Player Matchup

Ymir
Ymir
GLX_Nitram
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 2
Horus
Horus
Kiber_Ytka
Horus
Level 28
God Stats
15W - 4L
1,777 SR
Queue Stats
76W - 66L
1,417 Elo+
Party 4
Raijin
Raijin
Mitya22836
Raijin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 59L
1,476 Elo+
Party 4
Neith
Neith
SadaM_92i
Neith
Level 5
God Stats
5W - 6L
1,247 SR
Queue Stats
10W - 10L
1,438 Elo+
Party 2
Nemesis
Nemesis
nenes27120
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 13
1,505 SR
1,466 Elo+

VS

Team Averages
Level 7
1,463 SR
1,371 Elo+
Nemesis
Nemesis
INSANO00ss
Nemesis
Level 3
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 3
Hades
Hades
SSaveljySS2002
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Xrepper-Q8
Thanatos
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 36L
1,444 Elo+
Solo
Izanami
Izanami
eliszeebaby
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Ra
Ra
ghoul_okami
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,034 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 14
6,877
625
3,880
5,684
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
11
16 / 1 / 6
7,624
693
12,205
8,223
6,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Mitya22836
Raijin
10
8 / 3 / 9
7,055
641
8,660
6,947
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
SadaM_92i
Neith
10
4 / 1 / 1
6,242
567
2,734
2,779
828
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
nenes27120
Nemesis
12
4 / 1 / 4
6,727
612
2,365
6,507
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
INSANO00ss
Nemesis
6
0 / 6 / 2
4,384
399
1,271
7,265
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 9 / 1
4,037
367
1,985
9,199
2,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Xrepper-Q8
Thanatos
9
2 / 4 / 2
5,580
507
4,832
9,175
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
eliszeebaby
Izanami
7
1 / 8 / 2
4,971
452
2,484
7,492
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 9 / 0
5,351
486
4,570
7,786
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
12
35
Kills
5
6
Deaths
36
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
L
Nemesis
INSANO00ss
Nemesis
0
6
2
0.17
W
Horus
16
1
6
19
W
Raijin
Mitya22836
Raijin
8
3
9
4.17
L
0
9
1
0.06
W
Neith
SadaM_92i
Neith
4
1
1
4.5
L
Thanatos
Xrepper-Q8
Thanatos
2
4
2
0.75
L
Izanami
eliszeebaby
Izanami
1
8
2
0.25
L
2
9
0
0.22
W
Nemesis
nenes27120
Nemesis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
15,142
30,140
Taken
40,917
15,801
Mitigated
10,660
9,601
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,880
430
152
1,789
5,684
4,073
292
1,593
4,091
24,676
0
L
Nemesis
INSANO00ss
Nemesis
1,271
397
0
934
7,265
2,222
0
2,321
4,575
0
8,395
W
Horus
12,205
3,244
367
2,266
8,223
6,818
91
2,091
6,132
4,958
23,710
W
Raijin
Mitya22836
Raijin
8,660
1,171
63
1,025
6,947
1,986
378
1,695
5,252
29,131
0
L
1,985
675
135
758
9,199
2,628
24
4,244
4,545
7,356
0
W
Neith
SadaM_92i
Neith
2,734
1,413
0
936
2,779
828
1,716
521
2,258
0
29,859
L
Thanatos
Xrepper-Q8
Thanatos
4,832
1,149
0
6,193
9,175
2,559
0
2,363
6,358
0
24,027
L
Izanami
eliszeebaby
Izanami
2,484
2,186
0
256
7,492
1,652
21
1,821
5,391
0
19,242
L
4,570
708
320
578
7,786
1,599
577
3,126
4,221
17,537
0
W
Nemesis
nenes27120
Nemesis
2,365
1,015
0
3,003
6,507
2,096
677
655
5,830
0
35,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
24,323
278
Minions Killed
147
0
Camps Cleared
0
1,044,949
Distance Traveled
1,019,343
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,877
625
30
3
0
221,684
1
L
Nemesis
4,384
399
20
2
0
227,069
1
W
Horus
7,624
693
46
4
0
218,575
0
W
Raijin
7,055
641
54
5
0
193,067
0
L
Hades
4,037
367
10
1
0
199,646
0
W
Neith
6,242
567
68
6
0
183,176
0
L
Thanatos
5,580
507
51
5
0
210,800
0
L
Izanami
4,971
452
41
4
0
210,245
0
L
Ra
5,351
486
25
2
0
171,583
0
W
Nemesis
6,727
612
80
7
0
228,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role