Player Matchup

Agni
Agni
Harubia
Agni
Level 3
God Stats
6W - 8L
1,328 SR
Queue Stats
47W - 57L
1,163 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaysSmite
Morgan Le Fay
Level 22
God Stats
15W - 18L
1,430 SR
Queue Stats
36W - 49L
1,303 Elo+
Party 3
Neith
Neith
Maysplays
Neith
Level 32
God Stats
146W - 182L
1,497 SR
Queue Stats
171W - 226L
1,370 Elo+
Party 3
Rama
Rama
SuperSlav6347
Rama
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
121W - 144L
1,312 Elo+
Party 1
Osiris
Osiris
lbecker
Osiris
Level 5
God Stats
1W - 1L
1,722 SR
Queue Stats
4W - 6L
1,211 Elo+
Solo
Team Averages
Level 14
1,461 SR
1,272 Elo+

VS

Team Averages
Level 22
1,538 SR
1,521 Elo+
Baron Samedi
Baron Samedi
IAM13YO
Baron Samedi
Level 29
God Stats
2W - 0L
1,756 SR
Queue Stats
28W - 3L
2,015 Elo+
Solo
Bastet
Bastet
Perspective1334
Bastet
Level 24
God Stats
9W - 12L
1,409 SR
Queue Stats
55W - 82L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
ThatsaThing
Heimdallr
Level 29
God Stats
10W - 7L
1,631 SR
Queue Stats
146W - 169L
1,443 Elo+
Solo
Odin
Odin
XLF1R3
Odin
Level 18
God Stats
14W - 8L
1,501 SR
Queue Stats
29W - 55L
1,265 Elo+
Party 2
Ymir
Ymir
imdown2clown
Ymir
Level 8
God Stats
11W - 13L
1,394 SR
Queue Stats
37W - 41L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Harubia
Agni
16
2 / 15 / 3
11,610
430
13,213
24,071
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
MaysSmite
Morgan Le Fay
18
4 / 12 / 4
13,235
490
17,697
25,825
8,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Maysplays
Neith
18
5 / 13 / 0
12,599
467
12,702
22,438
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 11 / 2
10,645
394
6,863
21,019
7,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
lbecker
Osiris
19
2 / 9 / 4
12,689
470
5,328
25,254
27,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IAM13YO
Baron Samedi
20
18 / 1 / 11
18,185
674
37,262
21,619
11,177
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
16 / 9 / 15
15,117
560
21,112
24,833
9,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
ThatsaThing
Heimdallr
20
18 / 3 / 16
16,569
614
26,327
25,038
11,805
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
XLF1R3
Odin
20
7 / 1 / 11
15,831
586
14,025
24,762
34,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 1 / 0
9,563
354
466
5,135
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
113
15
Kills
60
60
Deaths
15
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Agni
Harubia
Agni
2
15
3
0.23
W
Baron Samedi
IAM13YO
Baron Samedi
18
1
11
23.5
L
Morgan Le Fay
MaysSmite
Morgan Le Fay
4
12
4
0.5
L
Neith
Maysplays
Neith
5
13
0
0.38
W
16
9
15
2.61
L
2
11
2
0.27
W
Heimdallr
ThatsaThing
Heimdallr
18
3
16
8.67
W
Odin
XLF1R3
Odin
7
1
11
12.5
W
1
1
0
1
L
Osiris
lbecker
Osiris
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
99,192
118,607
Taken
101,387
56,423
Mitigated
70,317
11,593
Healing
34,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Harubia
Agni
13,213
1,137
102
1,237
24,071
5,676
792
11,067
13,004
46,744
0
W
Baron Samedi
IAM13YO
Baron Samedi
37,262
2,317
1,914
11,558
21,619
11,177
2,286
5,590
15,688
191,549
0
L
Morgan Le Fay
MaysSmite
Morgan Le Fay
17,697
926
114
5,419
25,825
8,311
2,550
9,843
15,969
77,978
0
L
Neith
Maysplays
Neith
12,702
3,726
0
1,645
22,438
7,256
3,484
8,422
14,013
0
55,105
W
21,112
6,539
0
4,796
24,833
9,704
3,116
10,208
14,121
0
61,529
L
6,863
5,200
0
972
21,019
7,894
3,015
5,534
15,485
0
44,082
W
Heimdallr
ThatsaThing
Heimdallr
26,327
13,266
0
10,593
25,038
11,805
4,813
9,870
14,700
0
143,231
W
Odin
XLF1R3
Odin
14,025
2,079
0
5,090
24,762
34,327
1,627
8,188
16,214
24,987
77,490
W
466
174
0
300
5,135
3,304
135
99
5,030
13,407
0
L
Osiris
lbecker
Osiris
5,328
1,285
0
2,104
25,254
27,286
0
6,763
18,491
8,775
54,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,778
Gold Earned
75,265
511
Minions Killed
730
0
Camps Cleared
0
2,182,288
Distance Traveled
2,141,582
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,610
430
87
3
0
379,869
0
W
Baron Samedi
18,185
674
251
9
0
511,141
5
L
Morgan Le Fay
13,235
490
140
5
0
411,267
5
L
Neith
12,599
467
97
4
0
513,791
0
W
Bastet
15,117
560
79
3
0
467,405
3
L
Rama
10,645
394
67
2
0
436,174
0
W
Heimdallr
16,569
614
165
6
0
545,189
5
W
Odin
15,831
586
215
8
0
456,851
0
W
Ymir
9,563
354
20
1
0
160,996
1
L
Osiris
12,689
470
120
4
0
441,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role