Player Matchup

Sol
Sol
Silver III
 
Sol
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
EdMate
Mercury
Silver II
Level 109
God Stats
2W - 4L
1,445 SR
Queue Stats
50W - 72L
911 MMR
Solo
Sylvanus
Sylvanus
Silver III
FNCHunter
Sylvanus
Silver III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 192L
880 MMR
Solo
Nike
Nike
Silver IV
MejoKiiller
Nike
Silver IV
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 267L
754 MMR
Solo
Medusa
Medusa
Silver III
dime_ish
Medusa
Silver III
Level 69
God Stats
0W - 1L
1,692 SR
Queue Stats
102W - 119L
913 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,527 SR
991 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,470 SR
802 MMR
Loki
Loki
Silver III
BaTTleOFRuSSkI
Loki
Silver III
Level 67
God Stats
2W - 1L
1,287 SR
Queue Stats
83W - 95L
1,031 MMR
Solo
Neith
Neith
Silver II
Hoers
Neith
Silver II
Level 99
God Stats
2W - 2L
1,637 SR
Queue Stats
44W - 54L
1,060 MMR
Solo
Vulcan
Vulcan
Silver II
MrLatvia
Vulcan
Silver II
Level 157
God Stats
44W - 42L
1,443 SR
Queue Stats
269W - 274L
1,009 MMR
Solo
Geb
Geb
Bronze IV
Y4nMasked
Geb
Bronze IV
Level 88
God Stats
4W - 4L
1,432 SR
Queue Stats
66W - 109L
-133 MMR
Solo
Hades
Hades
Silver II
darkamorant
Hades
Silver II
Level 86
God Stats
58W - 53L
1,551 SR
Queue Stats
109W - 120L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 6 / 6
11,829
473
17,126
22,696
14,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
EdMate
Mercury
20
5 / 5 / 5
12,635
505
11,791
20,616
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
FNCHunter
Sylvanus
12
0 / 5 / 5
9,304
372
5,883
12,811
11,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
0 / 6 / 4
12,762
510
9,117
27,992
26,079
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
dime_ish
Medusa
20
14 / 9 / 1
14,766
591
19,610
23,967
10,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosMorgan Le FayVamanaCernunnos

VS

Bans
KaliCliodhnaGilgameshPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
14,672
587
16,520
24,725
11,015
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Neith
Hoers
Neith
20
5 / 7 / 8
13,785
551
18,442
17,810
8,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
MrLatvia
Vulcan
20
5 / 3 / 9
13,677
547
16,605
8,011
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 10
14,055
562
11,614
22,258
26,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 1 / 10
15,369
615
18,919
23,225
23,268
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
76
20
Kills
31
31
Deaths
20
21
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
6
0.67
W
10
7
8
2
L
Mercury
EdMate
Mercury
5
5
5
1.5
L
Sylvanus
FNCHunter
Sylvanus
0
5
5
0.5
W
Neith
Hoers
Neith
5
7
8
1.29
L
0
6
4
0.33
W
Vulcan
MrLatvia
Vulcan
5
3
9
3.17
W
7
2
10
6
W
4
1
10
9
L
Medusa
dime_ish
Medusa
14
9
1
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,527
Damage
82,100
108,082
Taken
96,029
69,604
Mitigated
72,368
32,085
Healing
36,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,126
3,152
0
10,513
22,696
14,752
937
10,509
11,743
105,634
0
W
16,520
5,708
0
10,105
24,725
11,015
686
4,265
20,460
0
102,393
L
Mercury
EdMate
Mercury
11,791
4,569
0
6,239
20,616
7,180
1,198
6,046
14,464
0
99,758
L
Sylvanus
FNCHunter
Sylvanus
5,883
1,826
574
5,170
12,811
11,364
0
5,456
7,269
26,903
0
W
Neith
Hoers
Neith
18,442
7,390
0
4,450
17,810
8,289
7,307
4,620
13,190
0
101,320
L
9,117
1,133
0
4,755
27,992
26,079
0
14,946
12,996
7,491
90,960
W
Vulcan
MrLatvia
Vulcan
16,605
7,370
0
367
8,011
3,309
682
4,267
3,744
90,930
0
W
11,614
1,637
0
3,630
22,258
26,487
115
8,674
13,584
42,911
0
W
18,919
5,294
1,040
17,250
23,225
23,268
2,057
4,172
19,053
122,824
0
L
Medusa
dime_ish
Medusa
19,610
9,021
0
4,834
23,967
10,229
2,234
9,371
14,472
0
78,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,296
Gold Earned
71,558
667
Minions Killed
742
0
Camps Cleared
0
2,113,315
Distance Traveled
2,355,376
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,829
473
169
7
0
431,446
7
W
Loki
14,672
587
133
5
0
457,146
5
L
Mercury
12,635
505
154
6
0
560,387
7
L
Sylvanus
9,304
372
52
2
0
287,582
0
W
Neith
13,785
551
170
7
0
436,404
6
L
Nike
12,762
510
201
8
0
430,458
0
W
Vulcan
13,677
547
152
6
0
503,013
9
W
Geb
14,055
562
49
2
0
537,826
3
W
Hades
15,369
615
238
10
0
420,987
2
L
Medusa
14,766
591
91
4
0
403,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role