Player Matchup

Achilles
Achilles
SoloStalker 10
Achilles
Level 103
God Stats
3W - 5L
1,394 SR
Queue Stats
124W - 134L
1,403 Elo+
Party 2
Cerberus
Cerberus
SomeSoviet
Cerberus
Level 64
God Stats
3W - 2L
1,796 SR
Queue Stats
142W - 174L
1,355 Elo+
Party 2
Izanami
Izanami
SusRedneck
Izanami
Level 85
God Stats
23W - 18L
1,720 SR
Queue Stats
127W - 144L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
kevinoob
Heimdallr
Level 148
God Stats
18W - 19L
1,547 SR
Queue Stats
352W - 369L
1,444 Elo+
Solo
Zeus
Zeus
sgath018
Zeus
Level 154
God Stats
18W - 11L
1,685 SR
Queue Stats
385W - 410L
1,527 Elo+
Solo
Team Averages
Level 111
1,628 SR
1,430 Elo+

VS

Team Averages
Level 77
1,432 SR
1,438 Elo+
Vulcan
Vulcan
BiggestBlunt
Vulcan
Level 87
God Stats
0W - 4L
1,218 SR
Queue Stats
264W - 266L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
Dottydope
Gilgamesh
Level 56
God Stats
8W - 6L
1,516 SR
Queue Stats
204W - 192L
1,417 Elo+
Solo
Guan Yu
Guan Yu
Ghost_Crusher_21
Guan Yu
Level 89
God Stats
6W - 7L
1,512 SR
Queue Stats
535W - 586L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
TYRESS07
Ao Kuang
Level 65
God Stats
191W - 209L
1,515 SR
Queue Stats
481W - 527L
1,471 Elo+
Solo
Sol
Sol
cruixsoul
Sol
Level 88
God Stats
2W - 5L
1,397 SR
Queue Stats
536W - 569L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 0 / 4
7,854
561
4,773
9,068
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
SomeSoviet
Cerberus
11
2 / 1 / 4
6,482
463
6,775
16,152
5,139
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SusRedneck
Izanami
11
1 / 2 / 2
6,594
471
6,404
8,029
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
kevinoob
Heimdallr
14
1 / 3 / 0
8,145
582
7,573
7,574
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
13
5 / 2 / 2
7,859
561
7,275
6,815
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 3 / 0
7,258
518
5,093
6,312
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Dottydope
Gilgamesh
15
2 / 1 / 1
8,180
584
4,458
9,246
8,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 2 / 2
6,125
438
4,521
12,241
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
TYRESS07
Ao Kuang
14
5 / 2 / 0
7,958
568
7,219
10,774
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 4 / 2
6,086
435
6,570
8,988
2,443
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
12
Kills
8
8
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
3
0
0.33
L
Gilgamesh
Dottydope
Gilgamesh
2
1
1
2.5
L
0
2
2
0.5
W
Achilles
3
0
4
5
W
Cerberus
SomeSoviet
Cerberus
2
1
4
4
W
Izanami
SusRedneck
Izanami
1
2
2
1
L
Ao Kuang
TYRESS07
Ao Kuang
5
2
0
2.5
L
0
4
2
0.25
W
Heimdallr
kevinoob
Heimdallr
1
3
0
0.33
W
Zeus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
27,861
47,638
Taken
47,561
16,471
Mitigated
24,369
20,673
Healing
13,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,093
756
0
1,459
6,312
2,177
880
3,613
2,699
44,266
0
L
Gilgamesh
Dottydope
Gilgamesh
4,458
825
0
2,197
9,246
8,247
368
0
9,246
5,829
45,309
L
4,521
614
1,073
3,225
12,241
7,754
0
5,059
7,182
0
20,064
W
Achilles
4,773
2,126
0
4,945
9,068
3,683
0
2,647
6,421
0
46,031
W
Cerberus
SomeSoviet
Cerberus
6,775
479
491
9,021
16,152
5,139
148
6,175
9,977
28,474
0
W
Izanami
SusRedneck
Izanami
6,404
4,263
823
2,289
8,029
2,263
1,037
3,869
4,160
0
47,519
L
Ao Kuang
TYRESS07
Ao Kuang
7,219
2,117
0
3,600
10,774
3,748
0
2,644
8,130
44,282
0
L
6,570
2,422
0
2,415
8,988
2,443
0
2,734
6,254
37,984
0
W
Heimdallr
kevinoob
Heimdallr
7,573
3,988
0
1,112
7,574
3,466
0
2,625
4,949
0
59,285
W
Zeus
7,275
1,269
53
1,939
6,815
1,920
0
4,656
2,159
45,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
35,607
438
Minions Killed
379
0
Camps Cleared
0
1,383,153
Distance Traveled
1,411,492
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,258
518
93
7
0
268,217
0
L
Gilgamesh
8,180
584
114
8
0
378,172
4
L
Guan Yu
6,125
438
29
2
0
286,559
4
W
Achilles
7,854
561
96
7
0
326,476
5
W
Cerberus
6,482
463
52
4
0
283,948
5
W
Izanami
6,594
471
84
6
0
251,320
2
L
Ao Kuang
7,958
568
79
6
0
271,582
0
L
Sol
6,086
435
64
5
0
206,962
0
W
Heimdallr
8,145
582
119
9
0
240,018
2
W
Zeus
7,859
561
87
6
0
281,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role