Player Matchup

Bellona
Bellona
Ignis-Angelo
Bellona
Level 17
God Stats
4W - 8L
1,454 SR
Queue Stats
4W - 8L
1,350 Elo+
Party 1
Sol
Sol
Riko90Gz
Sol
Level 27
God Stats
5W - 2L
1,576 SR
Queue Stats
20W - 15L
1,404 Elo+
Party 1
Geb
Geb
Trill--Slime
Geb
Level 4
God Stats
3W - 2L
1,778 SR
Queue Stats
3W - 3L
1,630 Elo+
Party 1
Achilles
Achilles
Wontstop_8
Achilles
Level 52
God Stats
1W - 2L
1,503 SR
Queue Stats
35W - 49L
1,372 Elo+
Party 1
Nemesis
Nemesis
halitergin74
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Solo
Team Averages
Level 21
1,562 SR
1,393 Elo+

VS

Team Averages
Level 18
1,550 SR
1,442 Elo+
Camazotz
Camazotz
Drewsif29
Camazotz
Level 7
God Stats
3W - 1L
1,636 SR
Queue Stats
12W - 8L
1,605 Elo+
Solo
Ra
Ra
IANBROWNTOWN74
Ra
Level 28
God Stats
7W - 2L
1,567 SR
Queue Stats
8W - 2L
1,583 Elo+
Solo
Thor
Thor
Juliatte1985
Thor
Level 24
God Stats
34W - 43L
1,413 SR
Queue Stats
36W - 45L
1,361 Elo+
Solo
Hades
Hades
M D R v 2
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,248 Elo+
Solo
Xing Tian
Xing Tian
Nano26080304
Xing Tian
Level 28
God Stats
16W - 12L
1,636 SR
Queue Stats
55W - 66L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ignis-Angelo
Bellona
17
2 / 10 / 6
12,087
448
9,361
26,164
16,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 9 / 6
15,019
556
28,679
23,361
8,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 10 / 4
10,668
395
3,158
24,521
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Wontstop_8
Achilles
20
15 / 7 / 3
14,921
553
26,041
25,707
13,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
halitergin74
Nemesis
17
1 / 10 / 3
11,319
419
2,680
14,350
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Drewsif29
Camazotz
16
1 / 13 / 5
11,901
441
5,186
22,031
5,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
7 / 6 / 9
13,972
517
5,980
11,073
3,953
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 5 / 10
13,627
505
12,514
20,780
7,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
M D R v 2
Hades
20
23 / 7 / 9
16,496
611
26,263
27,469
15,267
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Nano26080304
Xing Tian
20
10 / 3 / 12
15,367
569
22,588
24,932
24,371
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
34
Kills
46
46
Deaths
34
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Drewsif29
Camazotz
1
13
5
0.27
W
7
6
9
1.92
L
Bellona
Ignis-Angelo
Bellona
2
10
6
0.5
W
5
5
10
2
W
Hades
M D R v 2
Hades
23
7
9
3.93
W
Xing Tian
Nano26080304
Xing Tian
10
3
12
5.33
L
14
9
6
1.89
L
2
10
4
0.4
L
Achilles
Wontstop_8
Achilles
15
7
3
2.36
L
Nemesis
halitergin74
Nemesis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,919
Damage
72,531
114,103
Taken
106,285
61,374
Mitigated
55,997
15,936
Healing
30,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Drewsif29
Camazotz
5,186
1,486
0
4,204
22,031
5,307
3,480
7,950
14,001
0
51,933
W
5,980
1,192
916
2,479
11,073
3,953
3,228
4,790
6,236
80,314
0
L
Bellona
Ignis-Angelo
Bellona
9,361
801
0
1,487
26,164
16,608
1,002
17,480
8,684
0
59,357
W
12,514
2,894
0
5,902
20,780
7,099
1,064
3,272
17,421
0
109,070
W
Hades
M D R v 2
Hades
26,263
2,911
457
9,672
27,469
15,267
2,920
7,325
20,000
97,938
0
W
Xing Tian
Nano26080304
Xing Tian
22,588
1,450
362
6,510
24,932
24,371
567
5,593
18,182
92,865
0
L
28,679
12,730
0
6,988
23,361
8,703
517
11,676
11,685
118,977
11,919
L
3,158
866
8
2,071
24,521
17,856
0
8,034
16,487
35,776
0
L
Achilles
Wontstop_8
Achilles
26,041
9,430
0
3,926
25,707
13,671
0
12,239
13,468
0
97,253
L
Nemesis
halitergin74
Nemesis
2,680
1,152
0
1,456
14,350
4,536
1,031
5,872
8,478
0
39,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,014
Gold Earned
71,363
479
Minions Killed
679
0
Camps Cleared
0
2,180,615
Distance Traveled
2,331,519
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,901
441
117
4
0
464,382
2
W
Ra
13,972
517
130
5
0
458,024
0
L
Bellona
12,087
448
100
4
0
474,696
2
W
Thor
13,627
505
151
6
0
507,673
1
W
Hades
16,496
611
135
5
0
435,542
0
W
Xing Tian
15,367
569
146
5
0
465,898
1
L
Sol
15,019
556
161
6
0
424,133
2
L
Geb
10,668
395
37
1
0
473,581
0
L
Achilles
14,921
553
110
4
0
394,585
5
L
Nemesis
11,319
419
71
3
0
413,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role