Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Buguno
Scylla
Level 68
God Stats
28W - 29L
1,499 SR
Queue Stats
215W - 248L
1,430 Elo+
Solo
Danzaburou
Danzaburou
ChicoLittle
Danzaburou
Level 127
God Stats
11W - 2L
1,822 SR
Queue Stats
83W - 67L
1,497 Elo+
Party 2
Ares
Ares
Franklinho
Ares
Level 105
God Stats
7W - 3L
1,689 SR
Queue Stats
265W - 262L
1,426 Elo+
Solo
Anubis
Anubis
Ohmykaiser
Anubis
Level 106
God Stats
6W - 6L
1,399 SR
Queue Stats
363W - 351L
1,492 Elo+
Solo
Team Averages
Level 103
1,582 SR
1,469 Elo+

VS

Team Averages
Level 85
1,430 SR
1,473 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FelipeVaz09
Awilix
Level 110
God Stats
1W - 5L
1,248 SR
Queue Stats
209W - 219L
1,527 Elo+
Solo
Danzaburou
Danzaburou
Furiaah
Danzaburou
Level 36
God Stats
2W - 2L
1,541 SR
Queue Stats
104W - 104L
1,492 Elo+
Solo
Achilles
Achilles
KingMades
Achilles
Level 99
God Stats
0W - 2L
1,284 SR
Queue Stats
434W - 460L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
housenetwork1
Sylvanus
Level 53
God Stats
5W - 4L
1,578 SR
Queue Stats
298W - 313L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
11 / 3 / 5
15,450
594
23,272
24,083
15,268
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Buguno
Scylla
20
6 / 0 / 6
14,495
558
16,620
11,348
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ChicoLittle
Danzaburou
20
2 / 7 / 6
15,193
584
15,291
21,240
9,345
16
1 / 4 / 8
11,118
428
4,113
15,980
15,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Ohmykaiser
Anubis
20
3 / 8 / 3
14,688
565
13,540
19,936
9,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 6 / 0
11,224
432
11,344
13,791
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
4 / 3 / 5
10,072
387
6,631
10,286
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Furiaah
Danzaburou
20
5 / 5 / 4
13,604
523
14,498
19,280
6,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KingMades
Achilles
19
4 / 4 / 3
11,974
461
11,711
31,199
32,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
housenetwork1
Sylvanus
16
5 / 5 / 8
10,929
420
9,670
18,880
27,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
23
Kills
21
22
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
3
5
4.5
L
Zeus
 
Zeus
3
6
0
0.5
W
Scylla
Buguno
Scylla
6
0
6
9
W
Danzaburou
ChicoLittle
Danzaburou
2
7
6
0.71
L
Awilix
4
3
5
2.17
W
1
4
8
1.25
L
Danzaburou
Furiaah
Danzaburou
5
5
4
1.4
L
Achilles
KingMades
Achilles
4
4
3
1.38
W
Anubis
Ohmykaiser
Anubis
3
8
3
0.56
L
Sylvanus
housenetwork1
Sylvanus
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,836
Damage
53,854
92,587
Taken
93,436
53,961
Mitigated
73,398
35,090
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
23,272
5,240
0
11,545
24,083
15,268
1,031
3,517
18,821
0
134,460
L
Zeus
 
Zeus
11,344
827
0
2,530
13,791
3,949
0
4,410
9,303
76,671
0
W
Scylla
Buguno
Scylla
16,620
1,598
0
2,704
11,348
4,637
1,920
6,162
4,804
119,865
0
W
Danzaburou
ChicoLittle
Danzaburou
15,291
7,672
0
9,727
21,240
9,345
6,649
2,481
16,538
0
144,137
L
Awilix
6,631
2,805
0
2,204
10,286
3,056
0
2,877
7,409
0
37,881
W
4,113
258
0
1,408
15,980
15,597
0
6,504
9,033
17,460
0
L
Danzaburou
Furiaah
Danzaburou
14,498
6,211
0
5,744
19,280
6,394
30
2,665
16,455
0
115,290
L
Achilles
KingMades
Achilles
11,711
2,878
0
3,977
31,199
32,004
0
14,854
16,345
5,640
74,692
W
Anubis
Ohmykaiser
Anubis
13,540
1,149
0
9,706
19,936
9,114
1,500
1,732
17,103
106,421
0
L
Sylvanus
housenetwork1
Sylvanus
9,670
1,718
892
3,671
18,880
27,995
0
9,629
9,011
24,085
7,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,944
Gold Earned
57,803
839
Minions Killed
651
0
Camps Cleared
0
2,364,758
Distance Traveled
2,034,238
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,450
594
163
6
0
581,371
5
L
Zeus
11,224
432
158
6
0
428,561
8
W
Scylla
14,495
558
222
9
0
492,305
8
W
Danzaburou
15,193
584
205
8
0
470,657
2
L
Awilix
10,072
387
81
3
0
279,544
3
W
Ares
11,118
428
25
1
0
431,883
6
L
Danzaburou
13,604
523
204
8
0
444,588
7
L
Achilles
11,974
461
153
6
0
425,506
10
W
Anubis
14,688
565
224
9
0
388,542
2
L
Sylvanus
10,929
420
55
2
0
456,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role