14
5 / 3 / 10
9,020
752
6,344
10,803
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
19
19
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Barredó
Gilgamesh
8
0
10
13
L
4
6
2
0.83
W
Freya
6
5
12
2.4
L
2
6
3
0.58
L
1
7
2
0.29
W
Arachne
sbb31
Arachne
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
27,740
32,284
Taken
29,891
16,286
Mitigated
12,205
8,046
Healing
10,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Barredó
Gilgamesh
11,031
2,729
0
3,122
9,823
5,402
379
2,706
5,915
3,773
27,286
L
6,087
4,434
0
1,127
9,548
3,398
175
4,595
4,657
0
12,740
W
Freya
10,365
3,332
0
3,285
9,265
3,102
813
2,222
6,882
27,730
0
L
6,857
136
1,757
3,143
10,283
3,608
0
3,329
6,784
26,251
0
L
7,644
1,114
0
2,019
12,453
9,280
98
3,600
8,488
0
18,528
W
Arachne
sbb31
Arachne
6,344
4,304
0
4,313
10,803
3,701
1,507
2,441
8,038
0
29,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,920
Gold Earned
28,000
114
Minions Killed
109
3
Camps Cleared
7
524,805
Distance Traveled
684,307
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,820
818
44
4
3
232,959
1
L
Rama
7,801
650
26
2
1
163,900
1
W
Freya
9,160
763
24
2
2
205,064
1
L
Hel
7,889
657
55
5
2
208,964
3
L
Chaac
7,230
603
33
3
0
151,941
2
W
Arachne
9,020
752
41
3
2
246,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role