Player Matchup

Loki
Loki
BuddhaliciousAF
Loki
Level 152
God Stats
29W - 16L
1,571 SR
Queue Stats
128W - 98L
1,545 Elo+
Party 1
Ra
Ra
Deimos2391
Ra
Level 119
God Stats
8W - 9L
1,477 SR
Queue Stats
155W - 160L
1,407 Elo+
Solo
Zhong Kui
Zhong Kui
Shelah Monster
Zhong Kui
Level 142
God Stats
22W - 23L
1,447 SR
Queue Stats
297W - 289L
1,556 Elo+
Solo
Cabrakan
Cabrakan
SirMrGoodSir
Cabrakan
Level 147
God Stats
4W - 7L
1,437 SR
Queue Stats
258W - 261L
1,412 Elo+
Solo
Danzaburou
Danzaburou
elitetony
Danzaburou
Level 118
God Stats
10W - 10L
1,468 SR
Queue Stats
61W - 45L
1,551 Elo+
Party 1
Team Averages
Level 136
1,480 SR
1,494 Elo+

VS

Team Averages
Level 119
1,516 SR
1,448 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AREStehOP
Skadi
Level 65
God Stats
0W - 2L
1,518 SR
Queue Stats
1W - 4L
1,359 Elo+
Solo
Bellona
Bellona
Dani_AF_BR
Bellona
Level 139
God Stats
45W - 50L
1,487 SR
Queue Stats
145W - 156L
1,517 Elo+
Solo
Ne Zha
Ne Zha
el paps94
Ne Zha
Level 147
God Stats
8W - 3L
1,739 SR
Queue Stats
444W - 447L
1,521 Elo+
Solo
Scylla
Scylla
iRONADOR
Scylla
Level 137
God Stats
7W - 4L
1,337 SR
Queue Stats
140W - 155L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,624
662
4,327
6,521
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 4
5,998
600
2,595
4,284
1,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Shelah Monster
Zhong Kui
11
2 / 1 / 0
6,113
611
4,973
6,865
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
SirMrGoodSir
Cabrakan
8
2 / 2 / 2
5,227
523
1,485
7,308
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
elitetony
Danzaburou
9
2 / 3 / 3
5,411
541
3,756
5,734
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
3 / 2 / 2
5,412
541
5,204
6,022
2,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
AREStehOP
Skadi
9
2 / 3 / 2
5,283
528
4,564
5,676
1,275
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Dani_AF_BR
Bellona
10
2 / 3 / 0
5,451
545
3,927
8,045
7,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
el paps94
Ne Zha
10
1 / 2 / 3
5,784
578
3,897
6,099
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
iRONADOR
Scylla
2
0 / 4 / 0
3,594
359
243
2,562
423
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
8
8
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
2
2
L
Skadi
AREStehOP
Skadi
2
3
2
1
W
5
1
2
6
L
Bellona
Dani_AF_BR
Bellona
2
3
0
0.67
W
1
1
4
3
W
Zhong Kui
Shelah Monster
Zhong Kui
2
1
0
2
W
Cabrakan
SirMrGoodSir
Cabrakan
2
2
2
1.5
L
Ne Zha
el paps94
Ne Zha
1
2
3
1.25
W
Danzaburou
elitetony
Danzaburou
2
3
3
1.17
L
Scylla
iRONADOR
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,136
Damage
17,835
30,712
Taken
28,404
13,676
Mitigated
13,787
12,514
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,204
694
0
2,928
6,022
2,924
407
1,307
4,715
21,852
0
L
Skadi
AREStehOP
Skadi
4,564
2,378
0
811
5,676
1,275
843
1,198
4,478
0
28,098
W
4,327
1,623
14
2,993
6,521
1,783
0
1,271
5,250
0
32,546
L
Bellona
Dani_AF_BR
Bellona
3,927
1,003
0
953
8,045
7,379
0
4,706
3,339
0
22,864
W
2,595
356
93
1,514
4,284
1,377
982
1,047
3,237
27,283
0
W
Zhong Kui
Shelah Monster
Zhong Kui
4,973
524
0
4,182
6,865
3,936
452
0
6,865
35,497
0
W
Cabrakan
SirMrGoodSir
Cabrakan
1,485
82
0
1,466
7,308
4,804
150
2,075
5,233
10,237
0
L
Ne Zha
el paps94
Ne Zha
3,897
1,710
0
2,772
6,099
1,786
0
1,567
4,532
0
29,965
W
Danzaburou
elitetony
Danzaburou
3,756
1,795
318
1,934
5,734
1,776
531
1,054
4,680
0
26,854
L
Scylla
iRONADOR
Scylla
243
197
0
0
2,562
423
28
275
2,287
1,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
25,524
261
Minions Killed
213
0
Camps Cleared
0
901,525
Distance Traveled
809,451
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,412
541
43
4
0
173,164
0
L
Skadi
5,283
528
48
5
0
181,663
0
W
Loki
6,624
662
68
7
0
205,048
1
L
Bellona
5,451
545
45
5
0
182,713
3
W
Ra
5,998
600
58
6
0
175,062
4
W
Zhong Kui
6,113
611
70
7
0
176,044
3
W
Cabrakan
5,227
523
18
2
0
175,359
3
L
Ne Zha
5,784
578
72
7
0
189,602
2
W
Danzaburou
5,411
541
47
5
0
170,012
2
L
Scylla
3,594
359
5
1
0
82,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role