Player Matchup

Hou Yi
Hou Yi
Gukoskii
Hou Yi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 55L
1,231 Elo+
Party 3
Bastet
Bastet
SippinCokes
Bastet
Level 40
God Stats
3W - 3L
1,699 SR
Queue Stats
64W - 57L
1,475 Elo+
Solo
Vulcan
Vulcan
Skywipa
Vulcan
Level 60
God Stats
5W - 3L
1,537 SR
Queue Stats
146W - 155L
1,401 Elo+
Party 1
Cabrakan
Cabrakan
teulio
Cabrakan
Level 42
God Stats
17W - 9L
1,447 SR
Queue Stats
93W - 118L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
th_faker_69
Cthulhu
Level 29
God Stats
2W - 5L
1,311 SR
Queue Stats
15W - 33L
1,242 Elo+
Party 3
Team Averages
Level 46
1,499 SR
1,326 Elo+

VS

Team Averages
Level 103
1,495 SR
1,520 Elo+
Jormungandr
Jormungandr
FrostyJack96
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,400 Elo+
Party 2
Vulcan
Vulcan
HenryTheHoover11
Vulcan
Level 142
God Stats
2W - 0L
1,209 SR
Queue Stats
133W - 89L
1,580 Elo+
Party 2
Izanami
Izanami
ThePacySloth
Izanami
Level 88
God Stats
46W - 38L
1,599 SR
Queue Stats
58W - 51L
1,540 Elo+
Party 2
Khepri
Khepri
mo_barbieri
Khepri
Level 157
God Stats
9W - 7L
1,575 SR
Queue Stats
276W - 237L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
rapha0424668
Hun Batz
Level 102
God Stats
22W - 21L
1,593 SR
Queue Stats
582W - 569L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gukoskii
Hou Yi
13
1 / 5 / 5
7,955
468
6,385
9,789
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
12 / 6 / 1
10,131
596
15,744
17,522
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Skywipa
Vulcan
12
2 / 9 / 2
7,883
464
4,624
11,084
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
teulio
Cabrakan
13
2 / 4 / 5
8,165
480
8,491
12,646
11,363
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
th_faker_69
Cthulhu
10
0 / 9 / 4
6,166
363
5,725
20,493
11,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostyJack96
Jormungandr
11
2 / 6 / 4
7,562
445
5,023
13,629
7,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
11 / 3 / 9
10,461
615
19,735
10,923
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
ThePacySloth
Izanami
17
13 / 2 / 8
11,069
651
17,622
10,849
4,867
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
14
3 / 1 / 19
9,790
576
5,181
10,618
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
rapha0424668
Hun Batz
15
4 / 5 / 8
9,354
550
7,110
12,431
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
17
Kills
33
33
Deaths
17
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FrostyJack96
Jormungandr
2
6
4
0.67
L
Hou Yi
Gukoskii
Hou Yi
1
5
5
0.7
W
11
3
9
5.17
L
Bastet
12
6
1
2.08
L
Vulcan
Skywipa
Vulcan
2
9
2
0.33
W
Izanami
ThePacySloth
Izanami
13
2
8
8.5
W
Khepri
3
1
19
12.5
W
Hun Batz
rapha0424668
Hun Batz
4
5
8
1.6
L
Cabrakan
teulio
Cabrakan
2
4
5
1.13
L
Cthulhu
th_faker_69
Cthulhu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,969
Damage
54,671
71,534
Taken
58,450
34,534
Mitigated
30,461
16,134
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FrostyJack96
Jormungandr
5,023
2,621
0
630
13,629
7,414
1,040
2,975
10,628
28,418
0
L
Hou Yi
Gukoskii
Hou Yi
6,385
4,550
0
665
9,789
2,449
508
3,912
5,823
0
42,240
W
19,735
5,067
59
4,073
10,923
3,808
1,313
4,459
6,344
62,959
0
L
Bastet
15,744
4,126
0
6,905
17,522
5,108
0
5,440
11,823
0
57,301
L
Vulcan
Skywipa
Vulcan
4,624
2,624
203
867
11,084
3,656
0
5,801
5,068
31,903
0
W
Izanami
ThePacySloth
Izanami
17,622
14,232
304
4,436
10,849
4,867
697
3,926
6,689
0
96,211
W
Khepri
5,181
393
0
2,524
10,618
9,267
263
3,690
6,608
19,532
0
W
Hun Batz
rapha0424668
Hun Batz
7,110
1,027
0
1,954
12,431
5,105
0
3,090
9,341
0
57,586
L
Cabrakan
teulio
Cabrakan
8,491
1,171
923
2,977
12,646
11,363
0
5,838
6,738
32,293
0
L
Cthulhu
th_faker_69
Cthulhu
5,725
705
649
2,945
20,493
11,958
112
8,080
12,143
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
48,236
336
Minions Killed
429
0
Camps Cleared
0
1,513,927
Distance Traveled
1,541,002
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,562
445
53
3
0
235,830
0
L
Hou Yi
7,955
468
82
5
0
297,843
5
W
Vulcan
10,461
615
106
6
0
322,630
0
L
Bastet
10,131
596
93
5
0
328,951
3
L
Vulcan
7,883
464
64
4
0
293,790
0
W
Izanami
11,069
651
150
9
0
300,706
4
W
Khepri
9,790
576
21
1
0
346,894
3
W
Hun Batz
9,354
550
99
6
0
334,942
2
L
Cabrakan
8,165
480
72
4
0
281,408
1
L
Cthulhu
6,166
363
25
1
0
311,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role