Player Matchup

Skadi
Skadi
Blanatt
Skadi
Level 25
God Stats
5W - 1L
1,681 SR
Queue Stats
78W - 63L
1,479 Elo+
Solo
Cerberus
Cerberus
Flav14
Cerberus
Level 18
God Stats
14W - 21L
1,344 SR
Queue Stats
93W - 108L
1,388 Elo+
Party 2
Tiamat
Tiamat
chg3002
Tiamat
Level 29
God Stats
5W - 3L
1,705 SR
Queue Stats
84W - 101L
1,395 Elo+
Party 2
Bellona
Bellona
skuls99
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Da Ji
Da Ji
zxcSEMPL
Da Ji
Level 27
God Stats
11W - 7L
1,507 SR
Queue Stats
90W - 107L
1,406 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,404 Elo+

VS

Team Averages
Level 33
1,567 SR
1,319 Elo+
Hades
Hades
CrAzYcRaY99
Hades
Level 26
God Stats
2W - 5L
1,746 SR
Queue Stats
199W - 237L
1,310 Elo+
Party 1
Thanatos
Thanatos
Grimgrinra
Thanatos
Level 38
God Stats
20W - 31L
1,447 SR
Queue Stats
178W - 243L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
MyWallsAreRed
Kukulkan
Level 28
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo
Medusa
Medusa
Warpuppy21
Medusa
Level 66
God Stats
6W - 10L
1,565 SR
Queue Stats
150W - 210L
1,319 Elo+
Party 1
Cerberus
Cerberus
WildGiantAssasin
Cerberus
Level 7
God Stats
2W - 8L
1,314 SR
Queue Stats
4W - 15L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blanatt
Skadi
19
14 / 5 / 9
12,624
574
18,942
17,321
6,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
Flav14
Cerberus
17
2 / 2 / 20
11,704
532
11,423
22,019
25,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
chg3002
Tiamat
15
4 / 7 / 8
10,503
477
8,671
15,309
7,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
skuls99
Bellona
18
10 / 4 / 10
12,477
567
16,962
18,957
19,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
zxcSEMPL
Da Ji
19
9 / 6 / 6
12,562
571
10,945
20,409
7,787
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
10,168
462
12,855
19,106
9,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Grimgrinra
Thanatos
17
7 / 9 / 3
11,107
505
9,397
18,024
8,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
MyWallsAreRed
Kukulkan
17
3 / 6 / 2
10,912
496
10,965
12,494
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Warpuppy21
Medusa
17
8 / 5 / 2
11,107
505
14,770
17,910
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 10 / 5
8,149
370
3,556
22,025
10,107
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
39
Kills
23
24
Deaths
39
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
Blanatt
Skadi
14
5
9
3.7
L
5
9
3
0.72
W
Cerberus
Flav14
Cerberus
2
2
20
6
L
Thanatos
Grimgrinra
Thanatos
7
9
3
0.94
L
Kukulkan
MyWallsAreRed
Kukulkan
3
6
2
0.67
L
Medusa
Warpuppy21
Medusa
8
5
2
1.8
L
0
10
5
0.25
W
Tiamat
chg3002
Tiamat
4
7
8
1.14
W
Bellona
skuls99
Bellona
10
4
10
3.75
W
Da Ji
zxcSEMPL
Da Ji
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,943
Damage
51,543
94,015
Taken
89,559
66,039
Mitigated
38,080
25,829
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Blanatt
Skadi
18,942
10,686
0
4,275
17,321
6,425
1,055
5,642
11,468
0
104,887
L
12,855
1,447
263
4,883
19,106
9,158
448
3,194
15,912
32,843
0
W
Cerberus
Flav14
Cerberus
11,423
840
0
6,612
22,019
25,171
351
7,910
13,782
50,044
0
L
Thanatos
Grimgrinra
Thanatos
9,397
2,271
0
11,705
18,024
8,036
14
3,375
14,649
0
70,328
L
Kukulkan
MyWallsAreRed
Kukulkan
10,965
317
0
500
12,494
4,594
654
2,722
9,772
90,958
0
L
Medusa
Warpuppy21
Medusa
14,770
6,499
0
6,184
17,910
6,185
1,232
5,607
12,303
0
75,207
L
3,556
208
0
4,981
22,025
10,107
0
6,858
15,167
14,423
0
W
Tiamat
chg3002
Tiamat
8,671
1,222
108
3,348
15,309
7,234
316
3,139
12,142
41,982
0
W
Bellona
skuls99
Bellona
16,962
5,361
0
5,890
18,957
19,422
291
10,787
8,170
6,481
52,700
W
Da Ji
zxcSEMPL
Da Ji
10,945
3,514
0
5,596
20,409
7,787
0
8,195
12,214
0
81,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,870
Gold Earned
51,443
454
Minions Killed
466
0
Camps Cleared
0
2,022,729
Distance Traveled
1,883,939
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,624
574
117
5
0
413,187
4
L
Hades
10,168
462
39
2
0
302,877
0
W
Cerberus
11,704
532
76
3
0
396,359
5
L
Thanatos
11,107
505
113
5
0
402,763
1
L
Kukulkan
10,912
496
155
7
0
428,613
4
L
Medusa
11,107
505
128
6
0
393,529
4
L
Cerberus
8,149
370
31
1
0
356,157
2
W
Tiamat
10,503
477
69
3
0
392,783
6
W
Bellona
12,477
567
86
4
0
421,312
12
W
Da Ji
12,562
571
106
5
0
399,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role