Player Matchup

Odin
Odin
AngLLe
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,383 Elo+
Party 1
Neith
Neith
LmxxJD
Neith
Level 15
God Stats
3W - 4L
1,476 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 1
Thor
Thor
kehcoin
Thor
Level 18
God Stats
6W - 5L
1,636 SR
Queue Stats
13W - 12L
1,409 Elo+
Party 1
Ares
Ares
nwkoff
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo
Jormungandr
Jormungandr
rufuspl2
Jormungandr
Level 24
God Stats
4W - 0L
1,848 SR
Queue Stats
10W - 7L
1,456 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,408 Elo+

VS

Team Averages
Level 16
1,437 SR
1,447 Elo+
Nemesis
Nemesis
DyScrypt
Nemesis
Level 18
God Stats
1W - 1L
1,749 SR
Queue Stats
3W - 4L
1,487 Elo+
Party 2
Horus
Horus
NesGuy2k
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,420 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rasuun141
Morgan Le Fay
Level 25
God Stats
18W - 17L
1,578 SR
Queue Stats
73W - 64L
1,424 Elo+
Party 3
Neith
Neith
S1lentSmoke
Neith
Level 5
God Stats
1W - 1L
1,129 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Sol
Sol
Urarak
Sol
Level 18
God Stats
6W - 12L
1,231 SR
Queue Stats
10W - 13L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
AngLLe
Odin
14
5 / 2 / 3
8,904
557
6,469
11,159
5,594
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
LmxxJD
Neith
13
11 / 2 / 6
9,023
564
15,225
8,815
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
kehcoin
Thor
14
6 / 1 / 7
8,773
548
6,218
10,142
3,814
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
nwkoff
Ares
13
4 / 1 / 10
8,646
540
6,671
13,165
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
rufuspl2
Jormungandr
16
9 / 1 / 5
9,771
611
9,195
10,994
5,117
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DyScrypt
Nemesis
11
1 / 6 / 2
7,096
444
3,310
10,272
3,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
NesGuy2k
Horus
10
0 / 3 / 4
7,228
452
2,125
12,850
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Rasuun141
Morgan Le Fay
10
0 / 9 / 1
6,754
422
8,611
11,037
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 10 / 0
8,105
507
8,552
11,064
3,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Urarak
Sol
11
2 / 7 / 1
7,695
481
10,815
13,768
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
35
Kills
7
7
Deaths
35
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
AngLLe
Odin
5
2
3
3.25
L
Nemesis
DyScrypt
Nemesis
1
6
2
0.33
W
Neith
LmxxJD
Neith
11
2
6
7
L
Horus
NesGuy2k
Horus
0
3
4
0.67
L
Morgan Le Fay
Rasuun141
Morgan Le Fay
0
9
1
0.06
L
4
10
0
0.4
L
Sol
Urarak
Sol
2
7
1
0.36
W
Thor
kehcoin
Thor
6
1
7
9.5
W
Ares
nwkoff
Ares
4
1
10
9
W
Jormungandr
rufuspl2
Jormungandr
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,778
Damage
33,413
54,275
Taken
58,991
28,315
Mitigated
24,396
15,659
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
AngLLe
Odin
6,469
2,497
0
3,061
11,159
5,594
1,765
4,980
6,108
0
47,850
L
Nemesis
DyScrypt
Nemesis
3,310
469
0
3,111
10,272
3,177
0
2,408
7,864
0
33,921
W
Neith
LmxxJD
Neith
15,225
6,562
0
1,768
8,815
3,268
2,184
2,146
6,523
0
47,432
L
Horus
NesGuy2k
Horus
2,125
1,057
818
4,673
12,850
10,630
0
1,971
10,879
0
17,389
L
Morgan Le Fay
Rasuun141
Morgan Le Fay
8,611
360
0
1,115
11,037
3,538
333
4,612
6,425
34,031
0
L
8,552
3,506
0
762
11,064
3,410
0
4,377
6,687
0
26,166
L
Sol
Urarak
Sol
10,815
5,635
0
6,068
13,768
3,641
846
2,632
11,136
49,569
0
W
Thor
kehcoin
Thor
6,218
1,611
0
4,284
10,142
3,814
186
2,829
7,313
0
51,773
W
Ares
nwkoff
Ares
6,671
723
0
3,914
13,165
10,522
614
2,486
10,062
31,371
0
W
Jormungandr
rufuspl2
Jormungandr
9,195
1,773
0
2,632
10,994
5,117
708
6,985
4,009
56,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
36,878
440
Minions Killed
268
0
Camps Cleared
0
1,479,899
Distance Traveled
1,344,600
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,904
557
103
6
0
304,323
6
L
Nemesis
7,096
444
60
4
0
297,071
2
W
Neith
9,023
564
78
5
0
272,269
3
L
Horus
7,228
452
30
2
0
258,624
2
L
Morgan Le Fay
6,754
422
51
3
0
244,737
0
L
Neith
8,105
507
49
3
0
264,718
1
L
Sol
7,695
481
78
5
0
279,450
1
W
Thor
8,773
548
88
6
0
285,191
3
W
Ares
8,646
540
39
2
0
313,754
3
W
Jormungandr
9,771
611
132
8
0
304,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role