Player Matchup

Bellona
Bellona
Aryakonda
Bellona
Level 25
God Stats
11W - 11L
1,611 SR
Queue Stats
155W - 185L
1,422 Elo+
Party 1
Vulcan
Vulcan
Dyavool
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,256 Elo+
Solo
Geb
Geb
Kekros
Geb
Level 16
God Stats
2W - 2L
1,714 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo
Neith
Neith
Mersey4real
Neith
Level 8
God Stats
0W - 2L
1,199 SR
Queue Stats
2W - 5L
1,378 Elo+
Solo
Nemesis
Nemesis
R3neg4de24
Nemesis
Level 26
God Stats
0W - 5L
1,257 SR
Queue Stats
176W - 199L
1,446 Elo+
Party 1
Team Averages
Level 16
1,456 SR
1,411 Elo+

VS

Team Averages
Level 24
1,633 SR
1,433 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BierTone
Neith
Level 22
God Stats
4W - 1L
1,863 SR
Queue Stats
60W - 48L
1,490 Elo+
Party 2
Thor
Thor
NeighBourPL
Thor
Level 30
God Stats
2W - 3L
1,279 SR
Queue Stats
154W - 160L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Tuuleman
Kukulkan
Level 15
God Stats
2W - 0L
1,746 SR
Queue Stats
10W - 13L
1,353 Elo+
Solo
Ares
Ares
Yaldabaoth78
Ares
Level 28
God Stats
15W - 5L
1,777 SR
Queue Stats
69W - 98L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aryakonda
Bellona
16
4 / 3 / 7
9,543
502
10,184
18,271
17,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Dyavool
Vulcan
13
4 / 6 / 2
8,582
452
7,412
10,812
3,539
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Kekros
Geb
13
3 / 7 / 2
8,124
428
6,198
17,279
17,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
1 / 3 / 0
5,683
299
1,405
3,955
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
R3neg4de24
Nemesis
16
8 / 5 / 9
10,008
527
13,737
17,623
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 2 / 7
10,669
562
15,261
7,797
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
BierTone
Neith
15
8 / 4 / 7
10,269
540
11,925
11,706
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
9 / 3 / 5
11,278
594
13,678
15,197
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Tuuleman
Kukulkan
11
0 / 9 / 3
7,837
412
3,114
9,746
3,091
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 14
10,205
537
7,420
18,325
16,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
20
Kills
24
24
Deaths
21
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
7
4.25
L
Bellona
Aryakonda
Bellona
4
3
7
2.5
W
Neith
BierTone
Neith
8
4
7
2.88
L
Vulcan
Dyavool
Vulcan
4
6
2
0.83
L
Geb
Kekros
Geb
3
7
2
0.57
L
1
3
0
0.33
W
9
3
5
3.83
L
Nemesis
R3neg4de24
Nemesis
8
5
9
2.5
W
Kukulkan
Tuuleman
Kukulkan
0
9
3
0.17
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,936
Damage
51,398
67,940
Taken
62,771
45,490
Mitigated
34,428
11,927
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,261
3,852
0
1,162
7,797
3,051
2,212
1,381
6,416
68,484
0
L
Bellona
Aryakonda
Bellona
10,184
1,371
0
3,975
18,271
17,087
0
7,602
10,669
6,073
54,177
W
Neith
BierTone
Neith
11,925
5,833
0
2,439
11,706
5,271
6,844
2,160
9,546
0
68,284
L
Vulcan
Dyavool
Vulcan
7,412
2,744
0
982
10,812
3,539
644
4,674
6,138
38,316
0
L
Geb
Kekros
Geb
6,198
614
0
1,363
17,279
17,131
637
5,202
12,077
29,612
0
L
1,405
828
0
381
3,955
1,147
75
2,152
1,803
0
7,217
W
13,678
4,281
0
3,894
15,197
6,736
361
4,021
11,176
0
68,268
L
Nemesis
R3neg4de24
Nemesis
13,737
7,593
0
5,226
17,623
6,586
0
6,165
11,458
0
66,411
W
Kukulkan
Tuuleman
Kukulkan
3,114
821
0
0
9,746
3,091
1,470
2,607
7,139
27,195
0
W
7,420
1,074
2,691
4,590
18,325
16,279
1,901
4,765
13,560
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
50,258
305
Minions Killed
448
0
Camps Cleared
0
1,398,865
Distance Traveled
1,659,225
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,669
562
124
7
0
334,071
4
L
Bellona
9,543
502
91
5
0
386,870
0
W
Neith
10,269
540
128
7
0
296,211
3
L
Vulcan
8,582
452
62
3
0
297,232
0
L
Geb
8,124
428
34
2
0
304,588
0
L
Neith
5,683
299
11
1
0
77,170
1
W
Thor
11,278
594
120
6
0
355,082
0
L
Nemesis
10,008
527
107
6
0
333,005
1
W
Kukulkan
7,837
412
47
2
0
312,963
1
W
Ares
10,205
537
29
2
0
360,898
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role