Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BobaChuwu
Sylvanus
Level 63
God Stats
4W - 4L
1,116 SR
Queue Stats
161W - 145L
1,579 Elo+
Party 2
Bellona
Bellona
Chichi03
Bellona
Level 23
God Stats
4W - 0L
1,858 SR
Queue Stats
140W - 61L
1,694 Elo+
Party 2
Discordia
Discordia
Draebe
Discordia
Level 126
God Stats
4W - 0L
1,773 SR
Queue Stats
141W - 82L
1,678 Elo+
Party 2
Loki
Loki
HeadDance--
Loki
Level 159
God Stats
44W - 48L
1,588 SR
Queue Stats
392W - 390L
1,457 Elo+
Party 2
Team Averages
Level 99
1,567 SR
1,582 Elo+

VS

Team Averages
Level 74
1,719 SR
1,663 Elo+
Kali
Kali
EligamingR
Kali
Level 30
God Stats
3W - 1L
1,887 SR
Queue Stats
153W - 63L
1,781 Elo+
Party 1
Merlin
Merlin
EvacHaze
Merlin
Level 147
God Stats
6W - 8L
1,620 SR
Queue Stats
284W - 200L
1,720 Elo+
Party 1
Janus
Janus
LordExodial
Janus
Level 41
God Stats
7W - 10L
1,607 SR
Queue Stats
248W - 217L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
Yurreal
Cu Chulainn
Level 125
God Stats
2W - 1L
1,749 SR
Queue Stats
114W - 95L
1,604 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xWeNeedWardsx
Kumbhakarna
Level 29
God Stats
5W - 4L
1,734 SR
Queue Stats
71W - 38L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 2 / 3
4,874
487
3,894
5,457
1,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
BobaChuwu
Sylvanus
8
1 / 1 / 6
5,376
538
2,536
6,750
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Chichi03
Bellona
11
5 / 0 / 2
6,546
655
7,062
7,640
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Draebe
Discordia
11
13 / 1 / 2
7,265
727
8,135
4,916
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 7
5,875
588
3,250
4,373
1,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,441
544
1,856
7,299
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
EvacHaze
Merlin
5
0 / 11 / 3
4,299
430
1,878
6,279
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 2
4,744
474
5,131
4,337
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Yurreal
Cu Chulainn
8
1 / 5 / 1
5,559
556
5,068
9,508
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
xWeNeedWardsx
Kumbhakarna
7
3 / 0 / 2
5,541
554
3,438
7,705
2,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
22
Kills
5
5
Deaths
23
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
Sylvanus
BobaChuwu
Sylvanus
1
1
6
4
W
Bellona
Chichi03
Bellona
5
0
2
6
W
Discordia
Draebe
Discordia
13
1
2
14
L
0
4
1
0.13
L
Merlin
EvacHaze
Merlin
0
11
3
0.14
W
3
1
7
6.5
L
1
3
2
0.67
L
Cu Chulainn
Yurreal
Cu Chulainn
1
5
1
0.3
L
Kumbhakarna
xWeNeedWardsx
Kumbhakarna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,877
Damage
17,371
29,136
Taken
35,128
13,373
Mitigated
13,458
10,873
Healing
8,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,894
1,859
0
2,041
5,457
1,525
810
3,333
1,958
0
26,118
W
Sylvanus
BobaChuwu
Sylvanus
2,536
738
871
2,212
6,750
3,546
0
3,482
3,060
16,430
0
W
Bellona
Chichi03
Bellona
7,062
2,380
0
3,833
7,640
5,308
145
361
6,608
4,914
33,546
W
Discordia
Draebe
Discordia
8,135
873
0
886
4,916
1,420
0
2,166
2,658
35,359
0
L
1,856
758
0
3,101
7,299
2,251
0
1,620
5,573
0
28,169
L
Merlin
EvacHaze
Merlin
1,878
195
0
29
6,279
1,534
0
2,917
3,180
11,125
0
W
3,250
1,175
0
1,030
4,373
1,574
0
1,029
3,244
0
23,232
L
5,131
640
0
1,319
4,337
1,116
0
2,132
2,105
26,251
0
L
Cu Chulainn
Yurreal
Cu Chulainn
5,068
971
0
2,625
9,508
5,810
0
1,859
7,609
1,025
19,567
L
Kumbhakarna
xWeNeedWardsx
Kumbhakarna
3,438
469
0
1,606
7,705
2,747
0
2,684
4,957
8,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,936
Gold Earned
25,584
275
Minions Killed
196
0
Camps Cleared
0
953,684
Distance Traveled
922,189
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
4,874
487
51
5
0
177,848
0
W
Sylvanus
5,376
538
18
2
0
163,483
1
W
Bellona
6,546
655
81
8
0
189,224
1
W
Discordia
7,265
727
74
7
0
198,398
2
L
Kali
5,441
544
72
7
0
185,106
2
L
Merlin
4,299
430
16
2
0
178,874
0
W
Loki
5,875
588
51
5
0
224,731
1
L
Janus
4,744
474
54
5
0
176,908
0
L
Cu Chulainn
5,559
556
43
4
0
188,733
0
L
Kumbhakarna
5,541
554
11
1
0
192,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role