Player Matchup

Persephone
Persephone
GradientGandalf
Persephone
Level 115
God Stats
6W - 8L
1,529 SR
Queue Stats
58W - 51L
1,447 Elo+
Party 2
Bastet
Bastet
SeatTheChairless
Bastet
Level 104
God Stats
5W - 1L
1,886 SR
Queue Stats
69W - 58L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
Wingblheel
Kuzenbo
Level 100
God Stats
0W - 1L
1,283 SR
Queue Stats
14W - 16L
1,435 Elo+
Party 2
Team Averages
Level 106
1,566 SR
1,453 Elo+

VS

Team Averages
Level 75
1,701 SR
1,672 Elo+
Hel
Hel
SirZuxie
Hel
Level 29
God Stats
11W - 3L
1,795 SR
Queue Stats
188W - 119L
1,699 Elo+
Party 1
Neith
Neith
gayosaorus
Neith
Level 98
God Stats
6W - 3L
1,542 SR
Queue Stats
320W - 186L
1,671 Elo+
Party 1
Artio
Artio
liftedchain
Artio
Level 99
God Stats
11W - 1L
1,767 SR
Queue Stats
265W - 159L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GradientGandalf
Persephone
13
2 / 8 / 4
9,346
623
10,813
14,053
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 7 / 4
9,346
623
13,659
15,002
5,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Wingblheel
Kuzenbo
13
2 / 5 / 5
9,881
659
9,685
17,152
16,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
10,188
679
8,808
14,629
5,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
15
6 / 3 / 12
10,906
727
20,981
14,214
4,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
11 / 1 / 7
11,634
776
11,781
16,688
12,951
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
20
20
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Persephone
GradientGandalf
Persephone
2
8
4
0.5
L
3
7
4
0.71
W
3
3
13
3.17
L
Kuzenbo
Wingblheel
Kuzenbo
2
5
5
0.9
W
Neith
6
3
12
4
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,157
Damage
41,570
46,207
Taken
45,531
26,168
Mitigated
22,800
9,029
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
GradientGandalf
Persephone
10,813
204
0
2,709
14,053
4,441
0
4,670
9,375
32,613
0
L
13,659
3,071
0
3,281
15,002
5,329
0
6,574
8,428
0
30,212
W
8,808
751
6,867
8,742
14,629
5,028
715
6,897
7,457
24,638
0
L
Kuzenbo
Wingblheel
Kuzenbo
9,685
3,386
0
3,039
17,152
16,398
108
9,784
7,368
17,117
0
W
Neith
20,981
8,107
0
3,085
14,214
4,821
1,067
6,929
7,067
0
62,600
W
11,781
983
1,762
5,060
16,688
12,951
1,071
6,505
9,899
28,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
32,728
124
Minions Killed
180
4
Camps Cleared
7
731,355
Distance Traveled
799,209
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,346
623
62
4
1
226,877
4
L
Bastet
9,346
623
46
3
3
274,829
2
W
Hel
10,188
679
49
3
2
270,772
0
L
Kuzenbo
9,881
659
16
1
0
229,649
0
W
Neith
10,906
727
104
7
4
251,868
1
W
Artio
11,634
776
27
2
1
276,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role