Player Matchup

Khepri
Khepri
Ghost_Nigatelo
Khepri
Level 16
God Stats
2W - 3L
1,487 SR
Queue Stats
32W - 60L
1,354 Elo+
Party 2
Hades
Hades
SelectedSum0
Hades
Level 15
God Stats
8W - 4L
1,473 SR
Queue Stats
24W - 25L
1,297 Elo+
Party 3
Loki
Loki
TrepidMars230
Loki
Level 17
God Stats
2W - 0L
1,755 SR
Queue Stats
24W - 23L
1,319 Elo+
Party 3
Odin
Odin
joenino123
Odin
Level 7
God Stats
6W - 5L
1,180 SR
Queue Stats
24W - 26L
1,220 Elo+
Solo
Izanami
Izanami
lil_diamond4
Izanami
Level 15
God Stats
13W - 10L
1,487 SR
Queue Stats
108W - 153L
1,228 Elo+
Party 2
Team Averages
Level 14
1,476 SR
1,284 Elo+

VS

Team Averages
Level 18
1,362 SR
1,295 Elo+
Mercury
Mercury
Ken_Ashcorp3
Mercury
Level 18
God Stats
2W - 2L
1,255 SR
Queue Stats
26W - 34L
1,280 Elo+
Party 1
Loki
Loki
Wolframio69
Loki
Level 29
God Stats
6W - 5L
1,506 SR
Queue Stats
21W - 24L
1,386 Elo+
Solo
Hel
Hel
arteregue_yt
Hel
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 46L
1,338 Elo+
Party 4
Izanami
Izanami
citigrealish
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,213 Elo+
Party 4
Baron Samedi
Baron Samedi
zubr-8
Baron Samedi
Level 16
God Stats
1W - 9L
1,048 SR
Queue Stats
40W - 44L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
9,205
484
4,082
10,950
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 0 / 9
10,962
577
10,903
9,612
5,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
13 / 1 / 3
11,169
588
9,968
12,037
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 0 / 3
10,577
557
5,430
9,049
7,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
lil_diamond4
Izanami
14
5 / 4 / 3
9,171
483
6,276
9,573
3,687
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ken_Ashcorp3
Mercury
12
0 / 5 / 3
7,629
402
2,088
9,799
2,813
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 4 / 2
8,583
452
7,317
14,047
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 11 / 4
7,514
395
4,485
14,273
4,227
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
citigrealish
Izanami
9
2 / 4 / 2
6,629
349
2,731
5,590
2,320
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zubr-8
Baron Samedi
14
2 / 8 / 1
9,104
479
10,387
11,419
5,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
32
Kills
7
7
Deaths
32
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Mercury
Ken_Ashcorp3
Mercury
0
5
3
0.3
W
9
0
9
13.5
W
13
1
3
14.5
L
3
4
2
1
L
0
11
4
0.18
L
Izanami
citigrealish
Izanami
2
4
2
0.75
W
4
0
3
5.5
W
Izanami
lil_diamond4
Izanami
5
4
3
1.63
L
Baron Samedi
zubr-8
Baron Samedi
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,659
Damage
27,008
51,221
Taken
55,128
32,932
Mitigated
19,277
17,669
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,082
245
0
2,622
10,950
12,563
1,438
2,005
8,945
22,990
0
L
Mercury
Ken_Ashcorp3
Mercury
2,088
1,423
0
0
9,799
2,813
0
1,892
7,907
0
42,517
W
10,903
1,048
495
5,524
9,612
5,166
2,492
5,052
4,560
51,402
0
W
9,968
3,300
0
5,551
12,037
4,393
0
2,894
9,143
0
70,544
L
7,317
2,034
0
2,656
14,047
4,901
208
2,476
11,571
0
43,118
L
4,485
1,368
219
1,544
14,273
4,227
916
8,369
5,904
26,661
0
L
Izanami
citigrealish
Izanami
2,731
1,653
0
0
5,590
2,320
986
1,176
4,414
0
12,056
W
5,430
537
0
1,000
9,049
7,123
1,872
3,305
5,744
10,333
37,750
W
Izanami
lil_diamond4
Izanami
6,276
4,145
0
2,477
9,573
3,687
3,354
1,616
7,957
0
57,986
L
Baron Samedi
zubr-8
Baron Samedi
10,387
794
88
1,382
11,419
5,016
542
2,227
9,192
46,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
39,459
442
Minions Killed
294
0
Camps Cleared
0
1,688,813
Distance Traveled
1,551,342
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,205
484
34
2
0
326,516
3
L
Mercury
7,629
402
68
4
0
374,694
0
W
Hades
10,962
577
85
4
0
317,125
5
W
Loki
11,169
588
114
6
0
361,268
4
L
Loki
8,583
452
77
4
0
323,340
0
L
Hel
7,514
395
53
3
0
283,212
0
L
Izanami
6,629
349
19
1
0
229,870
0
W
Odin
10,577
557
103
5
0
374,498
0
W
Izanami
9,171
483
106
6
0
309,406
0
L
Baron Samedi
9,104
479
77
4
0
340,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role