Player Matchup

Sun Wukong
Sun Wukong
Ciscko_Franz
Sun Wukong
Level 132
God Stats
7W - 4L
1,723 SR
Queue Stats
238W - 226L
1,585 Elo+
Solo
Geb
Geb
MrDefense1
Geb
Level 129
God Stats
12W - 9L
1,502 SR
Queue Stats
675W - 658L
1,496 Elo+
Solo
Aphrodite
Aphrodite
daarvid672
Aphrodite
Level 133
God Stats
7W - 15L
1,515 SR
Queue Stats
428W - 397L
1,561 Elo+
Solo
Jing Wei
Jing Wei
mr_sinister94
Jing Wei
Level 128
God Stats
0W - 1L
1,270 SR
Queue Stats
9W - 13L
1,510 Elo+
Solo
Apollo
Apollo
sam2million
Apollo
Level 149
God Stats
3W - 2L
1,504 SR
Queue Stats
126W - 113L
1,523 Elo+
Solo
Team Averages
Level 134
1,503 SR
1,535 Elo+

VS

Team Averages
Level 131
1,459 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Al_Akabar
Cabrakan
Level 144
God Stats
5W - 1L
1,659 SR
Queue Stats
196W - 193L
1,501 Elo+
Solo
Nemesis
Nemesis
BlackHunter_GR
Nemesis
Level 108
God Stats
1W - 2L
1,206 SR
Queue Stats
497W - 519L
1,497 Elo+
Solo
Hel
Hel
BrunoInestroza
Hel
Level 134
God Stats
9W - 11L
1,400 SR
Queue Stats
428W - 422L
1,574 Elo+
Solo
Ullr
Ullr
FOOTDIVEW9
Ullr
Level 160
God Stats
71W - 64L
1,532 SR
Queue Stats
670W - 634L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ciscko_Franz
Sun Wukong
13
1 / 1 / 0
8,081
505
11,710
19,174
12,857
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 0
6,415
401
4,924
12,754
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
daarvid672
Aphrodite
13
1 / 3 / 1
7,876
492
8,138
11,817
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
mr_sinister94
Jing Wei
12
1 / 3 / 1
7,423
464
5,267
10,142
3,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
13
0 / 3 / 1
7,475
467
4,462
11,220
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 3
8,201
513
11,554
14,310
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Al_Akabar
Cabrakan
12
2 / 0 / 9
7,911
494
6,992
12,456
17,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 0 / 6
8,104
507
6,814
10,305
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 7
9,286
580
12,791
10,267
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 5
9,095
568
11,893
8,202
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
15
15
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
2
3
1.75
W
Cabrakan
Al_Akabar
Cabrakan
2
0
9
6.5
W
3
0
6
6
W
4
1
7
7.5
L
Sun Wukong
Ciscko_Franz
Sun Wukong
1
1
0
1
W
4
0
5
6.5
L
0
5
0
0
L
Aphrodite
daarvid672
Aphrodite
1
3
1
0.5
L
Jing Wei
mr_sinister94
Jing Wei
1
3
1
0.5
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,501
Damage
50,044
65,107
Taken
55,540
34,368
Mitigated
43,642
26,059
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,554
1,912
0
4,538
14,310
10,229
23
1,226
13,042
3,766
52,476
W
Cabrakan
Al_Akabar
Cabrakan
6,992
1,691
0
3,660
12,456
17,208
0
3,256
9,039
24,527
0
W
6,814
1,200
0
3,545
10,305
4,755
604
3,060
7,105
0
48,654
W
12,791
2,223
7,850
7,165
10,267
7,675
241
3,701
6,358
87,156
0
L
Sun Wukong
Ciscko_Franz
Sun Wukong
11,710
1,816
0
6,831
19,174
12,857
167
5,643
12,426
0
58,762
W
11,893
5,437
0
2,438
8,202
3,775
1,514
1,262
6,934
0
71,809
L
4,924
741
0
1,742
12,754
9,741
0
6,759
5,948
12,729
0
L
Aphrodite
daarvid672
Aphrodite
8,138
722
3,984
7,001
11,817
4,643
0
3,714
8,103
53,293
0
L
Jing Wei
mr_sinister94
Jing Wei
5,267
3,881
0
3,222
10,142
3,957
919
3,102
6,945
0
49,706
L
Apollo
4,462
2,067
0
3,279
11,220
3,170
0
1,691
9,433
0
49,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
42,597
441
Minions Killed
538
0
Camps Cleared
0
1,463,575
Distance Traveled
1,645,762
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,201
513
110
7
0
330,937
2
W
Cabrakan
7,911
494
32
2
0
308,465
5
W
Nemesis
8,104
507
98
6
0
383,789
0
W
Hel
9,286
580
170
11
0
328,457
4
L
Sun Wukong
8,081
505
112
7
0
315,364
3
W
Ullr
9,095
568
128
8
0
294,114
5
L
Geb
6,415
401
13
1
0
236,401
4
L
Aphrodite
7,876
492
118
7
0
279,469
7
L
Jing Wei
7,423
464
95
6
0
324,985
3
L
Apollo
7,475
467
103
6
0
307,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role