Player Matchup

Arachne
Arachne
Dr_Exiles
Arachne
Level 97
God Stats
2W - 6L
1,047 SR
Queue Stats
212W - 229L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
Nilo3012009
Jormungandr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Noh_Seonyoon
Olorun
Level 83
God Stats
1W - 4L
1,357 SR
Queue Stats
159W - 169L
1,434 Elo+
Party 2
Chernobog
Chernobog
Soktas
Chernobog
Level 28
God Stats
2W - 1L
1,806 SR
Queue Stats
83W - 120L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
THC_NIGHTMARE
Gilgamesh
Level 26
God Stats
4W - 7L
1,513 SR
Queue Stats
26W - 27L
1,498 Elo+
Party 2
Team Averages
Level 55
1,444 SR
1,453 Elo+

VS

Team Averages
Level 72
1,653 SR
1,497 Elo+
Tiamat
Tiamat
DarthShegger
Tiamat
Level 62
God Stats
2W - 0L
1,673 SR
Queue Stats
117W - 70L
1,516 Elo+
Party 1
Izanami
Izanami
Lylo720
Izanami
Level 34
God Stats
90W - 70L
1,562 SR
Queue Stats
167W - 137L
1,498 Elo+
Solo
Ganesha
Ganesha
Sickleprime
Ganesha
Level 21
God Stats
16W - 3L
1,722 SR
Queue Stats
107W - 44L
1,490 Elo+
Party 1
Achilles
Achilles
TwitchGill3h
Achilles
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 70L
1,429 Elo+
Party 1
Bakasura
Bakasura
You hi Main
Bakasura
Level 152
God Stats
2W - 0L
1,806 SR
Queue Stats
138W - 68L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr_Exiles
Arachne
15
5 / 1 / 0
9,684
484
9,630
18,020
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Nilo3012009
Jormungandr
10
0 / 4 / 1
7,045
352
3,799
10,939
5,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
13
0 / 6 / 5
9,047
452
8,164
14,390
5,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chernobog
Soktas
Chernobog
12
0 / 6 / 0
8,005
400
3,514
12,860
4,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
THC_NIGHTMARE
Gilgamesh
17
2 / 0 / 0
10,433
522
8,914
9,304
9,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 4 / 3
9,322
466
8,257
11,253
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Lylo720
Izanami
17
5 / 0 / 3
10,472
524
9,609
7,452
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Sickleprime
Ganesha
15
0 / 0 / 14
9,742
487
9,890
13,158
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
TwitchGill3h
Achilles
16
1 / 1 / 1
9,204
460
7,531
12,396
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
You hi Main
Bakasura
17
7 / 2 / 2
10,293
515
10,925
14,954
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
17
17
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
4
3
1.38
L
Arachne
Dr_Exiles
Arachne
5
1
0
5
W
Izanami
Lylo720
Izanami
5
0
3
6.5
L
Jormungandr
Nilo3012009
Jormungandr
0
4
1
0.13
L
Olorun
0
6
5
0.42
W
Ganesha
Sickleprime
Ganesha
0
0
14
7
L
Chernobog
Soktas
Chernobog
0
6
0
0
L
Gilgamesh
THC_NIGHTMARE
Gilgamesh
2
0
0
2
W
Achilles
TwitchGill3h
Achilles
1
1
1
1.5
W
Bakasura
You hi Main
Bakasura
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,021
Damage
46,212
65,513
Taken
59,213
31,668
Mitigated
41,962
15,015
Healing
26,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
8,257
587
63
3,585
11,253
6,939
417
3,828
7,425
55,421
0
L
Arachne
Dr_Exiles
Arachne
9,630
6,047
0
6,486
18,020
6,817
0
4,628
12,396
0
68,333
W
Izanami
Lylo720
Izanami
9,609
6,701
0
3,824
7,452
2,881
1,244
1,921
5,531
0
89,615
L
Jormungandr
Nilo3012009
Jormungandr
3,799
890
30
325
10,939
5,444
0
2,537
8,310
27,667
0
L
Olorun
8,164
2,708
225
5,229
14,390
5,379
1,029
6,161
7,132
48,771
3,852
W
Ganesha
Sickleprime
Ganesha
9,890
599
0
7,318
13,158
12,246
0
4,137
9,021
34,265
0
L
Chernobog
Soktas
Chernobog
3,514
2,012
0
1,916
12,860
4,257
0
2,867
9,591
0
44,614
L
Gilgamesh
THC_NIGHTMARE
Gilgamesh
8,914
1,656
0
804
9,304
9,771
409
1,294
7,206
1,566
62,665
W
Achilles
TwitchGill3h
Achilles
7,531
1,972
0
4,257
12,396
10,868
762
694
11,702
0
46,952
W
Bakasura
You hi Main
Bakasura
10,925
6,951
0
7,024
14,954
9,028
0
1,998
12,956
0
67,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
49,033
476
Minions Killed
579
0
Camps Cleared
0
1,813,139
Distance Traveled
1,940,992
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,322
466
112
6
0
378,973
2
L
Arachne
9,684
484
100
5
0
487,110
3
W
Izanami
10,472
524
191
10
0
380,604
3
L
Jormungandr
7,045
352
50
3
0
245,672
0
L
Olorun
9,047
452
106
5
0
357,886
2
W
Ganesha
9,742
487
3
0
0
419,426
2
L
Chernobog
8,005
400
85
4
0
356,030
0
L
Gilgamesh
10,433
522
135
7
0
366,441
0
W
Achilles
9,204
460
107
5
0
273,610
3
W
Bakasura
10,293
515
166
8
0
488,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role