Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Conceptioon
Ullr
Level 142
God Stats
4W - 2L
1,732 SR
Queue Stats
41W - 22L
1,716 Elo+
Solo
Discordia
Discordia
softwilly
Discordia
Level 160
God Stats
2W - 1L
1,616 SR
Queue Stats
161W - 147L
1,593 Elo+
Party 1
Team Averages
Level 151
1,570 SR
1,562 Elo+

VS

Team Averages
Level 143
1,417 SR
1,566 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Avadrullado
Kukulkan
Level 127
God Stats
0W - 1L
1,229 SR
Queue Stats
109W - 115L
1,585 Elo+
Solo
Zeus
Zeus
Leitnor
Zeus
Level 142
God Stats
2W - 3L
1,314 SR
Queue Stats
964W - 970L
1,627 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vladis
Tsukuyomi
Level 144
God Stats
4W - 4L
1,541 SR
Queue Stats
138W - 128L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 1 / 1
6,066
607
3,019
5,830
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
 
Khepri
9
1 / 0 / 7
5,490
549
2,019
6,270
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
 
Ne Zha
10
1 / 3 / 3
5,338
534
3,318
6,833
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 1 / 4
6,468
647
8,257
5,817
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
softwilly
Discordia
11
5 / 1 / 0
6,238
624
4,031
2,401
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 3 / 0
5,247
525
3,756
5,746
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
 
Khepri
8
1 / 4 / 0
5,015
502
1,402
8,106
4,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Avadrullado
Kukulkan
9
2 / 2 / 3
5,556
556
4,573
3,471
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Leitnor
Zeus
11
1 / 2 / 0
6,445
645
3,866
4,858
1,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Vladis
Tsukuyomi
9
2 / 3 / 3
5,555
556
4,520
6,764
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
6
6
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
1
1
1.5
W
Khepri
 
Khepri
1
0
7
4.5
W
Ne Zha
 
Ne Zha
1
3
3
0.83
L
Neith
 
Neith
0
3
0
0
L
Khepri
 
Khepri
1
4
0
0.25
L
Kukulkan
Avadrullado
Kukulkan
2
2
3
1.75
W
6
1
4
8
L
Zeus
Leitnor
Zeus
1
2
0
0.5
L
Tsukuyomi
Vladis
Tsukuyomi
2
3
3
1.17
W
Discordia
softwilly
Discordia
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
18,117
27,151
Taken
28,945
10,585
Mitigated
11,216
8,777
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,019
866
0
2,021
5,830
2,805
0
3,866
1,964
0
34,734
W
Khepri
 
Khepri
2,019
281
0
1,898
6,270
3,279
0
2,289
3,776
8,441
0
W
Ne Zha
 
Ne Zha
3,318
591
0
2,440
6,833
2,056
0
777
5,905
0
30,142
L
Neith
 
Neith
3,756
2,014
0
1,508
5,746
1,739
0
296
5,450
0
33,094
L
Khepri
 
Khepri
1,402
235
0
2,136
8,106
4,730
0
3,137
4,969
12,880
0
L
Kukulkan
Avadrullado
Kukulkan
4,573
950
0
1,065
3,471
1,466
0
1,124
2,347
30,952
0
W
8,257
3,941
0
2,017
5,817
1,752
0
1,181
4,551
0
36,127
L
Zeus
Leitnor
Zeus
3,866
989
0
1,516
4,858
1,520
0
583
4,018
39,370
0
L
Tsukuyomi
Vladis
Tsukuyomi
4,520
1,701
0
2,804
6,764
1,761
0
910
5,854
0
30,850
W
Discordia
softwilly
Discordia
4,031
1,191
0
401
2,401
693
0
1,127
1,114
38,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
27,818
337
Minions Killed
291
0
Camps Cleared
0
978,286
Distance Traveled
917,709
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,066
607
90
9
0
195,649
0
W
Khepri
5,490
549
22
2
0
195,579
2
W
Ne Zha
5,338
534
68
7
0
217,070
3
L
Neith
5,247
525
59
6
0
165,968
3
L
Khepri
5,015
502
17
2
0
193,744
4
L
Kukulkan
5,556
556
61
6
0
181,291
5
W
Ullr
6,468
647
72
7
0
180,963
2
L
Zeus
6,445
645
95
10
0
168,518
4
L
Tsukuyomi
5,555
556
59
6
0
208,188
3
W
Discordia
6,238
624
85
9
0
189,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role