Player Matchup

Odin
Odin
AleBoi36
Odin
Level 74
God Stats
2W - 1L
1,825 SR
Queue Stats
73W - 77L
1,380 Elo+
Party 1
Nike
Nike
AsHarK17
Nike
Level 125
God Stats
1W - 0L
1,292 SR
Queue Stats
22W - 16L
1,649 Elo+
Party 1
Scylla
Scylla
ViolasBlade
Scylla
Level 111
God Stats
41W - 42L
1,472 SR
Queue Stats
250W - 280L
1,492 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,507 Elo+

VS

Team Averages
Level 44
1,534 SR
1,489 Elo+
Cupid
Cupid
IDontTakeShots
Cupid
Level 91
God Stats
0W - 1L
1,766 SR
Queue Stats
234W - 225L
1,524 Elo+
Solo
Neith
Neith
PanteraTex
Neith
Level 27
God Stats
16W - 17L
1,561 SR
Queue Stats
50W - 57L
1,442 Elo+
Solo
Artemis
Artemis
PdaBLAME
Artemis
Level 15
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 14
7,833
783
3,534
7,255
4,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
12
7 / 2 / 9
8,425
843
9,140
10,133
9,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
13 / 2 / 5
9,593
959
10,906
6,450
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 2
7,613
761
4,470
8,431
2,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
10
1 / 5 / 4
7,086
709
5,455
7,814
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
PdaBLAME
Artemis
10
2 / 9 / 4
7,047
705
3,656
10,450
3,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
22
Kills
6
6
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
14
4.5
W
Nike
7
2
9
5.75
L
3
8
2
0.5
L
Neith
1
5
4
0.6
L
Artemis
PdaBLAME
Artemis
2
9
4
0.44
W
Scylla
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,580
Damage
13,581
23,838
Taken
26,695
15,576
Mitigated
9,121
3,629
Healing
1,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,534
204
0
930
7,255
4,908
180
575
6,680
5,144
12,690
W
Nike
9,140
1,105
0
2,699
10,133
9,552
567
410
9,723
5,156
19,169
L
4,470
2,422
0
170
8,431
2,774
0
3,842
4,104
0
15,952
L
Neith
5,455
1,611
0
1,101
7,814
2,860
0
3,526
3,959
0
18,519
L
Artemis
PdaBLAME
Artemis
3,656
2,212
0
648
10,450
3,487
0
5,428
4,395
0
6,037
W
Scylla
10,906
448
0
0
6,450
1,116
1,391
23
6,427
23,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
21,746
88
Minions Killed
64
7
Camps Cleared
2
499,501
Distance Traveled
361,401
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,833
783
31
3
3
166,897
4
W
Nike
8,425
843
27
3
2
174,346
3
L
Cupid
7,613
761
27
3
1
125,881
0
L
Neith
7,086
709
28
3
0
121,636
2
L
Artemis
7,047
705
9
1
1
113,884
0
W
Scylla
9,593
959
30
3
2
158,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role