Player Matchup

Pele
Pele
ByBerni17
Pele
Level 69
God Stats
1W - 2L
1,466 SR
Queue Stats
69W - 91L
1,351 Elo+
Solo
Kuzenbo
Kuzenbo
Daannii_VSAT
Kuzenbo
Level 102
God Stats
4W - 0L
1,913 SR
Queue Stats
172W - 188L
1,420 Elo+
Party 1
Agni
Agni
cejuuu44
Agni
Level 117
God Stats
1W - 2L
1,124 SR
Queue Stats
30W - 45L
1,375 Elo+
Party 1
Team Averages
Level 96
1,501 SR
1,382 Elo+

VS

Team Averages
Level 105
1,520 SR
1,512 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
MENOS980
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,506 Elo+
Solo
Freya
Freya
Spernax
Freya
Level 125
God Stats
1W - 2L
1,559 SR
Queue Stats
89W - 101L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
3 / 1 / 4
7,020
702
5,018
5,728
2,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Daannii_VSAT
Kuzenbo
11
3 / 0 / 4
7,698
770
4,845
5,238
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
11
1 / 0 / 5
6,897
690
6,834
3,729
1,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
6,031
603
1,774
6,145
2,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
MENOS980
Da Ji
8
0 / 2 / 1
5,609
561
2,255
6,454
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Spernax
Freya
9
1 / 2 / 0
5,953
595
3,904
7,963
2,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Pele
3
1
4
5
W
Kuzenbo
Daannii_VSAT
Kuzenbo
3
0
4
5
L
Da Ji
MENOS980
Da Ji
0
2
1
0.25
L
Freya
Spernax
Freya
1
2
0
0.5
W
Agni
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,697
Damage
7,933
14,695
Taken
20,562
8,003
Mitigated
7,041
3,632
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,774
1,330
0
366
6,145
2,041
0
3,650
2,495
0
24,956
W
Pele
5,018
707
83
907
5,728
2,044
507
2,180
3,548
0
16,705
W
Kuzenbo
Daannii_VSAT
Kuzenbo
4,845
1,544
0
1,899
5,238
4,935
509
1,720
3,518
11,727
0
L
Da Ji
MENOS980
Da Ji
2,255
408
0
449
6,454
2,251
0
3,507
2,947
0
6,492
L
Freya
Spernax
Freya
3,904
1,352
0
2,531
7,963
2,749
0
5,027
2,936
18,145
0
W
Agni
6,834
209
0
743
3,729
1,024
0
609
3,120
33,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,615
Gold Earned
17,593
117
Minions Killed
108
6
Camps Cleared
3
557,065
Distance Traveled
471,721
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,031
603
64
6
0
158,423
5
W
Pele
7,020
702
27
3
2
169,106
2
W
Kuzenbo
7,698
770
23
2
0
197,659
2
L
Da Ji
5,609
561
13
1
1
158,985
2
L
Freya
5,953
595
31
3
2
154,313
1
W
Agni
6,897
690
67
7
4
190,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role