Player Matchup

Neith
Neith
Caeles_B
Neith
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
1W - 2L
1,423 Elo+
Solo
Cernunnos
Cernunnos
Hazard30
Cernunnos
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,375 Elo+
Solo
Bakasura
Bakasura
SmokeSlangerJJ
Bakasura
Level 26
God Stats
2W - 4L
1,766 SR
Queue Stats
17W - 11L
1,691 Elo+
Solo
Sylvanus
Sylvanus
cantrigga
Sylvanus
Level 8
God Stats
2W - 3L
1,542 SR
Queue Stats
10W - 11L
1,536 Elo+
Solo
Geb
Geb
tenspeed2004
Geb
Level 8
God Stats
6W - 3L
1,490 SR
Queue Stats
6W - 4L
1,450 Elo+
Solo
Team Averages
Level 14
1,598 SR
1,495 Elo+

VS

Team Averages
Level 20
1,562 SR
1,457 Elo+
King Arthur
King Arthur
Cheezed_ME_Dawg
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,476 Elo+
Solo
Rama
Rama
HP_xThunderZz
Rama
Level 41
God Stats
5W - 6L
1,578 SR
Queue Stats
76W - 85L
1,449 Elo+
Party 1
Ra
Ra
NormallyJoel
Ra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 6L
1,441 Elo+
Solo
Fenrir
Fenrir
PK_CeVid08
Fenrir
Level 22
God Stats
12W - 9L
1,583 SR
Queue Stats
23W - 24L
1,467 Elo+
Solo
Khepri
Khepri
omarhc11
Khepri
Level 21
God Stats
19W - 15L
1,651 SR
Queue Stats
37W - 45L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caeles_B
Neith
6
0 / 8 / 1
4,427
402
7,224
7,527
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Hazard30
Cernunnos
8
1 / 5 / 1
5,288
481
4,133
5,951
1,455
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
8
2 / 4 / 0
5,321
484
1,873
6,887
1,624
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
cantrigga
Sylvanus
6
0 / 4 / 2
4,680
425
1,643
8,702
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
0 / 9 / 1
4,324
393
841
8,802
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cheezed_ME_Dawg
King Arthur
11
4 / 0 / 3
6,450
586
3,610
5,839
2,158
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
13 / 0 / 6
7,138
649
11,067
5,127
1,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 6
6,731
612
6,391
4,583
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
PK_CeVid08
Fenrir
10
5 / 0 / 3
6,428
584
3,421
3,989
1,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
omarhc11
Khepri
10
3 / 1 / 16
6,446
586
2,512
8,249
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
3
Kills
29
30
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Caeles_B
Neith
0
8
1
0.06
W
King Arthur
Cheezed_ME_Dawg
King Arthur
4
0
3
5.5
W
13
0
6
16
L
Cernunnos
Hazard30
Cernunnos
1
5
1
0.3
W
4
2
6
3.5
W
Fenrir
PK_CeVid08
Fenrir
5
0
3
6.5
L
Bakasura
2
4
0
0.5
L
Sylvanus
cantrigga
Sylvanus
0
4
2
0.25
W
Khepri
omarhc11
Khepri
3
1
16
11
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
27,001
37,869
Taken
27,787
13,014
Mitigated
12,338
4,927
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Caeles_B
Neith
7,224
3,562
0
920
7,527
2,160
262
1,746
5,715
0
24,525
W
King Arthur
Cheezed_ME_Dawg
King Arthur
3,610
630
0
455
5,839
2,158
142
163
5,601
0
33,215
W
11,067
9,600
0
1,945
5,127
1,641
772
694
4,433
0
41,006
L
Cernunnos
Hazard30
Cernunnos
4,133
1,634
0
406
5,951
1,455
634
1,109
4,702
0
20,859
W
6,391
906
270
1,578
4,583
1,715
1,163
432
4,123
37,923
0
W
Fenrir
PK_CeVid08
Fenrir
3,421
500
0
623
3,989
1,370
0
129
3,860
0
31,817
L
Bakasura
1,873
1,111
0
2,101
6,887
1,624
0
1,207
5,596
0
13,149
L
Sylvanus
cantrigga
Sylvanus
1,643
1,266
292
920
8,702
4,320
260
2,594
5,990
10,044
0
W
Khepri
omarhc11
Khepri
2,512
261
0
2,334
8,249
5,454
78
1,066
6,835
15,755
0
L
841
96
0
288
8,802
3,455
22
1,739
6,963
6,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,040
Gold Earned
33,193
136
Minions Killed
288
0
Camps Cleared
0
949,299
Distance Traveled
1,064,723
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,427
402
39
4
0
177,030
0
W
King Arthur
6,450
586
69
6
0
226,729
0
W
Rama
7,138
649
69
6
0
196,924
0
L
Cernunnos
5,288
481
37
3
0
190,653
1
W
Ra
6,731
612
59
5
0
202,403
3
W
Fenrir
6,428
584
63
6
0
226,553
1
L
Bakasura
5,321
484
32
3
0
215,021
0
L
Sylvanus
4,680
425
22
2
0
176,185
2
W
Khepri
6,446
586
28
3
0
212,114
0
L
Geb
4,324
393
6
1
0
190,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role